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Added tween.IsInitialized() method
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@ -22,5 +22,6 @@ ExternalPluginsTestsAndExamples*
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*.Unity*/Assets/Console*Pro*
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*.Unity*/Assets/Console*Pro*
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*.Unity*/Assets/Text*Mesh*Pro*
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*.Unity*/Assets/Text*Mesh*Pro*
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*HOPoolOperator*
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*HOPoolOperator*
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*HOTools*
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zz builds
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zz builds
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zz UnityTests*
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zz UnityTests*
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@ -769,6 +769,9 @@
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<summary>Returns TRUE if the tween is complete
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<summary>Returns TRUE if the tween is complete
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(silently fails and returns FALSE if the tween has been killed)</summary>
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(silently fails and returns FALSE if the tween has been killed)</summary>
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</member>
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</member>
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<member name="M:DG.Tweening.TweenExtensions.IsInitialized(DG.Tweening.Tween)">
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<summary>Returns TRUE if this tween has been initialized</summary>
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</member>
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<member name="M:DG.Tweening.TweenExtensions.IsPlaying(DG.Tweening.Tween)">
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<member name="M:DG.Tweening.TweenExtensions.IsPlaying(DG.Tweening.Tween)">
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<summary>Returns TRUE if this tween is playing</summary>
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<summary>Returns TRUE if this tween is playing</summary>
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</member>
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</member>
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@ -769,6 +769,9 @@
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<summary>Returns TRUE if the tween is complete
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<summary>Returns TRUE if the tween is complete
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(silently fails and returns FALSE if the tween has been killed)</summary>
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(silently fails and returns FALSE if the tween has been killed)</summary>
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</member>
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</member>
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<member name="M:DG.Tweening.TweenExtensions.IsInitialized(DG.Tweening.Tween)">
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<summary>Returns TRUE if this tween has been initialized</summary>
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</member>
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<member name="M:DG.Tweening.TweenExtensions.IsPlaying(DG.Tweening.Tween)">
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<member name="M:DG.Tweening.TweenExtensions.IsPlaying(DG.Tweening.Tween)">
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<summary>Returns TRUE if this tween is playing</summary>
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<summary>Returns TRUE if this tween is playing</summary>
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</member>
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</member>
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@ -769,6 +769,9 @@
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<summary>Returns TRUE if the tween is complete
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<summary>Returns TRUE if the tween is complete
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(silently fails and returns FALSE if the tween has been killed)</summary>
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(silently fails and returns FALSE if the tween has been killed)</summary>
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</member>
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</member>
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<member name="M:DG.Tweening.TweenExtensions.IsInitialized(DG.Tweening.Tween)">
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<summary>Returns TRUE if this tween has been initialized</summary>
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</member>
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<member name="M:DG.Tweening.TweenExtensions.IsPlaying(DG.Tweening.Tween)">
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<member name="M:DG.Tweening.TweenExtensions.IsPlaying(DG.Tweening.Tween)">
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<summary>Returns TRUE if this tween is playing</summary>
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<summary>Returns TRUE if this tween is playing</summary>
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</member>
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</member>
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@ -0,0 +1,15 @@
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using UnityEngine;
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using DG.Tweening;
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public class DOTweenAnimationSequence_RewindAndPlay : MonoBehaviour
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{
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public DOTweenAnimation dotweenAnimation;
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void OnGUI()
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{
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if (GUILayout.Button("Rewind and Play")) {
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dotweenAnimation.DORewind();
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dotweenAnimation.DOPlay();
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}
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}
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}
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@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: 84feef0b0f393bb47a988372e415baef
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timeCreated: 1429703469
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licenseType: Free
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 1924ac9dc94fdae4881af87cbce3ee1e
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timeCreated: 1429702578
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licenseType: Free
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -32,7 +32,7 @@ namespace DG.Tweening
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public class DOTween
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public class DOTween
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{
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{
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/// <summary>DOTween's version</summary>
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/// <summary>DOTween's version</summary>
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public static readonly string Version = "1.0.606";
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public static readonly string Version = "1.0.610";
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///////////////////////////////////////////////
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///////////////////////////////////////////////
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// Options ////////////////////////////////////
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// Options ////////////////////////////////////
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@ -455,6 +455,17 @@ namespace DG.Tweening
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return t.isComplete;
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return t.isComplete;
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}
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}
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/// <summary>Returns TRUE if this tween has been initialized</summary>
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public static bool IsInitialized(this Tween t)
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{
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if (!t.active) {
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if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
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return false;
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}
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return t.startupDone;
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}
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/// <summary>Returns TRUE if this tween is playing</summary>
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/// <summary>Returns TRUE if this tween is playing</summary>
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public static bool IsPlaying(this Tween t)
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public static bool IsPlaying(this Tween t)
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{
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{
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@ -769,6 +769,9 @@
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<summary>Returns TRUE if the tween is complete
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<summary>Returns TRUE if the tween is complete
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(silently fails and returns FALSE if the tween has been killed)</summary>
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(silently fails and returns FALSE if the tween has been killed)</summary>
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</member>
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</member>
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<member name="M:DG.Tweening.TweenExtensions.IsInitialized(DG.Tweening.Tween)">
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<summary>Returns TRUE if this tween has been initialized</summary>
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</member>
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<member name="M:DG.Tweening.TweenExtensions.IsPlaying(DG.Tweening.Tween)">
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<member name="M:DG.Tweening.TweenExtensions.IsPlaying(DG.Tweening.Tween)">
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<summary>Returns TRUE if this tween is playing</summary>
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<summary>Returns TRUE if this tween is playing</summary>
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</member>
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</member>
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