mirror of
https://github.com/Cardidi/ca2d-unity-toolkit.git
synced 2025-12-20 01:06:03 +08:00
Add some basic functions of toolkit
This commit is contained in:
parent
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commit
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13
.idea/.idea.ca2d-unity-toolkit/.idea/.gitignore
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vendored
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.idea/.idea.ca2d-unity-toolkit/.idea/.gitignore
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# Default ignored files
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/shelf/
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/workspace.xml
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# Rider ignored files
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/modules.xml
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/.idea.ca2d-unity-toolkit.iml
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/contentModel.xml
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/httpRequests/
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/dataSources/
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/dataSources.local.xml
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.idea/.idea.ca2d-unity-toolkit/.idea/indexLayout.xml
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.idea/.idea.ca2d-unity-toolkit/.idea/indexLayout.xml
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timeCreated: 1712972316
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Assets/Main/Ca2d.Toolkit.asmdef
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Assets/Main/Ca2d.Toolkit.asmdef
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{
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"name": "Ca2d.Toolkit",
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"rootNamespace": "Ca2d.Toolkit",
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"references": [
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"GUID:f51ebe6a0ceec4240a699833d6309b23"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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Assets/Main/Ca2d.Toolkit.asmdef.meta
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Assets/Main/Ca2d.Toolkit.asmdef.meta
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3
Assets/Main/Resources.meta
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guid: 6b123ad1720f475587c1ef216e5b9217
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Assets/Main/Resources/Ca2d.meta
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Assets/Main/Resources/Ca2d.meta
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timeCreated: 1712972373
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3
Assets/Main/Resources/Ca2d/Toolkit.meta
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Assets/Main/Resources/Ca2d/Toolkit.meta
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timeCreated: 1712972381
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3
Assets/Main/Scripts.meta
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3
Assets/Main/Scripts.meta
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: b77623b2449e4bfda1d6d0fe7ee7e96d
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timeCreated: 1712972353
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121
Assets/Main/Scripts/AsDisposable.cs
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Assets/Main/Scripts/AsDisposable.cs
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@ -0,0 +1,121 @@
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using System;
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using System.Threading.Tasks;
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using Cysharp.Threading.Tasks;
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namespace Ca2d.Toolkit
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{
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public static class AsDisposableExtension
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{
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public static AsDisposable AsDisposable(Action callback)
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{
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return new AsDisposable(callback);
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}
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public static AsAsyncDisposable AsAsyncDisposable(Func<UniTask> callback)
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{
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return new AsAsyncDisposable(callback);
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}
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public static AsDisposable<T> AsDisposable<T>(this T target, Action<T> callback)
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{
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return new AsDisposable<T>(callback, target);
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}
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public static AsAsyncDisposable<T> AsAsyncDisposable<T>(this T target, Func<T, UniTask> callback)
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{
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return new AsAsyncDisposable<T>(callback, target);
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}
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}
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public readonly struct AsDisposable : IDisposable
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{
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private readonly Action m_callback;
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public AsDisposable(Action callback)
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{
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m_callback = callback;
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}
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public static implicit operator AsDisposable(Action callback)
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{
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return new AsDisposable(callback);
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}
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public void Dispose()
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{
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Guard.IgnoreException(m_callback);
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}
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}
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public readonly struct AsDisposable<TParam> : IDisposable
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{
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private readonly Action<TParam> m_callback;
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private readonly TParam m_param;
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public AsDisposable(TParam param, Action<TParam> callback)
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{
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m_param = param;
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m_callback = callback;
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}
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public AsDisposable(Action<TParam> callback, TParam param)
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{
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m_param = param;
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m_callback = callback;
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}
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public void Dispose()
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{
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Guard.IgnoreException(m_callback, m_param);
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}
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}
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public readonly struct AsAsyncDisposable : IAsyncDisposable
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{
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private readonly Func<UniTask> m_callback;
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public AsAsyncDisposable(Func<UniTask> callback)
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{
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m_callback = callback;
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}
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public static implicit operator AsAsyncDisposable(Func<UniTask> callback)
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{
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return new AsAsyncDisposable(callback);
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}
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public async ValueTask DisposeAsync()
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{
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if (m_callback == null) return;
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await Guard.IgnoreException(m_callback);
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}
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}
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public readonly struct AsAsyncDisposable<TParam> : IAsyncDisposable
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{
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private readonly Func<TParam, UniTask> m_callback;
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private readonly TParam m_param;
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public AsAsyncDisposable(TParam param, Func<TParam, UniTask> callback)
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{
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m_param = param;
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m_callback = callback;
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}
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public AsAsyncDisposable(Func<TParam, UniTask> callback, TParam param)
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{
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m_param = param;
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m_callback = callback;
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}
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public async ValueTask DisposeAsync()
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{
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if (m_callback == null) return;
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await Guard.IgnoreException(m_callback, m_param);
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}
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}
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}
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3
Assets/Main/Scripts/AsDisposable.cs.meta
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3
Assets/Main/Scripts/AsDisposable.cs.meta
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 3f874afb87ad44268177d79b78b213f7
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timeCreated: 1713193913
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Assets/Main/Scripts/Bootable.meta
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3
Assets/Main/Scripts/Bootable.meta
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 1fdfef18a5d440bb8214c941d439e605
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timeCreated: 1712972698
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Assets/Main/Scripts/Bootable/BootDescription.cs
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Assets/Main/Scripts/Bootable/BootDescription.cs
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namespace Ca2d.Toolkit.Bootable
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{
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public struct BootDescription
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{
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public readonly string Id;
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public readonly IBootCondition Condition;
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public readonly IBootExecutor[] Executors;
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}
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}
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Assets/Main/Scripts/Bootable/BootDescription.cs.meta
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3
Assets/Main/Scripts/Bootable/BootDescription.cs.meta
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fileFormatVersion: 2
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guid: 6ce9da660f08484f8ccebff2aaf3a825
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timeCreated: 1713192001
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Assets/Main/Scripts/Bootable/BootState.cs
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Assets/Main/Scripts/Bootable/BootState.cs
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namespace Ca2d.Toolkit.Bootable
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{
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public enum BootState
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{
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Created = 0,
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Pending = 1,
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Prepare = 2,
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Running = 3,
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Exit = 4,
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Fatal = 5
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}
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}
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Assets/Main/Scripts/Bootable/BootState.cs.meta
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3
Assets/Main/Scripts/Bootable/BootState.cs.meta
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fileFormatVersion: 2
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guid: ddd6ed54d6c24afa90dbe41a9cedbe22
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timeCreated: 1713193446
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Assets/Main/Scripts/Bootable/IBootCondition.cs
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Assets/Main/Scripts/Bootable/IBootCondition.cs
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namespace Ca2d.Toolkit.Bootable
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{
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public class IBootCondition
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{
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}
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}
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3
Assets/Main/Scripts/Bootable/IBootCondition.cs.meta
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3
Assets/Main/Scripts/Bootable/IBootCondition.cs.meta
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fileFormatVersion: 2
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guid: d711f6a53d984d4ab120859e20193edc
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timeCreated: 1713192171
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14
Assets/Main/Scripts/Bootable/IBootExecutor.cs
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Assets/Main/Scripts/Bootable/IBootExecutor.cs
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using System;
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using Cysharp.Threading.Tasks;
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namespace Ca2d.Toolkit.Bootable
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{
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public interface IBootExecutor
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{
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public bool FatalAsExit { get; }
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public BootState RegisteredStage { get; }
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public Func<UniTask<bool>> Runner { get; }
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}
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}
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3
Assets/Main/Scripts/Bootable/IBootExecutor.cs.meta
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3
Assets/Main/Scripts/Bootable/IBootExecutor.cs.meta
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: e5221434446d45f9904f24ab2f9f4f3d
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timeCreated: 1713193262
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3
Assets/Main/Scripts/Exceptions.meta
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3
Assets/Main/Scripts/Exceptions.meta
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 4f6e1e1705424ac39408a10837b49e52
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timeCreated: 1713285459
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469
Assets/Main/Scripts/Guard.cs
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Assets/Main/Scripts/Guard.cs
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using System;
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using System.Threading.Tasks;
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using Cysharp.Threading.Tasks;
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using UnityEngine;
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namespace Ca2d.Toolkit
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{
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public static class Guard
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{
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/* IgnoreException Utils */
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#region IgnoreException(Action)
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public static void IgnoreException(Action exec)
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{
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try
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{
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if (exec == null) throw new ArgumentNullException(
|
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nameof(exec),
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"Ignore Exception should run with executor!");
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exec.Invoke();
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}
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catch (Exception e)
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{ Debug.LogError(e); }
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}
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public static T IgnoreException<T>(Func<T> exec)
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{
|
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try
|
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{
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if (exec == null) throw new ArgumentNullException(
|
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nameof(exec),
|
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"Ignore Exception should run with executor!");
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return exec.Invoke();
|
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}
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catch (Exception e)
|
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{ Debug.LogError(e); }
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return default(T);
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}
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public static async UniTask IgnoreException(Func<UniTask> exec)
|
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{
|
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try
|
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{
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if (exec == null) throw new ArgumentNullException(
|
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nameof(exec),
|
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"Ignore Exception should run with executor!");
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await exec.Invoke();
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}
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catch (Exception e)
|
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{ Debug.LogError(e); }
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}
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public static async UniTask<T> IgnoreException<T>(Func<UniTask<T>> exec)
|
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{
|
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try
|
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{
|
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if (exec == null) throw new ArgumentNullException(
|
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nameof(exec),
|
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"Ignore Exception should run with executor!");
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return await exec.Invoke();
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}
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catch (Exception e)
|
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{ Debug.LogError(e); }
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|
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return default(T);
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}
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public static async Task IgnoreException(Func<Task> exec)
|
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{
|
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try
|
||||
{
|
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if (exec == null) throw new ArgumentNullException(
|
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nameof(exec),
|
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"Ignore Exception should run with executor!");
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|
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await exec.Invoke();
|
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}
|
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catch (Exception e)
|
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{ Debug.LogError(e); }
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}
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public static async Task<T> IgnoreException<T>(Func<Task<T>> exec)
|
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{
|
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try
|
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{
|
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if (exec == null) throw new ArgumentNullException(
|
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nameof(exec),
|
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"Ignore Exception should run with executor!");
|
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|
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return await exec.Invoke();
|
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}
|
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catch (Exception e)
|
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{ Debug.LogError(e); }
|
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|
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return default(T);
|
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}
|
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|
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public static async ValueTask IgnoreException(Func<ValueTask> exec)
|
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{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
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await exec.Invoke();
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
}
|
||||
|
||||
public static async ValueTask<T> IgnoreException<T>(Func<ValueTask<T>> exec)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
return await exec.Invoke();
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
|
||||
return default(T);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IgnoreException(this Source, Action<Source::Type>)
|
||||
|
||||
public static void IgnoreException<TSource>(TSource source, Action<TSource> exec)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
exec.Invoke(source);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
}
|
||||
|
||||
public static T IgnoreException<TSource, T>(TSource source, Func<TSource, T> exec)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
return exec.Invoke(source);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
|
||||
return default(T);
|
||||
}
|
||||
|
||||
public static async UniTask IgnoreException<TSource>(TSource source, Func<TSource, UniTask> exec)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
await exec.Invoke(source);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
}
|
||||
|
||||
public static async UniTask<T> IgnoreException<TSource, T>(TSource source, Func<TSource, UniTask<T>> exec)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
return await exec.Invoke(source);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
|
||||
return default(T);
|
||||
}
|
||||
|
||||
public static async Task IgnoreException<TSource>(TSource source, Func<TSource, Task> exec)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
await exec.Invoke(source);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
}
|
||||
|
||||
public static async Task<T> IgnoreException<TSource, T>(TSource source, Func<TSource, Task<T>> exec)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
return await exec.Invoke(source);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
|
||||
return default(T);
|
||||
}
|
||||
|
||||
public static async ValueTask IgnoreException<TSource>(this TSource source, Func<TSource, ValueTask> exec)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
await exec.Invoke(source);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
}
|
||||
|
||||
public static async ValueTask<T> IgnoreException<TSource, T>(this TSource source, Func<TSource, ValueTask<T>> exec)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
return await exec.Invoke(source);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
|
||||
return default(T);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IgnoreException(Action<P1::Type>, P1)
|
||||
|
||||
public static void IgnoreException<TP1>(Action<TP1> exec, TP1 p1)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
exec.Invoke(p1);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
}
|
||||
|
||||
public static T IgnoreException<TP1, T>(Func<TP1, T> exec, TP1 p1)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
return exec.Invoke(p1);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
|
||||
return default(T);
|
||||
}
|
||||
|
||||
public static async UniTask IgnoreException<TP1>(Func<TP1, UniTask> exec, TP1 p1)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
await exec.Invoke(p1);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
}
|
||||
|
||||
public static async UniTask<T> IgnoreException<TP1, T>(Func<TP1, UniTask<T>> exec, TP1 p1)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
return await exec.Invoke(p1);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
|
||||
return default(T);
|
||||
}
|
||||
|
||||
public static async Task IgnoreException<TP1>(Func<TP1, Task> exec, TP1 p1)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
await exec.Invoke(p1);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
}
|
||||
|
||||
public static async Task<T> IgnoreException<TP1, T>(Func<TP1, Task<T>> exec, TP1 p1)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
return await exec.Invoke(p1);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
|
||||
return default(T);
|
||||
}
|
||||
|
||||
public static async ValueTask IgnoreException<TP1>(Func<TP1, ValueTask> exec, TP1 p1)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
await exec.Invoke(p1);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
}
|
||||
|
||||
public static async ValueTask<T> IgnoreException<TP1, T>(Func<TP1, ValueTask<T>> exec, TP1 p1)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (exec == null) throw new ArgumentNullException(
|
||||
nameof(exec),
|
||||
"Ignore Exception should run with executor!");
|
||||
|
||||
return await exec.Invoke(p1);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Debug.LogError(e); }
|
||||
|
||||
return default(T);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
/* UnityObject Related */
|
||||
|
||||
#region RequireComponent
|
||||
|
||||
public static bool ValidateOptional<T>(this Option<T> opt, out T component) where T : Component
|
||||
{
|
||||
if (opt.Enabled)
|
||||
{
|
||||
if (opt.Value == null)
|
||||
throw new Exception();
|
||||
|
||||
component = opt.Value;
|
||||
return true;
|
||||
}
|
||||
|
||||
component = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
public static GameObject RequestComponent<T>(this GameObject go, out T component) where T : Component
|
||||
{
|
||||
if (!go.TryGetComponent<T>(out component))
|
||||
{
|
||||
component = go.AddComponent<T>();
|
||||
}
|
||||
|
||||
return go;
|
||||
}
|
||||
|
||||
public static GameObject RequestComponent<T, TSrc>(this TSrc source, out T component)
|
||||
where TSrc : Component
|
||||
where T : Component
|
||||
{
|
||||
var go = source.gameObject;
|
||||
if (!go.TryGetComponent<T>(out component))
|
||||
{
|
||||
component = go.AddComponent<T>();
|
||||
}
|
||||
|
||||
return go;
|
||||
}
|
||||
|
||||
public static GameObject RequireComponent<T>(this GameObject go, out T component)
|
||||
{
|
||||
if (!go.TryGetComponent<T>(out component))
|
||||
{
|
||||
throw new Exception();
|
||||
}
|
||||
|
||||
return go;
|
||||
}
|
||||
|
||||
public static TSrc RequireComponent<T, TSrc>(this TSrc source, out T component) where TSrc : Component
|
||||
{
|
||||
if (!source.TryGetComponent<T>(out component))
|
||||
{
|
||||
throw new Exception();
|
||||
}
|
||||
|
||||
return source;
|
||||
}
|
||||
|
||||
public static T GetOrAddComponent<T>(this GameObject go) where T : Component
|
||||
{
|
||||
if (!go.TryGetComponent<T>(out var comp))
|
||||
{
|
||||
comp = go.AddComponent<T>();
|
||||
}
|
||||
|
||||
return comp;
|
||||
}
|
||||
|
||||
public static T GetOrAddComponent<T>(this Component component) where T : Component
|
||||
{
|
||||
var go = component.gameObject;
|
||||
if (!go.TryGetComponent<T>(out var comp))
|
||||
{
|
||||
comp = go.AddComponent<T>();
|
||||
}
|
||||
|
||||
return comp;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
3
Assets/Main/Scripts/Guard.cs.meta
Normal file
3
Assets/Main/Scripts/Guard.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ac4128cfc7bb4836b7cee4888a46e3c3
|
||||
timeCreated: 1712972466
|
||||
494
Assets/Main/Scripts/Log.cs
Normal file
494
Assets/Main/Scripts/Log.cs
Normal file
@ -0,0 +1,494 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Ca2d.Toolkit
|
||||
{
|
||||
public readonly struct Log : IDisposable
|
||||
{
|
||||
private const string kNoLabelAndContextName = "Anonymous";
|
||||
|
||||
private const string kFallbackLabelName = "Fallback";
|
||||
|
||||
private static HashSet<int> _loopDetector = new();
|
||||
|
||||
private static StringBuilder _sb = new();
|
||||
|
||||
#region ManagedRegionOperations
|
||||
|
||||
private static Core _fallbackCore = new Core
|
||||
{
|
||||
ValidateNumber = 0,
|
||||
ParentIndex = 0,
|
||||
ParentValidateNumber = 0,
|
||||
Context = null,
|
||||
Label = kFallbackLabelName
|
||||
};
|
||||
|
||||
private static List<Core> _core = new()
|
||||
{
|
||||
// This is the first element of AdvDebugCore and also as fallback options.
|
||||
_fallbackCore
|
||||
};
|
||||
|
||||
#region Allocation
|
||||
|
||||
private static List<Vector2Int> m_allocMap = new()
|
||||
{
|
||||
// The first element must be allocated.
|
||||
new Vector2Int(0, 1)
|
||||
};
|
||||
|
||||
private static bool RangeOverlap(Vector2Int a, Vector2Int b)
|
||||
{
|
||||
var offset = a.x - b.x;
|
||||
switch (offset)
|
||||
{
|
||||
case < 0:
|
||||
{
|
||||
var o = -offset;
|
||||
var lenA = a.y - a.x;
|
||||
return o < lenA;
|
||||
}
|
||||
case > 0:
|
||||
{
|
||||
var o = offset;
|
||||
var lenB = b.y - b.x;
|
||||
return o < lenB;
|
||||
}
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private static bool IsIdUsed(int id)
|
||||
{
|
||||
return m_allocMap.Exists(range => id >= range.x && id < range.y);
|
||||
}
|
||||
|
||||
private static int GetUnusedId()
|
||||
{
|
||||
var alloc = m_allocMap[0].y;
|
||||
if (alloc == int.MaxValue) throw new IndexOutOfRangeException("No free index can be exposed!");
|
||||
return alloc;
|
||||
}
|
||||
|
||||
public static bool AllocId(int id)
|
||||
{
|
||||
if (id <= 0 || id == int.MaxValue) return false;
|
||||
var range = new Vector2Int(id, id + 1);
|
||||
|
||||
for (var i = 1; i < m_allocMap.Count; i++)
|
||||
{
|
||||
var r = m_allocMap[i];
|
||||
var insert = i + 1;
|
||||
if (m_allocMap.Count != insert && RangeOverlap(r, range)) continue;
|
||||
|
||||
// Get the reaction on merge.
|
||||
var mergePrev = false;
|
||||
var mergeNext = false;
|
||||
|
||||
var before = m_allocMap[insert - 1];
|
||||
if (before.y == range.x) mergePrev = true;
|
||||
|
||||
var after = m_allocMap.Count > insert ? m_allocMap[insert] : default;
|
||||
if (after.y != 0 && after.x == range.y) mergeNext = true;
|
||||
|
||||
if (mergePrev & mergeNext)
|
||||
{
|
||||
m_allocMap[insert - 1] = new Vector2Int(before.x, after.y);
|
||||
m_allocMap.RemoveAt(insert);
|
||||
}
|
||||
else if (mergePrev)
|
||||
{
|
||||
m_allocMap[insert - 1] = new Vector2Int(before.x, range.y);
|
||||
}
|
||||
else if (mergeNext)
|
||||
{
|
||||
m_allocMap[insert] = new Vector2Int(range.x, after.y);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_allocMap.Insert(insert, range);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool FreeId(int id)
|
||||
{
|
||||
if (id <= 0 || id == int.MaxValue) return false;
|
||||
var range = new Vector2Int(id, id + 1);
|
||||
var idx = m_allocMap.FindIndex(r => RangeOverlap(r, range));
|
||||
if (idx < 0) return false;
|
||||
|
||||
// Get reaction on split
|
||||
var insertLeft = true;
|
||||
var insertRight = true;
|
||||
|
||||
var splitTarget = m_allocMap[id];
|
||||
if (splitTarget.x == range.x) insertLeft = false;
|
||||
if (splitTarget.y == range.y) insertRight = false;
|
||||
|
||||
if (insertLeft || insertRight)
|
||||
{
|
||||
if (insertLeft)
|
||||
{
|
||||
m_allocMap[idx] = new Vector2Int(splitTarget.x, range.x);
|
||||
}
|
||||
|
||||
if (insertRight)
|
||||
{
|
||||
m_allocMap.Insert(idx + 1, new Vector2Int(range.y, splitTarget.y));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_allocMap.RemoveAt(idx);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
private struct Capture
|
||||
{
|
||||
public readonly ulong CaptureValidateNumber;
|
||||
|
||||
public readonly int ResourceIndex;
|
||||
|
||||
public object Context
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsValid()) return _core[ResourceIndex].Context;
|
||||
return _fallbackCore.Context;
|
||||
}
|
||||
}
|
||||
|
||||
public string Label
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsValid()) return _core[ResourceIndex].Label;
|
||||
return _fallbackCore.Label;
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryResolveParent(out Capture capture, bool includeFallback = false)
|
||||
{
|
||||
if (IsValid())
|
||||
{
|
||||
capture = new Capture(_core[ResourceIndex].ParentIndex);
|
||||
if (capture.IsFallback()) return includeFallback;
|
||||
return capture.CaptureValidateNumber == _core[ResourceIndex].ParentValidateNumber;
|
||||
}
|
||||
|
||||
capture = default;
|
||||
return includeFallback;
|
||||
}
|
||||
|
||||
public Capture(int idx)
|
||||
{
|
||||
if (idx >= _core.Count || idx <= 0)
|
||||
{
|
||||
CaptureValidateNumber = default;
|
||||
ResourceIndex = default;
|
||||
return;
|
||||
}
|
||||
|
||||
ResourceIndex = idx;
|
||||
CaptureValidateNumber = _core[idx].ValidateNumber;
|
||||
}
|
||||
|
||||
public bool IsFallback()
|
||||
{
|
||||
return ResourceIndex == 0;
|
||||
}
|
||||
|
||||
public bool IsValid()
|
||||
{
|
||||
var resIdx = ResourceIndex;
|
||||
if (resIdx == 0) return true;
|
||||
if (resIdx >= _core.Count || resIdx < 0) return false;
|
||||
return _core[resIdx].ParentValidateNumber == CaptureValidateNumber && IsIdUsed(resIdx);
|
||||
}
|
||||
}
|
||||
|
||||
private struct Core
|
||||
{
|
||||
public ulong ValidateNumber;
|
||||
|
||||
public ulong ParentValidateNumber;
|
||||
|
||||
public int ParentIndex;
|
||||
|
||||
public object Context;
|
||||
|
||||
public string Label;
|
||||
}
|
||||
|
||||
private static bool RequestCore(out Capture capture, string label, object context, int parentId)
|
||||
{
|
||||
var id = GetUnusedId();
|
||||
if (AllocId(id))
|
||||
{
|
||||
// Make sure there has valid space to allocate.
|
||||
while (_core.Count - 1 < id) _core.Add(default);
|
||||
|
||||
var c = _core[id];
|
||||
|
||||
// Set context of current Debug.
|
||||
c.Context = context;
|
||||
c.Label = label;
|
||||
|
||||
// Check is given parent id is valid and fill result.
|
||||
c.ParentIndex = parentId != 0 && IsIdUsed(parentId) ? parentId : 0;
|
||||
c.ParentValidateNumber = c.ParentIndex == 0 ? 0 : _core[c.ParentIndex].ValidateNumber;
|
||||
|
||||
_core[id] = c;
|
||||
capture = new Capture(id);
|
||||
return true;
|
||||
}
|
||||
|
||||
capture = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool ReturnCore(Capture capture)
|
||||
{
|
||||
if (capture.IsFallback() || !capture.IsValid()) return false;
|
||||
if (!FreeId(capture.ResourceIndex)) return false;
|
||||
|
||||
var core = _core[capture.ResourceIndex];
|
||||
|
||||
core.ValidateNumber += 1;
|
||||
core.ParentValidateNumber = default;
|
||||
core.ParentIndex = default;
|
||||
core.Context = null;
|
||||
core.Label = kFallbackLabelName;
|
||||
|
||||
_core[capture.ResourceIndex] = core;
|
||||
return true;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ExposeValue
|
||||
|
||||
public bool IsFallback => m_capture.IsFallback();
|
||||
|
||||
public string Label => m_capture.Label;
|
||||
|
||||
public object Context => m_capture.Context;
|
||||
|
||||
public Log? Parent
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_capture.TryResolveParent(out var cap, false))
|
||||
return new Log(cap);
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Lifecircle
|
||||
|
||||
private readonly Capture m_capture;
|
||||
|
||||
private Log(Capture capture)
|
||||
{
|
||||
m_capture = capture;
|
||||
}
|
||||
|
||||
public Log(Log parent = default)
|
||||
{
|
||||
if (!RequestCore(out var capture, kNoLabelAndContextName, null, parent.m_capture.ResourceIndex))
|
||||
{
|
||||
m_capture = default;
|
||||
return;
|
||||
}
|
||||
|
||||
m_capture = capture;
|
||||
}
|
||||
|
||||
public Log(string label, Log parent = default)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(label)) label = kNoLabelAndContextName;
|
||||
if (!RequestCore(out var capture, label, null, parent.m_capture.ResourceIndex))
|
||||
{
|
||||
m_capture = default;
|
||||
return;
|
||||
}
|
||||
|
||||
m_capture = capture;
|
||||
}
|
||||
|
||||
public Log(object context, Log parent = default)
|
||||
{
|
||||
var label = context == null ? kNoLabelAndContextName : context.GetType().Name;
|
||||
if (!RequestCore(out var capture, label, null, parent.m_capture.ResourceIndex))
|
||||
{
|
||||
m_capture = default;
|
||||
return;
|
||||
}
|
||||
|
||||
m_capture = capture;
|
||||
}
|
||||
|
||||
public Log(string label, object context, Log parent = default)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(label)) label = context == null ? kNoLabelAndContextName : context.GetType().Name;
|
||||
if (!RequestCore(out var capture, label, null, parent.m_capture.ResourceIndex))
|
||||
{
|
||||
m_capture = default;
|
||||
return;
|
||||
}
|
||||
|
||||
m_capture = capture;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (!FreeId(m_capture.ResourceIndex) || !ReturnCore(m_capture)) throw new InvalidOperationException(
|
||||
"You can not trying to dispose an outdated or default AdvLogger!");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public void Debug(string text)
|
||||
{
|
||||
}
|
||||
|
||||
public void Info(string text)
|
||||
{}
|
||||
|
||||
public void Warning(string text)
|
||||
{}
|
||||
|
||||
public void Error(string text)
|
||||
{}
|
||||
}
|
||||
|
||||
public static class QLog
|
||||
{
|
||||
|
||||
#region (string)
|
||||
|
||||
public static void Debug(string text)
|
||||
{
|
||||
default(Log).Debug(text);
|
||||
}
|
||||
|
||||
public static void Info(string text)
|
||||
{
|
||||
default(Log).Info(text);
|
||||
}
|
||||
|
||||
public static void Warning(string text)
|
||||
{
|
||||
default(Log).Warning(text);
|
||||
}
|
||||
|
||||
public static void Error(string text)
|
||||
{
|
||||
default(Log).Error(text);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region (string, string)
|
||||
|
||||
public static void Debug(string text, string label)
|
||||
{
|
||||
using var logger = new Log(label);
|
||||
logger.Debug(text);
|
||||
}
|
||||
|
||||
public static void Info(string text, string label)
|
||||
{
|
||||
using var logger = new Log(label);
|
||||
logger.Info(text);
|
||||
}
|
||||
|
||||
public static void Warning(string text, string label)
|
||||
{
|
||||
using var logger = new Log(label);
|
||||
logger.Warning(text);
|
||||
}
|
||||
|
||||
public static void Error(string text, string label)
|
||||
{
|
||||
using var logger = new Log(label);
|
||||
logger.Error(text);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region (string, object)
|
||||
|
||||
public static void Debug(string text, object context)
|
||||
{
|
||||
using var logger = new Log(context);
|
||||
logger.Debug(text);
|
||||
}
|
||||
|
||||
public static void Info(string text, object context)
|
||||
{
|
||||
using var logger = new Log(context);
|
||||
logger.Info(text);
|
||||
}
|
||||
|
||||
public static void Warning(string text, object context)
|
||||
{
|
||||
using var logger = new Log(context);
|
||||
logger.Warning(text);
|
||||
}
|
||||
|
||||
public static void Error(string text, object context)
|
||||
{
|
||||
using var logger = new Log(context);
|
||||
logger.Error(text);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region (string, string, object)
|
||||
|
||||
public static void Debug(string text, string label, object context)
|
||||
{
|
||||
using var logger = new Log(label, context);
|
||||
logger.Info(text);
|
||||
}
|
||||
|
||||
public static void Info(string text, string label, object context)
|
||||
{
|
||||
using var logger = new Log(label, context);
|
||||
logger.Info(text);
|
||||
}
|
||||
|
||||
public static void Warning(string text, string label, object context)
|
||||
{
|
||||
using var logger = new Log(label, context);
|
||||
logger.Warning(text);
|
||||
}
|
||||
|
||||
public static void Error(string text, string label, object context)
|
||||
{
|
||||
using var logger = new Log(label, context);
|
||||
logger.Error(text);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
3
Assets/Main/Scripts/Log.cs.meta
Normal file
3
Assets/Main/Scripts/Log.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3b5d1b48628646eebc9e64c30bd93ae8
|
||||
timeCreated: 1713286134
|
||||
51
Assets/Main/Scripts/Option.cs
Normal file
51
Assets/Main/Scripts/Option.cs
Normal file
@ -0,0 +1,51 @@
|
||||
using System;
|
||||
using UnityEngine.Assertions;
|
||||
|
||||
namespace Ca2d.Toolkit
|
||||
{
|
||||
[Serializable]
|
||||
public struct Option<T>
|
||||
{
|
||||
public bool Enabled;
|
||||
|
||||
public T Value;
|
||||
|
||||
public T ValueOrDefault()
|
||||
{
|
||||
return Enabled ? Value : default;
|
||||
}
|
||||
|
||||
public T ValueOrDefault(T def)
|
||||
{
|
||||
return Enabled ? Value : def;
|
||||
}
|
||||
|
||||
public T ValueOrDefault(Func<T> def)
|
||||
{
|
||||
Assert.IsNotNull(def);
|
||||
return Enabled ? Value : def();
|
||||
}
|
||||
|
||||
public T ValueOrDefault<TSelector>(TSelector src, Func<TSelector, T> def)
|
||||
{
|
||||
Assert.IsNotNull(def);
|
||||
return Enabled ? Value : def(src);
|
||||
}
|
||||
|
||||
public Option(T value)
|
||||
{
|
||||
Enabled = true;
|
||||
Value = value;
|
||||
}
|
||||
|
||||
public static implicit operator T(Option<T> wrapper)
|
||||
{
|
||||
return wrapper.Value;
|
||||
}
|
||||
|
||||
public static implicit operator Option<T>(T value)
|
||||
{
|
||||
return new Option<T>(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
3
Assets/Main/Scripts/Option.cs.meta
Normal file
3
Assets/Main/Scripts/Option.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3e595050e3eb4c0bbfa8f449332a0ee7
|
||||
timeCreated: 1712972535
|
||||
33
Assets/Main/Scripts/Ref.cs
Normal file
33
Assets/Main/Scripts/Ref.cs
Normal file
@ -0,0 +1,33 @@
|
||||
namespace Ca2d.Toolkit
|
||||
{
|
||||
public class Ref<T> where T : struct
|
||||
{
|
||||
private T m_value;
|
||||
|
||||
public Ref(T mValue)
|
||||
{
|
||||
m_value = mValue;
|
||||
}
|
||||
|
||||
public T Value
|
||||
{
|
||||
get => m_value;
|
||||
set => m_value = value;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return m_value.ToString();
|
||||
}
|
||||
|
||||
public static implicit operator T(Ref<T> wrapper)
|
||||
{
|
||||
return wrapper.Value;
|
||||
}
|
||||
|
||||
public static implicit operator Ref<T>(T value)
|
||||
{
|
||||
return new Ref<T>(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
3
Assets/Main/Scripts/Ref.cs.meta
Normal file
3
Assets/Main/Scripts/Ref.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d01cfebf925d4f58afcb4770e6532ec5
|
||||
timeCreated: 1713287848
|
||||
3
Assets/Main/Scripts/Rx.meta
Normal file
3
Assets/Main/Scripts/Rx.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 069b06808ea54580b3e8b8862e6b9587
|
||||
timeCreated: 1712972593
|
||||
3
Assets/Main/Scripts/UI.meta
Normal file
3
Assets/Main/Scripts/UI.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 16a7b38b52044b7983d66b421c2fab7c
|
||||
timeCreated: 1712972588
|
||||
21
Assets/Main/Scripts/UnityObjectWarp.cs
Normal file
21
Assets/Main/Scripts/UnityObjectWarp.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace Ca2d.Toolkit
|
||||
{
|
||||
[Serializable]
|
||||
public struct UnityObjectWarp<T> where T : class
|
||||
{
|
||||
[SerializeField] private Object m_referencedObject;
|
||||
|
||||
public bool Valid => m_referencedObject is T;
|
||||
|
||||
public T Object => m_referencedObject as T;
|
||||
|
||||
public static implicit operator T(UnityObjectWarp<T> wrapper)
|
||||
{
|
||||
return wrapper.Object;
|
||||
}
|
||||
}
|
||||
}
|
||||
3
Assets/Main/Scripts/UnityObjectWarp.cs.meta
Normal file
3
Assets/Main/Scripts/UnityObjectWarp.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 94c950f0a2014abc9e3f97281d149318
|
||||
timeCreated: 1713286510
|
||||
3
Assets/Test.meta
Normal file
3
Assets/Test.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f47f753953bd4e0b9ce3b6644f265ddb
|
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timeCreated: 1712972321
|
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8
Assets/Test/Scenes.meta
Normal file
8
Assets/Test/Scenes.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
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guid: 27391dbda1197b2578ce08ca10d91df4
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folderAsset: yes
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DefaultImporter:
|
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externalObjects: {}
|
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userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
352
Assets/Test/Scenes/SampleScene.unity
Normal file
352
Assets/Test/Scenes/SampleScene.unity
Normal file
@ -0,0 +1,352 @@
|
||||
%YAML 1.1
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--- !u!104 &2
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m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
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<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=assets_005Cmain/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=assets_005Cmain_005Cscripts/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
58
Packages/manifest.json
Normal file
58
Packages/manifest.json
Normal file
@ -0,0 +1,58 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.cysharp.unitask": "2.5.4",
|
||||
"com.unity.addressables": "1.21.20",
|
||||
"com.unity.collab-proxy": "2.3.1",
|
||||
"com.unity.feature.2d": "2.0.0",
|
||||
"com.unity.ide.rider": "3.0.28",
|
||||
"com.unity.ide.visualstudio": "2.0.22",
|
||||
"com.unity.render-pipelines.universal": "14.0.10",
|
||||
"com.unity.test-framework": "1.1.33",
|
||||
"com.unity.textmeshpro": "3.0.6",
|
||||
"com.unity.timeline": "1.7.6",
|
||||
"com.unity.toolchain.linux-x86_64": "2.0.6",
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"com.unity.visualscripting": "1.9.2",
|
||||
"com.unity.modules.ai": "1.0.0",
|
||||
"com.unity.modules.androidjni": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.assetbundle": "1.0.0",
|
||||
"com.unity.modules.audio": "1.0.0",
|
||||
"com.unity.modules.cloth": "1.0.0",
|
||||
"com.unity.modules.director": "1.0.0",
|
||||
"com.unity.modules.imageconversion": "1.0.0",
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0",
|
||||
"com.unity.modules.particlesystem": "1.0.0",
|
||||
"com.unity.modules.physics": "1.0.0",
|
||||
"com.unity.modules.physics2d": "1.0.0",
|
||||
"com.unity.modules.screencapture": "1.0.0",
|
||||
"com.unity.modules.terrain": "1.0.0",
|
||||
"com.unity.modules.terrainphysics": "1.0.0",
|
||||
"com.unity.modules.tilemap": "1.0.0",
|
||||
"com.unity.modules.ui": "1.0.0",
|
||||
"com.unity.modules.uielements": "1.0.0",
|
||||
"com.unity.modules.umbra": "1.0.0",
|
||||
"com.unity.modules.unityanalytics": "1.0.0",
|
||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
||||
"com.unity.modules.unitywebrequesttexture": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestwww": "1.0.0",
|
||||
"com.unity.modules.vehicles": "1.0.0",
|
||||
"com.unity.modules.video": "1.0.0",
|
||||
"com.unity.modules.vr": "1.0.0",
|
||||
"com.unity.modules.wind": "1.0.0",
|
||||
"com.unity.modules.xr": "1.0.0"
|
||||
},
|
||||
"scopedRegistries": [
|
||||
{
|
||||
"name": "package.openupm.cn",
|
||||
"url": "https://package.openupm.cn",
|
||||
"scopes": [
|
||||
"com.cysharp.r3",
|
||||
"com.cysharp.unitask"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
567
Packages/packages-lock.json
Normal file
567
Packages/packages-lock.json
Normal file
@ -0,0 +1,567 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.cysharp.unitask": {
|
||||
"version": "2.5.4",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://package.openupm.cn"
|
||||
},
|
||||
"com.unity.2d.animation": {
|
||||
"version": "9.1.0",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.common": "8.0.2",
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.collections": "1.1.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.uielements": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.aseprite": {
|
||||
"version": "1.1.2",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.2d.common": "6.0.6",
|
||||
"com.unity.mathematics": "1.2.6",
|
||||
"com.unity.modules.animation": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.common": {
|
||||
"version": "8.0.2",
|
||||
"depth": 2,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.mathematics": "1.1.0",
|
||||
"com.unity.modules.uielements": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.burst": "1.7.3"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.pixel-perfect": {
|
||||
"version": "5.0.3",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.psdimporter": {
|
||||
"version": "8.0.4",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.animation": "9.1.0",
|
||||
"com.unity.2d.common": "8.0.2",
|
||||
"com.unity.2d.sprite": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.sprite": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.2d.spriteshape": {
|
||||
"version": "9.0.2",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.mathematics": "1.1.0",
|
||||
"com.unity.2d.common": "8.0.1",
|
||||
"com.unity.modules.physics2d": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.tilemap": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.tilemap": "1.0.0",
|
||||
"com.unity.modules.uielements": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.2d.tilemap.extras": {
|
||||
"version": "3.1.2",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.modules.tilemap": "1.0.0",
|
||||
"com.unity.2d.tilemap": "1.0.0",
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.addressables": {
|
||||
"version": "1.21.20",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.scriptablebuildpipeline": "1.21.22",
|
||||
"com.unity.modules.assetbundle": "1.0.0",
|
||||
"com.unity.modules.imageconversion": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0",
|
||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestassetbundle": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.burst": {
|
||||
"version": "1.8.13",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.mathematics": "1.2.1",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.collab-proxy": {
|
||||
"version": "2.3.1",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.collections": {
|
||||
"version": "1.2.4",
|
||||
"depth": 2,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.burst": "1.6.6",
|
||||
"com.unity.test-framework": "1.1.31"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ext.nunit": {
|
||||
"version": "1.0.6",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.feature.2d": {
|
||||
"version": "2.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.2d.animation": "9.1.0",
|
||||
"com.unity.2d.pixel-perfect": "5.0.3",
|
||||
"com.unity.2d.psdimporter": "8.0.4",
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.2d.spriteshape": "9.0.2",
|
||||
"com.unity.2d.tilemap": "1.0.0",
|
||||
"com.unity.2d.tilemap.extras": "3.1.2",
|
||||
"com.unity.2d.aseprite": "1.1.2"
|
||||
}
|
||||
},
|
||||
"com.unity.ide.rider": {
|
||||
"version": "3.0.28",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ext.nunit": "1.0.6"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.visualstudio": {
|
||||
"version": "2.0.22",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.test-framework": "1.1.9"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.mathematics": {
|
||||
"version": "1.2.6",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.render-pipelines.core": {
|
||||
"version": "14.0.10",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"com.unity.modules.physics": "1.0.0",
|
||||
"com.unity.modules.terrain": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.render-pipelines.universal": {
|
||||
"version": "14.0.10",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.mathematics": "1.2.1",
|
||||
"com.unity.burst": "1.8.9",
|
||||
"com.unity.render-pipelines.core": "14.0.10",
|
||||
"com.unity.shadergraph": "14.0.10",
|
||||
"com.unity.render-pipelines.universal-config": "14.0.9"
|
||||
}
|
||||
},
|
||||
"com.unity.render-pipelines.universal-config": {
|
||||
"version": "14.0.9",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.render-pipelines.core": "14.0.9"
|
||||
}
|
||||
},
|
||||
"com.unity.scriptablebuildpipeline": {
|
||||
"version": "1.21.22",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.searcher": {
|
||||
"version": "4.9.2",
|
||||
"depth": 2,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.shadergraph": {
|
||||
"version": "14.0.10",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.render-pipelines.core": "14.0.10",
|
||||
"com.unity.searcher": "4.9.2"
|
||||
}
|
||||
},
|
||||
"com.unity.sysroot": {
|
||||
"version": "2.0.7",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.sysroot.linux-x86_64": {
|
||||
"version": "2.0.6",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.sysroot": "2.0.7"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.test-framework": {
|
||||
"version": "1.1.33",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ext.nunit": "1.0.6",
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.textmeshpro": {
|
||||
"version": "3.0.6",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ugui": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.timeline": {
|
||||
"version": "1.7.6",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.modules.director": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.audio": "1.0.0",
|
||||
"com.unity.modules.particlesystem": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.toolchain.linux-x86_64": {
|
||||
"version": "2.0.6",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.sysroot": "2.0.7",
|
||||
"com.unity.sysroot.linux-x86_64": "2.0.6"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ugui": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.ui": "1.0.0",
|
||||
"com.unity.modules.imgui": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.visualscripting": {
|
||||
"version": "1.9.2",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.modules.ai": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.androidjni": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.animation": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.assetbundle": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.audio": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.cloth": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.physics": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.director": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.audio": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.imageconversion": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.imgui": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
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36
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36
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11
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35
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91
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Normal file
91
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8
ProjectSettings/NetworkManager.asset
Normal file
8
ProjectSettings/NetworkManager.asset
Normal file
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%YAML 1.1
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--- !u!149 &1
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45
ProjectSettings/PackageManagerSettings.asset
Normal file
45
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Normal file
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
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skinWeights: 4
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textureQuality: 0
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anisotropicTextures: 2
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||||
antiAliasing: 2
|
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softParticles: 1
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||||
softVegetation: 1
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realtimeReflectionProbes: 1
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||||
billboardsFaceCameraPosition: 1
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vSyncCount: 1
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||||
lodBias: 1.5
|
||||
maximumLODLevel: 0
|
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
streamingMipmapsRenderersPerFrame: 512
|
||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
|
||||
particleRaycastBudget: 1024
|
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Ultra
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pixelLightCount: 4
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shadows: 2
|
||||
shadowResolution: 2
|
||||
shadowProjection: 1
|
||||
shadowCascades: 4
|
||||
shadowDistance: 150
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
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shadowmaskMode: 1
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skinWeights: 255
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textureQuality: 0
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anisotropicTextures: 2
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antiAliasing: 0
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softParticles: 1
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softVegetation: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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lodBias: 2
|
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maximumLODLevel: 0
|
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
|
||||
streamingMipmapsRenderersPerFrame: 512
|
||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
|
||||
particleRaycastBudget: 4096
|
||||
asyncUploadTimeSlice: 2
|
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
excludedTargetPlatforms: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
Android: 2
|
||||
Lumin: 5
|
||||
GameCoreScarlett: 5
|
||||
GameCoreXboxOne: 5
|
||||
Nintendo Switch: 5
|
||||
PS4: 5
|
||||
PS5: 5
|
||||
Stadia: 5
|
||||
Standalone: 5
|
||||
WebGL: 3
|
||||
Windows Store Apps: 5
|
||||
XboxOne: 5
|
||||
iPhone: 2
|
||||
tvOS: 2
|
||||
43
ProjectSettings/TagManager.asset
Normal file
43
ProjectSettings/TagManager.asset
Normal file
@ -0,0 +1,43 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!78 &1
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TagManager:
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serializedVersion: 2
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tags: []
|
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layers:
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- Default
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||||
- TransparentFX
|
||||
- Ignore Raycast
|
||||
-
|
||||
- Water
|
||||
- UI
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
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-
|
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-
|
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m_SortingLayers:
|
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- name: Default
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uniqueID: 0
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locked: 0
|
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9
ProjectSettings/TimeManager.asset
Normal file
9
ProjectSettings/TimeManager.asset
Normal file
@ -0,0 +1,9 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
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--- !u!5 &1
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TimeManager:
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m_ObjectHideFlags: 0
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Fixed Timestep: 0.02
|
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Maximum Allowed Timestep: 0.33333334
|
||||
m_TimeScale: 1
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||||
Maximum Particle Timestep: 0.03
|
||||
15
ProjectSettings/URPProjectSettings.asset
Normal file
15
ProjectSettings/URPProjectSettings.asset
Normal file
@ -0,0 +1,15 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &1
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MonoBehaviour:
|
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m_ObjectHideFlags: 61
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3}
|
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m_Name:
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||||
m_EditorClassIdentifier:
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m_LastMaterialVersion: 7
|
||||
36
ProjectSettings/UnityConnectSettings.asset
Normal file
36
ProjectSettings/UnityConnectSettings.asset
Normal file
@ -0,0 +1,36 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!310 &1
|
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UnityConnectSettings:
|
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m_ObjectHideFlags: 0
|
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serializedVersion: 1
|
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m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
||||
m_DashboardUrl: https://dashboard.unity3d.com
|
||||
m_TestInitMode: 0
|
||||
CrashReportingSettings:
|
||||
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||
m_Enabled: 0
|
||||
m_LogBufferSize: 10
|
||||
m_CaptureEditorExceptions: 1
|
||||
UnityPurchasingSettings:
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
UnityAnalyticsSettings:
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||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
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m_InitializeOnStartup: 1
|
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m_PackageRequiringCoreStatsPresent: 0
|
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UnityAdsSettings:
|
||||
m_Enabled: 0
|
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m_InitializeOnStartup: 1
|
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m_TestMode: 0
|
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m_IosGameId:
|
||||
m_AndroidGameId:
|
||||
m_GameIds: {}
|
||||
m_GameId:
|
||||
PerformanceReportingSettings:
|
||||
m_Enabled: 0
|
||||
12
ProjectSettings/VFXManager.asset
Normal file
12
ProjectSettings/VFXManager.asset
Normal file
@ -0,0 +1,12 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!937362698 &1
|
||||
VFXManager:
|
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m_ObjectHideFlags: 0
|
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m_IndirectShader: {fileID: 0}
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m_CopyBufferShader: {fileID: 0}
|
||||
m_SortShader: {fileID: 0}
|
||||
m_StripUpdateShader: {fileID: 0}
|
||||
m_RenderPipeSettingsPath:
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||||
m_FixedTimeStep: 0.016666668
|
||||
m_MaxDeltaTime: 0.05
|
||||
8
ProjectSettings/VersionControlSettings.asset
Normal file
8
ProjectSettings/VersionControlSettings.asset
Normal file
@ -0,0 +1,8 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!890905787 &1
|
||||
VersionControlSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Mode: Visible Meta Files
|
||||
m_CollabEditorSettings:
|
||||
inProgressEnabled: 1
|
||||
10
ProjectSettings/XRSettings.asset
Normal file
10
ProjectSettings/XRSettings.asset
Normal file
@ -0,0 +1,10 @@
|
||||
{
|
||||
"m_SettingKeys": [
|
||||
"VR Device Disabled",
|
||||
"VR Device User Alert"
|
||||
],
|
||||
"m_SettingValues": [
|
||||
"False",
|
||||
"False"
|
||||
]
|
||||
}
|
||||
Loading…
x
Reference in New Issue
Block a user