diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.XML b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.XML
index 3b3232a..558634a 100644
--- a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.XML
+++ b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.XML
@@ -740,7 +740,7 @@
Returns NULL if there are no active playing tweens.
Beware: each time you call this method a new list is generated, so use it for debug only
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
@@ -748,7 +748,7 @@
Returns NULL if there are no active paused tweens.
Beware: each time you call this method a new list is generated, so use it for debug only
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
@@ -757,7 +757,7 @@
Beware: each time you call this method a new list is generated
If TRUE returns only the tweens with the given ID that are currently playing
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
@@ -765,7 +765,7 @@
Returns NULL if there are no active tweens with the given target.
Beware: each time you call this method a new list is generated
If TRUE returns only the tweens with the given target that are currently playing
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll
index 2f0c0d2..81c6133 100644
Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll differ
diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll.mdb b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll.mdb
index 918d50e..aa99046 100644
Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll.mdb and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll.mdb differ
diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll
index 4cd3312..eeec023 100644
Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll differ
diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll.mdb b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll.mdb
index c174bb1..de3d88d 100644
Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll.mdb and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll.mdb differ
diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll
index 2e36d82..786b590 100644
Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll differ
diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll.mdb b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll.mdb
index 3bf6339..caa4769 100644
Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll.mdb and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll.mdb differ
diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween50.dll b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween50.dll
index 2e1fc1d..ae636b7 100644
Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween50.dll and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween50.dll differ
diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween50.dll.mdb b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween50.dll.mdb
index 4b028a1..1fccf09 100644
Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween50.dll.mdb and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween50.dll.mdb differ
diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll
index 7ed9e6f..f2e5755 100644
Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll differ
diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb
index 4a3fc2f..31dc51f 100644
Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb differ
diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.XML b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.XML
index 3b3232a..558634a 100644
--- a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.XML
+++ b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.XML
@@ -740,7 +740,7 @@
Returns NULL if there are no active playing tweens.
Beware: each time you call this method a new list is generated, so use it for debug only
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
@@ -748,7 +748,7 @@
Returns NULL if there are no active paused tweens.
Beware: each time you call this method a new list is generated, so use it for debug only
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
@@ -757,7 +757,7 @@
Beware: each time you call this method a new list is generated
If TRUE returns only the tweens with the given ID that are currently playing
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
@@ -765,7 +765,7 @@
Returns NULL if there are no active tweens with the given target.
Beware: each time you call this method a new list is generated
If TRUE returns only the tweens with the given target that are currently playing
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll
index 2f0c0d2..81c6133 100644
Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll and b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll differ
diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll.mdb b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll.mdb
index 918d50e..aa99046 100644
Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll.mdb and b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll.mdb differ
diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll
index 4cd3312..eeec023 100644
Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll and b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll differ
diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll.mdb b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll.mdb
index c174bb1..de3d88d 100644
Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll.mdb and b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll.mdb differ
diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll
index 2e36d82..786b590 100644
Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll and b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll differ
diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll.mdb b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll.mdb
index 3bf6339..caa4769 100644
Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll.mdb and b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll.mdb differ
diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween50.dll b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween50.dll
index 2e1fc1d..ae636b7 100644
Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween50.dll and b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween50.dll differ
diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween50.dll.mdb b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween50.dll.mdb
index 4b028a1..1fccf09 100644
Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween50.dll.mdb and b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween50.dll.mdb differ
diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll b/UnityTests.Unity4/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll
index 7ed9e6f..f2e5755 100644
Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll and b/UnityTests.Unity4/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll differ
diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb b/UnityTests.Unity4/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb
index 4a3fc2f..31dc51f 100644
Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb and b/UnityTests.Unity4/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb differ
diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween Extras/DOTweenExtras.cs b/UnityTests.Unity5/Assets/Demigiant/DOTween Extras/DOTweenExtras.cs
index 2edfb2b..2436faf 100644
--- a/UnityTests.Unity5/Assets/Demigiant/DOTween Extras/DOTweenExtras.cs
+++ b/UnityTests.Unity5/Assets/Demigiant/DOTween Extras/DOTweenExtras.cs
@@ -15,6 +15,14 @@ namespace DG.Tweening
#region Public Methods
+ #region Commands
+
+
+
+ #endregion
+
+ #region Info Getters
+
///
/// Returns TRUE if there are tweens with the given id, and they're all currently playing forward
///
@@ -68,6 +76,8 @@ namespace DG.Tweening
#endregion
+ #endregion
+
#region Methods
static bool AreAllPlayingForward(List tweens)
diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.XML b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.XML
index 3b3232a..558634a 100644
--- a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.XML
+++ b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.XML
@@ -740,7 +740,7 @@
Returns NULL if there are no active playing tweens.
Beware: each time you call this method a new list is generated, so use it for debug only
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
@@ -748,7 +748,7 @@
Returns NULL if there are no active paused tweens.
Beware: each time you call this method a new list is generated, so use it for debug only
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
@@ -757,7 +757,7 @@
Beware: each time you call this method a new list is generated
If TRUE returns only the tweens with the given ID that are currently playing
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
@@ -765,7 +765,7 @@
Returns NULL if there are no active tweens with the given target.
Beware: each time you call this method a new list is generated
If TRUE returns only the tweens with the given target that are currently playing
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll
index 2f0c0d2..81c6133 100644
Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll and b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll differ
diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll.mdb b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll.mdb
index 918d50e..aa99046 100644
Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll.mdb and b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll.mdb differ
diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll
index 4cd3312..eeec023 100644
Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll and b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll differ
diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll.mdb b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll.mdb
index c174bb1..de3d88d 100644
Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll.mdb and b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll.mdb differ
diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll
index 2e36d82..786b590 100644
Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll and b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll differ
diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll.mdb b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll.mdb
index 3bf6339..caa4769 100644
Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll.mdb and b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll.mdb differ
diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween50.dll b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween50.dll
index 2e1fc1d..ae636b7 100644
Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween50.dll and b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween50.dll differ
diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween50.dll.mdb b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween50.dll.mdb
index 4b028a1..1fccf09 100644
Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween50.dll.mdb and b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween50.dll.mdb differ
diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll b/UnityTests.Unity5/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll
index 7ed9e6f..f2e5755 100644
Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll and b/UnityTests.Unity5/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll differ
diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb b/UnityTests.Unity5/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb
index 4a3fc2f..31dc51f 100644
Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb and b/UnityTests.Unity5/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb differ
diff --git a/UnityTests.Unity5/Assets/_Tests/TempTests.cs b/UnityTests.Unity5/Assets/_Tests/TempTests.cs
index 039ebc3..86b0904 100644
--- a/UnityTests.Unity5/Assets/_Tests/TempTests.cs
+++ b/UnityTests.Unity5/Assets/_Tests/TempTests.cs
@@ -11,12 +11,13 @@ using UnityEngine.UI;
public class TempTests : BrainBase
{
- public Rigidbody target;
- public float duration = 1f;
+ public Transform target;
- void Start()
+ IEnumerator Start()
{
- target.transform.DOJump(new Vector3(2.5f, 1.5f, -4.5f), 2, 1, duration).SetDelay(1)
- .OnComplete(()=> Debug.Log(target.position));
+ yield return new WaitForSeconds(0.8f);
+
+ Tween t = target.DOShakeRotation(5f, new Vector3(0f, 20f, 20f), 4, 10f, true);
+// Tween t = target.DOPunchRotation(new Vector3(0f, 0f, 20f), 5, 10);
}
}
\ No newline at end of file
diff --git a/UnityTests.Unity5/Assets/_Tests/TempTests.unity b/UnityTests.Unity5/Assets/_Tests/TempTests.unity
index 74f97a0..8d571f2 100644
Binary files a/UnityTests.Unity5/Assets/_Tests/TempTests.unity and b/UnityTests.Unity5/Assets/_Tests/TempTests.unity differ
diff --git a/_DOTween.Assembly/DOTween/DOTween.cs b/_DOTween.Assembly/DOTween/DOTween.cs
index 6af92a3..3aa2587 100644
--- a/_DOTween.Assembly/DOTween/DOTween.cs
+++ b/_DOTween.Assembly/DOTween/DOTween.cs
@@ -32,7 +32,7 @@ namespace DG.Tweening
public class DOTween
{
/// DOTween's version
- public static readonly string Version = "1.1.665";
+ public static readonly string Version = "1.1.670";
///////////////////////////////////////////////
// Options ////////////////////////////////////
@@ -924,9 +924,10 @@ namespace DG.Tweening
/// Returns NULL if there are no active playing tweens.
/// Beware: each time you call this method a new list is generated, so use it for debug only
///
- /// If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ /// If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
public static List PlayingTweens(List fillableList = null)
{
+ if (fillableList != null) fillableList.Clear();
return TweenManager.GetActiveTweens(true, fillableList);
}
@@ -935,9 +936,10 @@ namespace DG.Tweening
/// Returns NULL if there are no active paused tweens.
/// Beware: each time you call this method a new list is generated, so use it for debug only
///
- /// If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ /// If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
public static List PausedTweens(List fillableList = null)
{
+ if (fillableList != null) fillableList.Clear();
return TweenManager.GetActiveTweens(false, fillableList);
}
@@ -947,11 +949,12 @@ namespace DG.Tweening
/// Beware: each time you call this method a new list is generated
///
/// If TRUE returns only the tweens with the given ID that are currently playing
- /// If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ /// If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
public static List TweensById(object id, bool playingOnly = false, List fillableList = null)
{
if (id == null) return null;
+ if (fillableList != null) fillableList.Clear();
return TweenManager.GetTweensById(id, playingOnly, fillableList);
}
@@ -960,10 +963,11 @@ namespace DG.Tweening
/// Returns NULL if there are no active tweens with the given target.
/// Beware: each time you call this method a new list is generated
/// If TRUE returns only the tweens with the given target that are currently playing
- /// If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ /// If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
///
public static List TweensByTarget(object target, bool playingOnly = false, List fillableList = null)
{
+ if (fillableList != null) fillableList.Clear();
return TweenManager.GetTweensByTarget(target, playingOnly, fillableList);
}
diff --git a/_DOTween.Assembly/bin/DOTween.XML b/_DOTween.Assembly/bin/DOTween.XML
index 3b3232a..558634a 100644
--- a/_DOTween.Assembly/bin/DOTween.XML
+++ b/_DOTween.Assembly/bin/DOTween.XML
@@ -740,7 +740,7 @@
Returns NULL if there are no active playing tweens.
Beware: each time you call this method a new list is generated, so use it for debug only
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
@@ -748,7 +748,7 @@
Returns NULL if there are no active paused tweens.
Beware: each time you call this method a new list is generated, so use it for debug only
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
@@ -757,7 +757,7 @@
Beware: each time you call this method a new list is generated
If TRUE returns only the tweens with the given ID that are currently playing
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
@@ -765,7 +765,7 @@
Returns NULL if there are no active tweens with the given target.
Beware: each time you call this method a new list is generated
If TRUE returns only the tweens with the given target that are currently playing
- If NULL creates a new list, otherwise fills this one (and thus saves allocations)
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
diff --git a/_DOTween.Assembly/bin/DOTween.dll b/_DOTween.Assembly/bin/DOTween.dll
index 2f0c0d2..81c6133 100644
Binary files a/_DOTween.Assembly/bin/DOTween.dll and b/_DOTween.Assembly/bin/DOTween.dll differ
diff --git a/_DOTween.Assembly/bin/DOTween.dll.mdb b/_DOTween.Assembly/bin/DOTween.dll.mdb
index 918d50e..aa99046 100644
Binary files a/_DOTween.Assembly/bin/DOTween.dll.mdb and b/_DOTween.Assembly/bin/DOTween.dll.mdb differ
diff --git a/_DOTween.Assembly/bin/DOTween43.dll b/_DOTween.Assembly/bin/DOTween43.dll
index 4cd3312..eeec023 100644
Binary files a/_DOTween.Assembly/bin/DOTween43.dll and b/_DOTween.Assembly/bin/DOTween43.dll differ
diff --git a/_DOTween.Assembly/bin/DOTween43.dll.mdb b/_DOTween.Assembly/bin/DOTween43.dll.mdb
index c174bb1..de3d88d 100644
Binary files a/_DOTween.Assembly/bin/DOTween43.dll.mdb and b/_DOTween.Assembly/bin/DOTween43.dll.mdb differ
diff --git a/_DOTween.Assembly/bin/DOTween46.dll b/_DOTween.Assembly/bin/DOTween46.dll
index 2e36d82..786b590 100644
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