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mirror of https://github.com/Cardidi/dotween-upm-fork.git synced 2025-12-20 17:26:03 +08:00

Fix for Unity 5.0.2

This commit is contained in:
Daniele Giardini 2015-05-15 13:49:05 +02:00
parent 6fda9c7767
commit 125c38f6b5
44 changed files with 6 additions and 6 deletions

View File

@ -32,7 +32,7 @@ namespace DG.Tweening
public class DOTween
{
/// <summary>DOTween's version</summary>
public static readonly string Version = "1.0.716";
public static readonly string Version = "1.0.720";
///////////////////////////////////////////////
// Options ////////////////////////////////////

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@ -34,7 +34,7 @@ namespace DG.DOTweenEditor.Core
get
{
if (_logo == null) {
_logo = Resources.LoadAssetAtPath("Assets/" + EditorUtils.editorADBDir + "Imgs/DOTweenIcon.png", typeof(Texture2D)) as Texture2D;
_logo = AssetDatabase.LoadAssetAtPath("Assets/" + EditorUtils.editorADBDir + "Imgs/DOTweenIcon.png", typeof(Texture2D)) as Texture2D;
EditorUtils.SetEditorTexture(_logo, FilterMode.Bilinear, 128);
}
return _logo;

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@ -132,11 +132,11 @@ namespace DG.DOTweenEditor.Core
if (createIfMissing) CreateScriptableAsset<T>(adbFilePath);
else return null;
}
T source = (T)Resources.LoadAssetAtPath(adbFilePath, typeof(T));
T source = (T)AssetDatabase.LoadAssetAtPath(adbFilePath, typeof(T));
if (source == null) {
// Source changed (or editor file was moved from outside of Unity): overwrite it
CreateScriptableAsset<T>(adbFilePath);
source = (T)Resources.LoadAssetAtPath(adbFilePath, typeof(T));
source = (T)AssetDatabase.LoadAssetAtPath(adbFilePath, typeof(T));
}
return source;
}

View File

@ -89,11 +89,11 @@ namespace DG.DOTweenEditor
else _innerTitle += "\nDOTweenPro not installed";
if (_headerImg == null) {
_headerImg = Resources.LoadAssetAtPath("Assets/" + EditorUtils.editorADBDir + "Imgs/Header.jpg", typeof(Texture2D)) as Texture2D;
_headerImg = AssetDatabase.LoadAssetAtPath("Assets/" + EditorUtils.editorADBDir + "Imgs/Header.jpg", typeof(Texture2D)) as Texture2D;
EditorUtils.SetEditorTexture(_headerImg, FilterMode.Bilinear, 512);
_headerSize.x = _WinSize.x;
_headerSize.y = (int)((_WinSize.x * _headerImg.height) / _headerImg.width);
_footerImg = Resources.LoadAssetAtPath("Assets/" + EditorUtils.editorADBDir + (EditorGUIUtility.isProSkin ? "Imgs/Footer.png" : "Imgs/Footer_dark.png"), typeof(Texture2D)) as Texture2D;
_footerImg = AssetDatabase.LoadAssetAtPath("Assets/" + EditorUtils.editorADBDir + (EditorGUIUtility.isProSkin ? "Imgs/Footer.png" : "Imgs/Footer_dark.png"), typeof(Texture2D)) as Texture2D;
EditorUtils.SetEditorTexture(_footerImg, FilterMode.Bilinear, 256);
_footerSize.x = _WinSize.x;
_footerSize.y = (int)((_WinSize.x * _footerImg.height) / _footerImg.width);

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