diff --git a/UnityTests.Unity5/Assets/_Tests/TempTests.cs b/UnityTests.Unity5/Assets/_Tests/TempTests.cs index 7af0ff1..7125b2c 100644 --- a/UnityTests.Unity5/Assets/_Tests/TempTests.cs +++ b/UnityTests.Unity5/Assets/_Tests/TempTests.cs @@ -11,15 +11,25 @@ using UnityEngine.UI; public class TempTests : BrainBase { - public Transform target; + public Image target; IEnumerator Start() { - Tween t = target.DOMoveX(2, 4).Pause(); + Sequence _passenger_arrow_out = DOTween.Sequence(); + _passenger_arrow_out.Insert(0, target.GetComponent().DOAnchorPos(new Vector2(300f, 26f), 1f)); + _passenger_arrow_out.Insert(0, target.DOFade(0f, 0.8f)); + _passenger_arrow_out.SetAutoKill(false); + _passenger_arrow_out.Pause(); + + Sequence _passenger_arrow_in = DOTween.Sequence(); + _passenger_arrow_in.Insert(0, target.GetComponent().DOAnchorPos(new Vector2(-200f, 26f), 1f)); + _passenger_arrow_in.Insert(0, target.DOFade(1f, 0.8f)); + _passenger_arrow_in.SetAutoKill(false); + _passenger_arrow_in.Pause(); + yield return new WaitForSeconds(1); - Debug.Log(t.Duration()); - Debug.Log(t.ElapsedPercentage()); - + _passenger_arrow_out.Rewind(); + _passenger_arrow_out.PlayForward(); } } \ No newline at end of file diff --git a/UnityTests.Unity5/Assets/_Tests/TempTests.unity b/UnityTests.Unity5/Assets/_Tests/TempTests.unity index 5a0dc7b..c21d4fd 100644 Binary files a/UnityTests.Unity5/Assets/_Tests/TempTests.unity and b/UnityTests.Unity5/Assets/_Tests/TempTests.unity differ