Add some basic functions of toolkit

This commit is contained in:
Ca2didi 2024-04-21 21:30:29 +08:00
parent b21403f67f
commit cffb31c1df
77 changed files with 5007 additions and 0 deletions

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using System;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
namespace Ca2d.Toolkit
{
public static class AsDisposableExtension
{
public static AsDisposable AsDisposable(Action callback)
{
return new AsDisposable(callback);
}
public static AsAsyncDisposable AsAsyncDisposable(Func<UniTask> callback)
{
return new AsAsyncDisposable(callback);
}
public static AsDisposable<T> AsDisposable<T>(this T target, Action<T> callback)
{
return new AsDisposable<T>(callback, target);
}
public static AsAsyncDisposable<T> AsAsyncDisposable<T>(this T target, Func<T, UniTask> callback)
{
return new AsAsyncDisposable<T>(callback, target);
}
}
public readonly struct AsDisposable : IDisposable
{
private readonly Action m_callback;
public AsDisposable(Action callback)
{
m_callback = callback;
}
public static implicit operator AsDisposable(Action callback)
{
return new AsDisposable(callback);
}
public void Dispose()
{
Guard.IgnoreException(m_callback);
}
}
public readonly struct AsDisposable<TParam> : IDisposable
{
private readonly Action<TParam> m_callback;
private readonly TParam m_param;
public AsDisposable(TParam param, Action<TParam> callback)
{
m_param = param;
m_callback = callback;
}
public AsDisposable(Action<TParam> callback, TParam param)
{
m_param = param;
m_callback = callback;
}
public void Dispose()
{
Guard.IgnoreException(m_callback, m_param);
}
}
public readonly struct AsAsyncDisposable : IAsyncDisposable
{
private readonly Func<UniTask> m_callback;
public AsAsyncDisposable(Func<UniTask> callback)
{
m_callback = callback;
}
public static implicit operator AsAsyncDisposable(Func<UniTask> callback)
{
return new AsAsyncDisposable(callback);
}
public async ValueTask DisposeAsync()
{
if (m_callback == null) return;
await Guard.IgnoreException(m_callback);
}
}
public readonly struct AsAsyncDisposable<TParam> : IAsyncDisposable
{
private readonly Func<TParam, UniTask> m_callback;
private readonly TParam m_param;
public AsAsyncDisposable(TParam param, Func<TParam, UniTask> callback)
{
m_param = param;
m_callback = callback;
}
public AsAsyncDisposable(Func<TParam, UniTask> callback, TParam param)
{
m_param = param;
m_callback = callback;
}
public async ValueTask DisposeAsync()
{
if (m_callback == null) return;
await Guard.IgnoreException(m_callback, m_param);
}
}
}

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namespace Ca2d.Toolkit.Bootable
{
public struct BootDescription
{
public readonly string Id;
public readonly IBootCondition Condition;
public readonly IBootExecutor[] Executors;
}
}

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namespace Ca2d.Toolkit.Bootable
{
public enum BootState
{
Created = 0,
Pending = 1,
Prepare = 2,
Running = 3,
Exit = 4,
Fatal = 5
}
}

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namespace Ca2d.Toolkit.Bootable
{
public class IBootCondition
{
}
}

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using System;
using Cysharp.Threading.Tasks;
namespace Ca2d.Toolkit.Bootable
{
public interface IBootExecutor
{
public bool FatalAsExit { get; }
public BootState RegisteredStage { get; }
public Func<UniTask<bool>> Runner { get; }
}
}

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using System;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using UnityEngine;
namespace Ca2d.Toolkit
{
public static class Guard
{
/* IgnoreException Utils */
#region IgnoreException(Action)
public static void IgnoreException(Action exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
exec.Invoke();
}
catch (Exception e)
{ Debug.LogError(e); }
}
public static T IgnoreException<T>(Func<T> exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
return exec.Invoke();
}
catch (Exception e)
{ Debug.LogError(e); }
return default(T);
}
public static async UniTask IgnoreException(Func<UniTask> exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
await exec.Invoke();
}
catch (Exception e)
{ Debug.LogError(e); }
}
public static async UniTask<T> IgnoreException<T>(Func<UniTask<T>> exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
return await exec.Invoke();
}
catch (Exception e)
{ Debug.LogError(e); }
return default(T);
}
public static async Task IgnoreException(Func<Task> exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
await exec.Invoke();
}
catch (Exception e)
{ Debug.LogError(e); }
}
public static async Task<T> IgnoreException<T>(Func<Task<T>> exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
return await exec.Invoke();
}
catch (Exception e)
{ Debug.LogError(e); }
return default(T);
}
public static async ValueTask IgnoreException(Func<ValueTask> exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
await exec.Invoke();
}
catch (Exception e)
{ Debug.LogError(e); }
}
public static async ValueTask<T> IgnoreException<T>(Func<ValueTask<T>> exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
return await exec.Invoke();
}
catch (Exception e)
{ Debug.LogError(e); }
return default(T);
}
#endregion
#region IgnoreException(this Source, Action<Source::Type>)
public static void IgnoreException<TSource>(TSource source, Action<TSource> exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
exec.Invoke(source);
}
catch (Exception e)
{ Debug.LogError(e); }
}
public static T IgnoreException<TSource, T>(TSource source, Func<TSource, T> exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
return exec.Invoke(source);
}
catch (Exception e)
{ Debug.LogError(e); }
return default(T);
}
public static async UniTask IgnoreException<TSource>(TSource source, Func<TSource, UniTask> exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
await exec.Invoke(source);
}
catch (Exception e)
{ Debug.LogError(e); }
}
public static async UniTask<T> IgnoreException<TSource, T>(TSource source, Func<TSource, UniTask<T>> exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
return await exec.Invoke(source);
}
catch (Exception e)
{ Debug.LogError(e); }
return default(T);
}
public static async Task IgnoreException<TSource>(TSource source, Func<TSource, Task> exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
await exec.Invoke(source);
}
catch (Exception e)
{ Debug.LogError(e); }
}
public static async Task<T> IgnoreException<TSource, T>(TSource source, Func<TSource, Task<T>> exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
return await exec.Invoke(source);
}
catch (Exception e)
{ Debug.LogError(e); }
return default(T);
}
public static async ValueTask IgnoreException<TSource>(this TSource source, Func<TSource, ValueTask> exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
await exec.Invoke(source);
}
catch (Exception e)
{ Debug.LogError(e); }
}
public static async ValueTask<T> IgnoreException<TSource, T>(this TSource source, Func<TSource, ValueTask<T>> exec)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
return await exec.Invoke(source);
}
catch (Exception e)
{ Debug.LogError(e); }
return default(T);
}
#endregion
#region IgnoreException(Action<P1::Type>, P1)
public static void IgnoreException<TP1>(Action<TP1> exec, TP1 p1)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
exec.Invoke(p1);
}
catch (Exception e)
{ Debug.LogError(e); }
}
public static T IgnoreException<TP1, T>(Func<TP1, T> exec, TP1 p1)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
return exec.Invoke(p1);
}
catch (Exception e)
{ Debug.LogError(e); }
return default(T);
}
public static async UniTask IgnoreException<TP1>(Func<TP1, UniTask> exec, TP1 p1)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
await exec.Invoke(p1);
}
catch (Exception e)
{ Debug.LogError(e); }
}
public static async UniTask<T> IgnoreException<TP1, T>(Func<TP1, UniTask<T>> exec, TP1 p1)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
return await exec.Invoke(p1);
}
catch (Exception e)
{ Debug.LogError(e); }
return default(T);
}
public static async Task IgnoreException<TP1>(Func<TP1, Task> exec, TP1 p1)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
await exec.Invoke(p1);
}
catch (Exception e)
{ Debug.LogError(e); }
}
public static async Task<T> IgnoreException<TP1, T>(Func<TP1, Task<T>> exec, TP1 p1)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
return await exec.Invoke(p1);
}
catch (Exception e)
{ Debug.LogError(e); }
return default(T);
}
public static async ValueTask IgnoreException<TP1>(Func<TP1, ValueTask> exec, TP1 p1)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
await exec.Invoke(p1);
}
catch (Exception e)
{ Debug.LogError(e); }
}
public static async ValueTask<T> IgnoreException<TP1, T>(Func<TP1, ValueTask<T>> exec, TP1 p1)
{
try
{
if (exec == null) throw new ArgumentNullException(
nameof(exec),
"Ignore Exception should run with executor!");
return await exec.Invoke(p1);
}
catch (Exception e)
{ Debug.LogError(e); }
return default(T);
}
#endregion
/* UnityObject Related */
#region RequireComponent
public static bool ValidateOptional<T>(this Option<T> opt, out T component) where T : Component
{
if (opt.Enabled)
{
if (opt.Value == null)
throw new Exception();
component = opt.Value;
return true;
}
component = null;
return false;
}
public static GameObject RequestComponent<T>(this GameObject go, out T component) where T : Component
{
if (!go.TryGetComponent<T>(out component))
{
component = go.AddComponent<T>();
}
return go;
}
public static GameObject RequestComponent<T, TSrc>(this TSrc source, out T component)
where TSrc : Component
where T : Component
{
var go = source.gameObject;
if (!go.TryGetComponent<T>(out component))
{
component = go.AddComponent<T>();
}
return go;
}
public static GameObject RequireComponent<T>(this GameObject go, out T component)
{
if (!go.TryGetComponent<T>(out component))
{
throw new Exception();
}
return go;
}
public static TSrc RequireComponent<T, TSrc>(this TSrc source, out T component) where TSrc : Component
{
if (!source.TryGetComponent<T>(out component))
{
throw new Exception();
}
return source;
}
public static T GetOrAddComponent<T>(this GameObject go) where T : Component
{
if (!go.TryGetComponent<T>(out var comp))
{
comp = go.AddComponent<T>();
}
return comp;
}
public static T GetOrAddComponent<T>(this Component component) where T : Component
{
var go = component.gameObject;
if (!go.TryGetComponent<T>(out var comp))
{
comp = go.AddComponent<T>();
}
return comp;
}
#endregion
}
}

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using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
namespace Ca2d.Toolkit
{
public readonly struct Log : IDisposable
{
private const string kNoLabelAndContextName = "Anonymous";
private const string kFallbackLabelName = "Fallback";
private static HashSet<int> _loopDetector = new();
private static StringBuilder _sb = new();
#region ManagedRegionOperations
private static Core _fallbackCore = new Core
{
ValidateNumber = 0,
ParentIndex = 0,
ParentValidateNumber = 0,
Context = null,
Label = kFallbackLabelName
};
private static List<Core> _core = new()
{
// This is the first element of AdvDebugCore and also as fallback options.
_fallbackCore
};
#region Allocation
private static List<Vector2Int> m_allocMap = new()
{
// The first element must be allocated.
new Vector2Int(0, 1)
};
private static bool RangeOverlap(Vector2Int a, Vector2Int b)
{
var offset = a.x - b.x;
switch (offset)
{
case < 0:
{
var o = -offset;
var lenA = a.y - a.x;
return o < lenA;
}
case > 0:
{
var o = offset;
var lenB = b.y - b.x;
return o < lenB;
}
default:
return true;
}
}
private static bool IsIdUsed(int id)
{
return m_allocMap.Exists(range => id >= range.x && id < range.y);
}
private static int GetUnusedId()
{
var alloc = m_allocMap[0].y;
if (alloc == int.MaxValue) throw new IndexOutOfRangeException("No free index can be exposed!");
return alloc;
}
public static bool AllocId(int id)
{
if (id <= 0 || id == int.MaxValue) return false;
var range = new Vector2Int(id, id + 1);
for (var i = 1; i < m_allocMap.Count; i++)
{
var r = m_allocMap[i];
var insert = i + 1;
if (m_allocMap.Count != insert && RangeOverlap(r, range)) continue;
// Get the reaction on merge.
var mergePrev = false;
var mergeNext = false;
var before = m_allocMap[insert - 1];
if (before.y == range.x) mergePrev = true;
var after = m_allocMap.Count > insert ? m_allocMap[insert] : default;
if (after.y != 0 && after.x == range.y) mergeNext = true;
if (mergePrev & mergeNext)
{
m_allocMap[insert - 1] = new Vector2Int(before.x, after.y);
m_allocMap.RemoveAt(insert);
}
else if (mergePrev)
{
m_allocMap[insert - 1] = new Vector2Int(before.x, range.y);
}
else if (mergeNext)
{
m_allocMap[insert] = new Vector2Int(range.x, after.y);
}
else
{
m_allocMap.Insert(insert, range);
}
return true;
}
return false;
}
public static bool FreeId(int id)
{
if (id <= 0 || id == int.MaxValue) return false;
var range = new Vector2Int(id, id + 1);
var idx = m_allocMap.FindIndex(r => RangeOverlap(r, range));
if (idx < 0) return false;
// Get reaction on split
var insertLeft = true;
var insertRight = true;
var splitTarget = m_allocMap[id];
if (splitTarget.x == range.x) insertLeft = false;
if (splitTarget.y == range.y) insertRight = false;
if (insertLeft || insertRight)
{
if (insertLeft)
{
m_allocMap[idx] = new Vector2Int(splitTarget.x, range.x);
}
if (insertRight)
{
m_allocMap.Insert(idx + 1, new Vector2Int(range.y, splitTarget.y));
}
}
else
{
m_allocMap.RemoveAt(idx);
}
return true;
}
#endregion
private struct Capture
{
public readonly ulong CaptureValidateNumber;
public readonly int ResourceIndex;
public object Context
{
get
{
if (IsValid()) return _core[ResourceIndex].Context;
return _fallbackCore.Context;
}
}
public string Label
{
get
{
if (IsValid()) return _core[ResourceIndex].Label;
return _fallbackCore.Label;
}
}
public bool TryResolveParent(out Capture capture, bool includeFallback = false)
{
if (IsValid())
{
capture = new Capture(_core[ResourceIndex].ParentIndex);
if (capture.IsFallback()) return includeFallback;
return capture.CaptureValidateNumber == _core[ResourceIndex].ParentValidateNumber;
}
capture = default;
return includeFallback;
}
public Capture(int idx)
{
if (idx >= _core.Count || idx <= 0)
{
CaptureValidateNumber = default;
ResourceIndex = default;
return;
}
ResourceIndex = idx;
CaptureValidateNumber = _core[idx].ValidateNumber;
}
public bool IsFallback()
{
return ResourceIndex == 0;
}
public bool IsValid()
{
var resIdx = ResourceIndex;
if (resIdx == 0) return true;
if (resIdx >= _core.Count || resIdx < 0) return false;
return _core[resIdx].ParentValidateNumber == CaptureValidateNumber && IsIdUsed(resIdx);
}
}
private struct Core
{
public ulong ValidateNumber;
public ulong ParentValidateNumber;
public int ParentIndex;
public object Context;
public string Label;
}
private static bool RequestCore(out Capture capture, string label, object context, int parentId)
{
var id = GetUnusedId();
if (AllocId(id))
{
// Make sure there has valid space to allocate.
while (_core.Count - 1 < id) _core.Add(default);
var c = _core[id];
// Set context of current Debug.
c.Context = context;
c.Label = label;
// Check is given parent id is valid and fill result.
c.ParentIndex = parentId != 0 && IsIdUsed(parentId) ? parentId : 0;
c.ParentValidateNumber = c.ParentIndex == 0 ? 0 : _core[c.ParentIndex].ValidateNumber;
_core[id] = c;
capture = new Capture(id);
return true;
}
capture = default;
return false;
}
private static bool ReturnCore(Capture capture)
{
if (capture.IsFallback() || !capture.IsValid()) return false;
if (!FreeId(capture.ResourceIndex)) return false;
var core = _core[capture.ResourceIndex];
core.ValidateNumber += 1;
core.ParentValidateNumber = default;
core.ParentIndex = default;
core.Context = null;
core.Label = kFallbackLabelName;
_core[capture.ResourceIndex] = core;
return true;
}
#endregion
#region ExposeValue
public bool IsFallback => m_capture.IsFallback();
public string Label => m_capture.Label;
public object Context => m_capture.Context;
public Log? Parent
{
get
{
if (m_capture.TryResolveParent(out var cap, false))
return new Log(cap);
return null;
}
}
#endregion
#region Lifecircle
private readonly Capture m_capture;
private Log(Capture capture)
{
m_capture = capture;
}
public Log(Log parent = default)
{
if (!RequestCore(out var capture, kNoLabelAndContextName, null, parent.m_capture.ResourceIndex))
{
m_capture = default;
return;
}
m_capture = capture;
}
public Log(string label, Log parent = default)
{
if (string.IsNullOrWhiteSpace(label)) label = kNoLabelAndContextName;
if (!RequestCore(out var capture, label, null, parent.m_capture.ResourceIndex))
{
m_capture = default;
return;
}
m_capture = capture;
}
public Log(object context, Log parent = default)
{
var label = context == null ? kNoLabelAndContextName : context.GetType().Name;
if (!RequestCore(out var capture, label, null, parent.m_capture.ResourceIndex))
{
m_capture = default;
return;
}
m_capture = capture;
}
public Log(string label, object context, Log parent = default)
{
if (string.IsNullOrWhiteSpace(label)) label = context == null ? kNoLabelAndContextName : context.GetType().Name;
if (!RequestCore(out var capture, label, null, parent.m_capture.ResourceIndex))
{
m_capture = default;
return;
}
m_capture = capture;
}
public void Dispose()
{
if (!FreeId(m_capture.ResourceIndex) || !ReturnCore(m_capture)) throw new InvalidOperationException(
"You can not trying to dispose an outdated or default AdvLogger!");
}
#endregion
public void Debug(string text)
{
}
public void Info(string text)
{}
public void Warning(string text)
{}
public void Error(string text)
{}
}
public static class QLog
{
#region (string)
public static void Debug(string text)
{
default(Log).Debug(text);
}
public static void Info(string text)
{
default(Log).Info(text);
}
public static void Warning(string text)
{
default(Log).Warning(text);
}
public static void Error(string text)
{
default(Log).Error(text);
}
#endregion
#region (string, string)
public static void Debug(string text, string label)
{
using var logger = new Log(label);
logger.Debug(text);
}
public static void Info(string text, string label)
{
using var logger = new Log(label);
logger.Info(text);
}
public static void Warning(string text, string label)
{
using var logger = new Log(label);
logger.Warning(text);
}
public static void Error(string text, string label)
{
using var logger = new Log(label);
logger.Error(text);
}
#endregion
#region (string, object)
public static void Debug(string text, object context)
{
using var logger = new Log(context);
logger.Debug(text);
}
public static void Info(string text, object context)
{
using var logger = new Log(context);
logger.Info(text);
}
public static void Warning(string text, object context)
{
using var logger = new Log(context);
logger.Warning(text);
}
public static void Error(string text, object context)
{
using var logger = new Log(context);
logger.Error(text);
}
#endregion
#region (string, string, object)
public static void Debug(string text, string label, object context)
{
using var logger = new Log(label, context);
logger.Info(text);
}
public static void Info(string text, string label, object context)
{
using var logger = new Log(label, context);
logger.Info(text);
}
public static void Warning(string text, string label, object context)
{
using var logger = new Log(label, context);
logger.Warning(text);
}
public static void Error(string text, string label, object context)
{
using var logger = new Log(label, context);
logger.Error(text);
}
#endregion
}
}

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using System;
using UnityEngine.Assertions;
namespace Ca2d.Toolkit
{
[Serializable]
public struct Option<T>
{
public bool Enabled;
public T Value;
public T ValueOrDefault()
{
return Enabled ? Value : default;
}
public T ValueOrDefault(T def)
{
return Enabled ? Value : def;
}
public T ValueOrDefault(Func<T> def)
{
Assert.IsNotNull(def);
return Enabled ? Value : def();
}
public T ValueOrDefault<TSelector>(TSelector src, Func<TSelector, T> def)
{
Assert.IsNotNull(def);
return Enabled ? Value : def(src);
}
public Option(T value)
{
Enabled = true;
Value = value;
}
public static implicit operator T(Option<T> wrapper)
{
return wrapper.Value;
}
public static implicit operator Option<T>(T value)
{
return new Option<T>(value);
}
}
}

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namespace Ca2d.Toolkit
{
public class Ref<T> where T : struct
{
private T m_value;
public Ref(T mValue)
{
m_value = mValue;
}
public T Value
{
get => m_value;
set => m_value = value;
}
public override string ToString()
{
return m_value.ToString();
}
public static implicit operator T(Ref<T> wrapper)
{
return wrapper.Value;
}
public static implicit operator Ref<T>(T value)
{
return new Ref<T>(value);
}
}
}

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using System;
using UnityEngine;
using Object = UnityEngine.Object;
namespace Ca2d.Toolkit
{
[Serializable]
public struct UnityObjectWarp<T> where T : class
{
[SerializeField] private Object m_referencedObject;
public bool Valid => m_referencedObject is T;
public T Object => m_referencedObject as T;
public static implicit operator T(UnityObjectWarp<T> wrapper)
{
return wrapper.Object;
}
}
}

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