diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll index c983b4c..db860a9 100644 Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll differ diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll.mdb b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll.mdb index 635359c..e500d38 100644 Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll.mdb and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll.mdb differ diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll index 051fa45..0df3458 100644 Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll differ diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll.mdb b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll.mdb index 557f4a3..27dfe8d 100644 Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll.mdb and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.dll.mdb differ diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll index d2fe544..066013f 100644 Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll differ diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll.mdb b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll.mdb index b56d205..c0b647c 100644 Binary files a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll.mdb and b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.dll.mdb differ diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.xml b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.xml index 39eccdb..edffd50 100644 --- a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.xml +++ b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween46.xml @@ -91,6 +91,18 @@ The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers + + Punches a RectTransform's anchoredPosition towards the given direction and then back to the starting one + as if it was connected to the starting position via an elastic. + Also stores the RectTransform as the tween's target so it can be used for filtered operations + The direction and strength of the punch (added to the RectTransform's current position) + The duration of the tween + Indicates how much will the punch vibrate + Represents how much (0 to 1) the vector will go beyond the starting position when bouncing backwards. + 1 creates a full oscillation between the punch direction and the opposite direction, + while 0 oscillates only between the punch and the start position + If TRUE the tween will smoothly snap all values to integers + Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll index c983b4c..db860a9 100644 Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll and b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll differ diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll.mdb b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll.mdb index 635359c..e500d38 100644 Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll.mdb and b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll.mdb differ diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll index 051fa45..0df3458 100644 Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll and b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll differ diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll.mdb b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll.mdb index 557f4a3..27dfe8d 100644 Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll.mdb and b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween43.dll.mdb differ diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll index d2fe544..066013f 100644 Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll and b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll differ diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll.mdb b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll.mdb index b56d205..c0b647c 100644 Binary files a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll.mdb and b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.dll.mdb differ diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.xml b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.xml index 39eccdb..edffd50 100644 --- a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.xml +++ b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween46.xml @@ -91,6 +91,18 @@ The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers + + Punches a RectTransform's anchoredPosition towards the given direction and then back to the starting one + as if it was connected to the starting position via an elastic. + Also stores the RectTransform as the tween's target so it can be used for filtered operations + The direction and strength of the punch (added to the RectTransform's current position) + The duration of the tween + Indicates how much will the punch vibrate + Represents how much (0 to 1) the vector will go beyond the starting position when bouncing backwards. + 1 creates a full oscillation between the punch direction and the opposite direction, + while 0 oscillates only between the punch and the start position + If TRUE the tween will smoothly snap all values to integers + Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll index c983b4c..db860a9 100644 Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll and b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll differ diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll.mdb b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll.mdb index 635359c..e500d38 100644 Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll.mdb and b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll.mdb differ diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll index 051fa45..0df3458 100644 Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll and b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll differ diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll.mdb b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll.mdb index 557f4a3..27dfe8d 100644 Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll.mdb and b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween43.dll.mdb differ diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll index d2fe544..066013f 100644 Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll and b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll differ diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll.mdb b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll.mdb index b56d205..c0b647c 100644 Binary files a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll.mdb and b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.dll.mdb differ diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.xml b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.xml index 39eccdb..edffd50 100644 --- a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.xml +++ b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween46.xml @@ -91,6 +91,18 @@ The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers + + Punches a RectTransform's anchoredPosition towards the given direction and then back to the starting one + as if it was connected to the starting position via an elastic. + Also stores the RectTransform as the tween's target so it can be used for filtered operations + The direction and strength of the punch (added to the RectTransform's current position) + The duration of the tween + Indicates how much will the punch vibrate + Represents how much (0 to 1) the vector will go beyond the starting position when bouncing backwards. + 1 creates a full oscillation between the punch direction and the opposite direction, + while 0 oscillates only between the punch and the start position + If TRUE the tween will smoothly snap all values to integers + Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations diff --git a/UnityTests.Unity5/Assets/_Tests PRO/BugsPro.unity b/UnityTests.Unity5/Assets/_Tests PRO/BugsPro.unity index 0eafc22..27fa1e1 100644 Binary files a/UnityTests.Unity5/Assets/_Tests PRO/BugsPro.unity and b/UnityTests.Unity5/Assets/_Tests PRO/BugsPro.unity differ diff --git a/UnityTests.Unity5/Assets/_Tests PRO/TempPro.unity b/UnityTests.Unity5/Assets/_Tests PRO/TempPro.unity index f1b26ef..c55a744 100644 Binary files a/UnityTests.Unity5/Assets/_Tests PRO/TempPro.unity and b/UnityTests.Unity5/Assets/_Tests PRO/TempPro.unity differ diff --git a/_DOTween.Assembly/DOTween/DOTween.cs b/_DOTween.Assembly/DOTween/DOTween.cs index 4dedf79..e1baed9 100644 --- a/_DOTween.Assembly/DOTween/DOTween.cs +++ b/_DOTween.Assembly/DOTween/DOTween.cs @@ -32,7 +32,7 @@ namespace DG.Tweening public class DOTween { /// DOTween's version - public static readonly string Version = "1.0.695"; + public static readonly string Version = "1.0.700"; /////////////////////////////////////////////// // Options //////////////////////////////////// diff --git a/_DOTween.Assembly/DOTween46/ShortcutExtensions.cs b/_DOTween.Assembly/DOTween46/ShortcutExtensions.cs index 942f138..50db4bb 100644 --- a/_DOTween.Assembly/DOTween46/ShortcutExtensions.cs +++ b/_DOTween.Assembly/DOTween46/ShortcutExtensions.cs @@ -205,6 +205,22 @@ namespace DG.Tweening .SetOptions(snapping).SetTarget(target); } + /// Punches a RectTransform's anchoredPosition towards the given direction and then back to the starting one + /// as if it was connected to the starting position via an elastic. + /// Also stores the RectTransform as the tween's target so it can be used for filtered operations + /// The direction and strength of the punch (added to the RectTransform's current position) + /// The duration of the tween + /// Indicates how much will the punch vibrate + /// Represents how much (0 to 1) the vector will go beyond the starting position when bouncing backwards. + /// 1 creates a full oscillation between the punch direction and the opposite direction, + /// while 0 oscillates only between the punch and the start position + /// If TRUE the tween will smoothly snap all values to integers + public static Tweener DOPunchAnchorPos(this RectTransform target, Vector2 punch, float duration, int vibrato = 10, float elasticity = 1, bool snapping = false) + { + return DOTween.Punch(() => target.anchoredPosition, x => target.anchoredPosition = x, punch, duration, vibrato, elasticity) + .SetTarget(target).SetOptions(snapping); + } + /// Shakes a RectTransform's anchoredPosition with the given values. /// Also stores the RectTransform as the tween's target so it can be used for filtered operations /// The duration of the tween diff --git a/_DOTween.Assembly/bin/DOTween.dll b/_DOTween.Assembly/bin/DOTween.dll index c983b4c..db860a9 100644 Binary files a/_DOTween.Assembly/bin/DOTween.dll and b/_DOTween.Assembly/bin/DOTween.dll differ diff --git a/_DOTween.Assembly/bin/DOTween.dll.mdb b/_DOTween.Assembly/bin/DOTween.dll.mdb index 635359c..e500d38 100644 Binary files a/_DOTween.Assembly/bin/DOTween.dll.mdb and b/_DOTween.Assembly/bin/DOTween.dll.mdb differ diff --git a/_DOTween.Assembly/bin/DOTween43.dll b/_DOTween.Assembly/bin/DOTween43.dll index 051fa45..0df3458 100644 Binary files a/_DOTween.Assembly/bin/DOTween43.dll and b/_DOTween.Assembly/bin/DOTween43.dll differ diff --git a/_DOTween.Assembly/bin/DOTween43.dll.mdb b/_DOTween.Assembly/bin/DOTween43.dll.mdb index 557f4a3..27dfe8d 100644 Binary files a/_DOTween.Assembly/bin/DOTween43.dll.mdb and b/_DOTween.Assembly/bin/DOTween43.dll.mdb differ diff --git a/_DOTween.Assembly/bin/DOTween46.dll b/_DOTween.Assembly/bin/DOTween46.dll index d2fe544..066013f 100644 Binary files a/_DOTween.Assembly/bin/DOTween46.dll and b/_DOTween.Assembly/bin/DOTween46.dll differ diff --git a/_DOTween.Assembly/bin/DOTween46.dll.mdb b/_DOTween.Assembly/bin/DOTween46.dll.mdb index b56d205..c0b647c 100644 Binary files a/_DOTween.Assembly/bin/DOTween46.dll.mdb and b/_DOTween.Assembly/bin/DOTween46.dll.mdb differ diff --git a/_DOTween.Assembly/bin/DOTween46.xml b/_DOTween.Assembly/bin/DOTween46.xml index 39eccdb..edffd50 100644 --- a/_DOTween.Assembly/bin/DOTween46.xml +++ b/_DOTween.Assembly/bin/DOTween46.xml @@ -91,6 +91,18 @@ The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers + + Punches a RectTransform's anchoredPosition towards the given direction and then back to the starting one + as if it was connected to the starting position via an elastic. + Also stores the RectTransform as the tween's target so it can be used for filtered operations + The direction and strength of the punch (added to the RectTransform's current position) + The duration of the tween + Indicates how much will the punch vibrate + Represents how much (0 to 1) the vector will go beyond the starting position when bouncing backwards. + 1 creates a full oscillation between the punch direction and the opposite direction, + while 0 oscillates only between the punch and the start position + If TRUE the tween will smoothly snap all values to integers + Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations