mirror of
https://github.com/Cardidi/dotween-upm-fork.git
synced 2026-02-04 14:24:55 +08:00
Added Material operation shortcuts (DOKill etc)
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@ -21,6 +21,7 @@ ExternalPluginsTestsAndExamples*
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*.Unity*/Assets/-tk2d*
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*.Unity*/Assets/Console*Pro*
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*.Unity*/Assets/Text*Mesh*Pro*
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.vs
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*HOPoolOperator*
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*HOTools*
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zz builds
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@ -1636,6 +1636,16 @@
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<param name="withCallbacks">For Sequences only: if TRUE also internal Sequence callbacks will be fired,
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otherwise they will be ignored</param>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOComplete(UnityEngine.Material,System.Boolean)">
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<summary>
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Completes all tweens that have this target as a reference
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(meaning tweens that were started from this target, or that had this target added as an Id)
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and returns the total number of tweens completed
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(meaning the tweens that don't have infinite loops and were not already complete)
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</summary>
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<param name="withCallbacks">For Sequences only: if TRUE also internal Sequence callbacks will be fired,
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otherwise they will be ignored</param>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOKill(UnityEngine.Component,System.Boolean)">
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<summary>
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Kills all tweens that have this target as a reference
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@ -1644,6 +1654,14 @@
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</summary>
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<param name="complete">If TRUE completes the tween before killing it</param>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOKill(UnityEngine.Material,System.Boolean)">
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<summary>
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Kills all tweens that have this target as a reference
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(meaning tweens that were started from this target, or that had this target added as an Id)
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and returns the total number of tweens killed.
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</summary>
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<param name="complete">If TRUE completes the tween before killing it</param>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOFlip(UnityEngine.Component)">
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<summary>
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Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference
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@ -1651,6 +1669,13 @@
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and returns the total number of tweens flipped.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOFlip(UnityEngine.Material)">
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<summary>
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Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference
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(meaning tweens that were started from this target, or that had this target added as an Id)
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and returns the total number of tweens flipped.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOGoto(UnityEngine.Component,System.Single,System.Boolean)">
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<summary>
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Sends to the given position all tweens that have this target as a reference
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@ -1661,6 +1686,16 @@
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(if higher than the whole tween duration the tween will simply reach its end)</param>
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<param name="andPlay">If TRUE will play the tween after reaching the given position, otherwise it will pause it</param>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOGoto(UnityEngine.Material,System.Single,System.Boolean)">
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<summary>
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Sends to the given position all tweens that have this target as a reference
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(meaning tweens that were started from this target, or that had this target added as an Id)
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and returns the total number of tweens involved.
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</summary>
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<param name="to">Time position to reach
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(if higher than the whole tween duration the tween will simply reach its end)</param>
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<param name="andPlay">If TRUE will play the tween after reaching the given position, otherwise it will pause it</param>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOPause(UnityEngine.Component)">
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<summary>
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Pauses all tweens that have this target as a reference
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@ -1668,6 +1703,13 @@
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and returns the total number of tweens paused.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOPause(UnityEngine.Material)">
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<summary>
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Pauses all tweens that have this target as a reference
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(meaning tweens that were started from this target, or that had this target added as an Id)
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and returns the total number of tweens paused.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOPlay(UnityEngine.Component)">
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<summary>
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Plays all tweens that have this target as a reference
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@ -1675,6 +1717,13 @@
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and returns the total number of tweens played.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOPlay(UnityEngine.Material)">
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<summary>
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Plays all tweens that have this target as a reference
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(meaning tweens that were started from this target, or that had this target added as an Id)
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and returns the total number of tweens played.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOPlayBackwards(UnityEngine.Component)">
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<summary>
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Plays backwards all tweens that have this target as a reference
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@ -1682,6 +1731,13 @@
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and returns the total number of tweens played.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOPlayBackwards(UnityEngine.Material)">
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<summary>
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Plays backwards all tweens that have this target as a reference
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(meaning tweens that were started from this target, or that had this target added as an Id)
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and returns the total number of tweens played.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOPlayForward(UnityEngine.Component)">
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<summary>
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Plays forward all tweens that have this target as a reference
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@ -1689,6 +1745,13 @@
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and returns the total number of tweens played.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOPlayForward(UnityEngine.Material)">
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<summary>
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Plays forward all tweens that have this target as a reference
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(meaning tweens that were started from this target, or that had this target added as an Id)
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and returns the total number of tweens played.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DORestart(UnityEngine.Component,System.Boolean)">
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<summary>
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Restarts all tweens that have this target as a reference
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@ -1696,6 +1759,13 @@
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and returns the total number of tweens restarted.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DORestart(UnityEngine.Material,System.Boolean)">
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<summary>
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Restarts all tweens that have this target as a reference
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(meaning tweens that were started from this target, or that had this target added as an Id)
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and returns the total number of tweens restarted.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DORewind(UnityEngine.Component,System.Boolean)">
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<summary>
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Rewinds all tweens that have this target as a reference
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@ -1703,6 +1773,13 @@
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and returns the total number of tweens rewinded.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DORewind(UnityEngine.Material,System.Boolean)">
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<summary>
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Rewinds all tweens that have this target as a reference
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(meaning tweens that were started from this target, or that had this target added as an Id)
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and returns the total number of tweens rewinded.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOSmoothRewind(UnityEngine.Component)">
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<summary>
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Smoothly rewinds all tweens that have this target as a reference
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@ -1710,6 +1787,13 @@
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and returns the total number of tweens rewinded.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOSmoothRewind(UnityEngine.Material)">
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<summary>
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Smoothly rewinds all tweens that have this target as a reference
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(meaning tweens that were started from this target, or that had this target added as an Id)
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and returns the total number of tweens rewinded.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOTogglePause(UnityEngine.Component)">
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<summary>
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Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference
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@ -1717,6 +1801,13 @@
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and returns the total number of tweens involved.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOTogglePause(UnityEngine.Material)">
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<summary>
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Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference
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(meaning tweens that were started from this target, or that had this target added as an Id)
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and returns the total number of tweens involved.
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</summary>
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</member>
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<member name="T:DG.Tweening.TweenParams">
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<summary>
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This class serves only as a utility class to store tween settings to apply on multiple tweens.
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Binary file not shown.
Binary file not shown.
@ -1636,6 +1636,16 @@
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<param name="withCallbacks">For Sequences only: if TRUE also internal Sequence callbacks will be fired,
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otherwise they will be ignored</param>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOComplete(UnityEngine.Material,System.Boolean)">
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<summary>
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Completes all tweens that have this target as a reference
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||||
(meaning tweens that were started from this target, or that had this target added as an Id)
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||||
and returns the total number of tweens completed
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||||
(meaning the tweens that don't have infinite loops and were not already complete)
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</summary>
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<param name="withCallbacks">For Sequences only: if TRUE also internal Sequence callbacks will be fired,
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otherwise they will be ignored</param>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOKill(UnityEngine.Component,System.Boolean)">
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<summary>
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Kills all tweens that have this target as a reference
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@ -1644,6 +1654,14 @@
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</summary>
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<param name="complete">If TRUE completes the tween before killing it</param>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOKill(UnityEngine.Material,System.Boolean)">
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<summary>
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Kills all tweens that have this target as a reference
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(meaning tweens that were started from this target, or that had this target added as an Id)
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and returns the total number of tweens killed.
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</summary>
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<param name="complete">If TRUE completes the tween before killing it</param>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOFlip(UnityEngine.Component)">
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<summary>
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Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference
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@ -1651,6 +1669,13 @@
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and returns the total number of tweens flipped.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOFlip(UnityEngine.Material)">
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<summary>
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Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference
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(meaning tweens that were started from this target, or that had this target added as an Id)
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and returns the total number of tweens flipped.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOGoto(UnityEngine.Component,System.Single,System.Boolean)">
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<summary>
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Sends to the given position all tweens that have this target as a reference
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||||
@ -1661,6 +1686,16 @@
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(if higher than the whole tween duration the tween will simply reach its end)</param>
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<param name="andPlay">If TRUE will play the tween after reaching the given position, otherwise it will pause it</param>
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</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOGoto(UnityEngine.Material,System.Single,System.Boolean)">
|
||||
<summary>
|
||||
Sends to the given position all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens involved.
|
||||
</summary>
|
||||
<param name="to">Time position to reach
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||||
(if higher than the whole tween duration the tween will simply reach its end)</param>
|
||||
<param name="andPlay">If TRUE will play the tween after reaching the given position, otherwise it will pause it</param>
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||||
</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOPause(UnityEngine.Component)">
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<summary>
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Pauses all tweens that have this target as a reference
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@ -1668,6 +1703,13 @@
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and returns the total number of tweens paused.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOPause(UnityEngine.Material)">
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<summary>
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Pauses all tweens that have this target as a reference
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||||
(meaning tweens that were started from this target, or that had this target added as an Id)
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||||
and returns the total number of tweens paused.
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</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOPlay(UnityEngine.Component)">
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<summary>
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Plays all tweens that have this target as a reference
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@ -1675,6 +1717,13 @@
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and returns the total number of tweens played.
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||||
</summary>
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOPlay(UnityEngine.Material)">
|
||||
<summary>
|
||||
Plays all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
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</member>
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<member name="M:DG.Tweening.ShortcutExtensions.DOPlayBackwards(UnityEngine.Component)">
|
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<summary>
|
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Plays backwards all tweens that have this target as a reference
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||||
@ -1682,6 +1731,13 @@
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPlayBackwards(UnityEngine.Material)">
|
||||
<summary>
|
||||
Plays backwards all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPlayForward(UnityEngine.Component)">
|
||||
<summary>
|
||||
Plays forward all tweens that have this target as a reference
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||||
@ -1689,6 +1745,13 @@
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPlayForward(UnityEngine.Material)">
|
||||
<summary>
|
||||
Plays forward all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DORestart(UnityEngine.Component,System.Boolean)">
|
||||
<summary>
|
||||
Restarts all tweens that have this target as a reference
|
||||
@ -1696,6 +1759,13 @@
|
||||
and returns the total number of tweens restarted.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DORestart(UnityEngine.Material,System.Boolean)">
|
||||
<summary>
|
||||
Restarts all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens restarted.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DORewind(UnityEngine.Component,System.Boolean)">
|
||||
<summary>
|
||||
Rewinds all tweens that have this target as a reference
|
||||
@ -1703,6 +1773,13 @@
|
||||
and returns the total number of tweens rewinded.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DORewind(UnityEngine.Material,System.Boolean)">
|
||||
<summary>
|
||||
Rewinds all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens rewinded.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOSmoothRewind(UnityEngine.Component)">
|
||||
<summary>
|
||||
Smoothly rewinds all tweens that have this target as a reference
|
||||
@ -1710,6 +1787,13 @@
|
||||
and returns the total number of tweens rewinded.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOSmoothRewind(UnityEngine.Material)">
|
||||
<summary>
|
||||
Smoothly rewinds all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens rewinded.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOTogglePause(UnityEngine.Component)">
|
||||
<summary>
|
||||
Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference
|
||||
@ -1717,6 +1801,13 @@
|
||||
and returns the total number of tweens involved.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOTogglePause(UnityEngine.Material)">
|
||||
<summary>
|
||||
Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens involved.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:DG.Tweening.TweenParams">
|
||||
<summary>
|
||||
This class serves only as a utility class to store tween settings to apply on multiple tweens.
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@ -1636,6 +1636,16 @@
|
||||
<param name="withCallbacks">For Sequences only: if TRUE also internal Sequence callbacks will be fired,
|
||||
otherwise they will be ignored</param>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOComplete(UnityEngine.Material,System.Boolean)">
|
||||
<summary>
|
||||
Completes all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens completed
|
||||
(meaning the tweens that don't have infinite loops and were not already complete)
|
||||
</summary>
|
||||
<param name="withCallbacks">For Sequences only: if TRUE also internal Sequence callbacks will be fired,
|
||||
otherwise they will be ignored</param>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOKill(UnityEngine.Component,System.Boolean)">
|
||||
<summary>
|
||||
Kills all tweens that have this target as a reference
|
||||
@ -1644,6 +1654,14 @@
|
||||
</summary>
|
||||
<param name="complete">If TRUE completes the tween before killing it</param>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOKill(UnityEngine.Material,System.Boolean)">
|
||||
<summary>
|
||||
Kills all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens killed.
|
||||
</summary>
|
||||
<param name="complete">If TRUE completes the tween before killing it</param>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOFlip(UnityEngine.Component)">
|
||||
<summary>
|
||||
Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference
|
||||
@ -1651,6 +1669,13 @@
|
||||
and returns the total number of tweens flipped.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOFlip(UnityEngine.Material)">
|
||||
<summary>
|
||||
Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens flipped.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOGoto(UnityEngine.Component,System.Single,System.Boolean)">
|
||||
<summary>
|
||||
Sends to the given position all tweens that have this target as a reference
|
||||
@ -1661,6 +1686,16 @@
|
||||
(if higher than the whole tween duration the tween will simply reach its end)</param>
|
||||
<param name="andPlay">If TRUE will play the tween after reaching the given position, otherwise it will pause it</param>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOGoto(UnityEngine.Material,System.Single,System.Boolean)">
|
||||
<summary>
|
||||
Sends to the given position all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens involved.
|
||||
</summary>
|
||||
<param name="to">Time position to reach
|
||||
(if higher than the whole tween duration the tween will simply reach its end)</param>
|
||||
<param name="andPlay">If TRUE will play the tween after reaching the given position, otherwise it will pause it</param>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPause(UnityEngine.Component)">
|
||||
<summary>
|
||||
Pauses all tweens that have this target as a reference
|
||||
@ -1668,6 +1703,13 @@
|
||||
and returns the total number of tweens paused.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPause(UnityEngine.Material)">
|
||||
<summary>
|
||||
Pauses all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens paused.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPlay(UnityEngine.Component)">
|
||||
<summary>
|
||||
Plays all tweens that have this target as a reference
|
||||
@ -1675,6 +1717,13 @@
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPlay(UnityEngine.Material)">
|
||||
<summary>
|
||||
Plays all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPlayBackwards(UnityEngine.Component)">
|
||||
<summary>
|
||||
Plays backwards all tweens that have this target as a reference
|
||||
@ -1682,6 +1731,13 @@
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPlayBackwards(UnityEngine.Material)">
|
||||
<summary>
|
||||
Plays backwards all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPlayForward(UnityEngine.Component)">
|
||||
<summary>
|
||||
Plays forward all tweens that have this target as a reference
|
||||
@ -1689,6 +1745,13 @@
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPlayForward(UnityEngine.Material)">
|
||||
<summary>
|
||||
Plays forward all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DORestart(UnityEngine.Component,System.Boolean)">
|
||||
<summary>
|
||||
Restarts all tweens that have this target as a reference
|
||||
@ -1696,6 +1759,13 @@
|
||||
and returns the total number of tweens restarted.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DORestart(UnityEngine.Material,System.Boolean)">
|
||||
<summary>
|
||||
Restarts all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens restarted.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DORewind(UnityEngine.Component,System.Boolean)">
|
||||
<summary>
|
||||
Rewinds all tweens that have this target as a reference
|
||||
@ -1703,6 +1773,13 @@
|
||||
and returns the total number of tweens rewinded.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DORewind(UnityEngine.Material,System.Boolean)">
|
||||
<summary>
|
||||
Rewinds all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens rewinded.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOSmoothRewind(UnityEngine.Component)">
|
||||
<summary>
|
||||
Smoothly rewinds all tweens that have this target as a reference
|
||||
@ -1710,6 +1787,13 @@
|
||||
and returns the total number of tweens rewinded.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOSmoothRewind(UnityEngine.Material)">
|
||||
<summary>
|
||||
Smoothly rewinds all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens rewinded.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOTogglePause(UnityEngine.Component)">
|
||||
<summary>
|
||||
Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference
|
||||
@ -1717,6 +1801,13 @@
|
||||
and returns the total number of tweens involved.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOTogglePause(UnityEngine.Material)">
|
||||
<summary>
|
||||
Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens involved.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:DG.Tweening.TweenParams">
|
||||
<summary>
|
||||
This class serves only as a utility class to store tween settings to apply on multiple tweens.
|
||||
|
||||
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folderAsset: yes
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|
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|
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BIN
UnityTests.Unity5/Assets/_DOTween Examples/CircleOutline.png
Normal file
BIN
UnityTests.Unity5/Assets/_DOTween Examples/CircleOutline.png
Normal file
Binary file not shown.
|
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26
UnityTests.Unity5/Assets/_DOTween Examples/FollowTarget.cs
Normal file
26
UnityTests.Unity5/Assets/_DOTween Examples/FollowTarget.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using DG.Tweening;
|
||||
|
||||
public class FollowTarget : MonoBehaviour
|
||||
{
|
||||
public Transform targetToFollow;
|
||||
public Transform follower;
|
||||
|
||||
Vector3 prevTargetPos;
|
||||
Tweener followTween;
|
||||
|
||||
void Start()
|
||||
{
|
||||
prevTargetPos = targetToFollow.position;
|
||||
followTween = follower.DOMoveX(targetToFollow.position.x, 2).SetAutoKill(false);
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (prevTargetPos != targetToFollow.position) {
|
||||
prevTargetPos = targetToFollow.position;
|
||||
followTween.ChangeEndValue(targetToFollow.position, 2, true).Restart();
|
||||
}
|
||||
}
|
||||
}
|
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@ -0,0 +1,12 @@
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UnityTests.Unity5/Assets/_DOTween Examples/FollowTarget.unity
Normal file
BIN
UnityTests.Unity5/Assets/_DOTween Examples/FollowTarget.unity
Normal file
Binary file not shown.
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|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using DG.Tweening;
|
||||
|
||||
public class FollowTargetUntilReached : MonoBehaviour
|
||||
{
|
||||
public Transform targetToFollow;
|
||||
public Transform follower;
|
||||
|
||||
void Start()
|
||||
{
|
||||
// Create tween and use OnUpdate to follow that target.
|
||||
// In this case, when the target is reached the tween will be
|
||||
// automatically killed and the following will stop
|
||||
Vector3 prevTargetPos = targetToFollow.position;
|
||||
Tweener followTween = follower.DOMove(targetToFollow.position, 2);
|
||||
followTween.OnUpdate(()=> {
|
||||
if (prevTargetPos != targetToFollow.position) {
|
||||
prevTargetPos = targetToFollow.position;
|
||||
followTween.ChangeEndValue(targetToFollow.position, 2, true).Restart();
|
||||
}
|
||||
});
|
||||
followTween.OnComplete(()=> Debug.Log("Target reached and tween killed"));
|
||||
}
|
||||
}
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15
UnityTests.Unity5/Assets/_DOTween Examples/UIFillAmount.cs
Normal file
15
UnityTests.Unity5/Assets/_DOTween Examples/UIFillAmount.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using UnityEngine.UI;
|
||||
using DG.Tweening;
|
||||
|
||||
public class UIFillAmount : MonoBehaviour
|
||||
{
|
||||
public Image fillImage;
|
||||
public float tweenTime = 2;
|
||||
|
||||
void Start()
|
||||
{
|
||||
fillImage.DOFillAmount(0, tweenTime).SetLoops(-1, LoopType.Yoyo);
|
||||
}
|
||||
}
|
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@ -0,0 +1,12 @@
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UnityTests.Unity5/Assets/_DOTween Examples/UIFillAmount.unity
Normal file
BIN
UnityTests.Unity5/Assets/_DOTween Examples/UIFillAmount.unity
Normal file
Binary file not shown.
@ -0,0 +1,8 @@
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Binary file not shown.
Binary file not shown.
@ -10,17 +10,16 @@ using UnityEngine.UI;
|
||||
public class TempTests : BrainBase
|
||||
{
|
||||
public Transform target;
|
||||
Tween tween;
|
||||
|
||||
void Start()
|
||||
{
|
||||
tween = target.DOMoveX(2, 1).SetAutoKill(false).OnPlay(()=> Debug.Log("Play"));
|
||||
}
|
||||
float delay = 0.15f;
|
||||
Sequence seq = DOTween.Sequence();
|
||||
seq.Insert(delay, target.DOMoveX(0.5f, 0.5f).OnComplete(() => {
|
||||
Debug.Log("Doesn't work");
|
||||
}));
|
||||
seq.OnComplete(()=> Debug.Log("Works"));
|
||||
|
||||
void OnGUI()
|
||||
{
|
||||
if (GUILayout.Button("Restart")) tween.Restart();
|
||||
if (GUILayout.Button("Flip")) tween.Flip();
|
||||
if (GUILayout.Button("TogglePause")) tween.TogglePause();
|
||||
target.DORotate (new Vector3 (1, 2, 1), 2);
|
||||
}
|
||||
}
|
||||
Binary file not shown.
@ -32,7 +32,7 @@ namespace DG.Tweening
|
||||
public class DOTween
|
||||
{
|
||||
/// <summary>DOTween's version</summary>
|
||||
public static readonly string Version = "1.0.815";
|
||||
public static readonly string Version = "1.0.820";
|
||||
|
||||
///////////////////////////////////////////////
|
||||
// Options ////////////////////////////////////
|
||||
|
||||
@ -1140,6 +1140,18 @@ namespace DG.Tweening
|
||||
{
|
||||
return DOTween.Complete(target, withCallbacks);
|
||||
}
|
||||
/// <summary>
|
||||
/// Completes all tweens that have this target as a reference
|
||||
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
/// and returns the total number of tweens completed
|
||||
/// (meaning the tweens that don't have infinite loops and were not already complete)
|
||||
/// </summary>
|
||||
/// <param name="withCallbacks">For Sequences only: if TRUE also internal Sequence callbacks will be fired,
|
||||
/// otherwise they will be ignored</param>
|
||||
public static int DOComplete(this Material target, bool withCallbacks = false)
|
||||
{
|
||||
return DOTween.Complete(target, withCallbacks);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Kills all tweens that have this target as a reference
|
||||
@ -1153,6 +1165,16 @@ namespace DG.Tweening
|
||||
// return tot + DOTween.Kill(target);
|
||||
return DOTween.Kill(target, complete);
|
||||
}
|
||||
/// <summary>
|
||||
/// Kills all tweens that have this target as a reference
|
||||
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
/// and returns the total number of tweens killed.
|
||||
/// </summary>
|
||||
/// <param name="complete">If TRUE completes the tween before killing it</param>
|
||||
public static int DOKill(this Material target, bool complete = false)
|
||||
{
|
||||
return DOTween.Kill(target, complete);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference
|
||||
@ -1163,6 +1185,15 @@ namespace DG.Tweening
|
||||
{
|
||||
return DOTween.Flip(target);
|
||||
}
|
||||
/// <summary>
|
||||
/// Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference
|
||||
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
/// and returns the total number of tweens flipped.
|
||||
/// </summary>
|
||||
public static int DOFlip(this Material target)
|
||||
{
|
||||
return DOTween.Flip(target);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sends to the given position all tweens that have this target as a reference
|
||||
@ -1176,6 +1207,18 @@ namespace DG.Tweening
|
||||
{
|
||||
return DOTween.Goto(target, to, andPlay);
|
||||
}
|
||||
/// <summary>
|
||||
/// Sends to the given position all tweens that have this target as a reference
|
||||
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
/// and returns the total number of tweens involved.
|
||||
/// </summary>
|
||||
/// <param name="to">Time position to reach
|
||||
/// (if higher than the whole tween duration the tween will simply reach its end)</param>
|
||||
/// <param name="andPlay">If TRUE will play the tween after reaching the given position, otherwise it will pause it</param>
|
||||
public static int DOGoto(this Material target, float to, bool andPlay = false)
|
||||
{
|
||||
return DOTween.Goto(target, to, andPlay);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pauses all tweens that have this target as a reference
|
||||
@ -1186,6 +1229,15 @@ namespace DG.Tweening
|
||||
{
|
||||
return DOTween.Pause(target);
|
||||
}
|
||||
/// <summary>
|
||||
/// Pauses all tweens that have this target as a reference
|
||||
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
/// and returns the total number of tweens paused.
|
||||
/// </summary>
|
||||
public static int DOPause(this Material target)
|
||||
{
|
||||
return DOTween.Pause(target);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Plays all tweens that have this target as a reference
|
||||
@ -1196,6 +1248,15 @@ namespace DG.Tweening
|
||||
{
|
||||
return DOTween.Play(target);
|
||||
}
|
||||
/// <summary>
|
||||
/// Plays all tweens that have this target as a reference
|
||||
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
/// and returns the total number of tweens played.
|
||||
/// </summary>
|
||||
public static int DOPlay(this Material target)
|
||||
{
|
||||
return DOTween.Play(target);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Plays backwards all tweens that have this target as a reference
|
||||
@ -1206,6 +1267,15 @@ namespace DG.Tweening
|
||||
{
|
||||
return DOTween.PlayBackwards(target);
|
||||
}
|
||||
/// <summary>
|
||||
/// Plays backwards all tweens that have this target as a reference
|
||||
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
/// and returns the total number of tweens played.
|
||||
/// </summary>
|
||||
public static int DOPlayBackwards(this Material target)
|
||||
{
|
||||
return DOTween.PlayBackwards(target);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Plays forward all tweens that have this target as a reference
|
||||
@ -1216,6 +1286,15 @@ namespace DG.Tweening
|
||||
{
|
||||
return DOTween.PlayForward(target);
|
||||
}
|
||||
/// <summary>
|
||||
/// Plays forward all tweens that have this target as a reference
|
||||
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
/// and returns the total number of tweens played.
|
||||
/// </summary>
|
||||
public static int DOPlayForward(this Material target)
|
||||
{
|
||||
return DOTween.PlayForward(target);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Restarts all tweens that have this target as a reference
|
||||
@ -1226,6 +1305,15 @@ namespace DG.Tweening
|
||||
{
|
||||
return DOTween.Restart(target, includeDelay);
|
||||
}
|
||||
/// <summary>
|
||||
/// Restarts all tweens that have this target as a reference
|
||||
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
/// and returns the total number of tweens restarted.
|
||||
/// </summary>
|
||||
public static int DORestart(this Material target, bool includeDelay = true)
|
||||
{
|
||||
return DOTween.Restart(target, includeDelay);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rewinds all tweens that have this target as a reference
|
||||
@ -1236,6 +1324,15 @@ namespace DG.Tweening
|
||||
{
|
||||
return DOTween.Rewind(target, includeDelay);
|
||||
}
|
||||
/// <summary>
|
||||
/// Rewinds all tweens that have this target as a reference
|
||||
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
/// and returns the total number of tweens rewinded.
|
||||
/// </summary>
|
||||
public static int DORewind(this Material target, bool includeDelay = true)
|
||||
{
|
||||
return DOTween.Rewind(target, includeDelay);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Smoothly rewinds all tweens that have this target as a reference
|
||||
@ -1246,6 +1343,15 @@ namespace DG.Tweening
|
||||
{
|
||||
return DOTween.SmoothRewind(target);
|
||||
}
|
||||
/// <summary>
|
||||
/// Smoothly rewinds all tweens that have this target as a reference
|
||||
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
/// and returns the total number of tweens rewinded.
|
||||
/// </summary>
|
||||
public static int DOSmoothRewind(this Material target)
|
||||
{
|
||||
return DOTween.SmoothRewind(target);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference
|
||||
@ -1256,6 +1362,15 @@ namespace DG.Tweening
|
||||
{
|
||||
return DOTween.TogglePause(target);
|
||||
}
|
||||
/// <summary>
|
||||
/// Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference
|
||||
/// (meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
/// and returns the total number of tweens involved.
|
||||
/// </summary>
|
||||
public static int DOTogglePause(this Material target)
|
||||
{
|
||||
return DOTween.TogglePause(target);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
@ -1636,6 +1636,16 @@
|
||||
<param name="withCallbacks">For Sequences only: if TRUE also internal Sequence callbacks will be fired,
|
||||
otherwise they will be ignored</param>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOComplete(UnityEngine.Material,System.Boolean)">
|
||||
<summary>
|
||||
Completes all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens completed
|
||||
(meaning the tweens that don't have infinite loops and were not already complete)
|
||||
</summary>
|
||||
<param name="withCallbacks">For Sequences only: if TRUE also internal Sequence callbacks will be fired,
|
||||
otherwise they will be ignored</param>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOKill(UnityEngine.Component,System.Boolean)">
|
||||
<summary>
|
||||
Kills all tweens that have this target as a reference
|
||||
@ -1644,6 +1654,14 @@
|
||||
</summary>
|
||||
<param name="complete">If TRUE completes the tween before killing it</param>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOKill(UnityEngine.Material,System.Boolean)">
|
||||
<summary>
|
||||
Kills all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens killed.
|
||||
</summary>
|
||||
<param name="complete">If TRUE completes the tween before killing it</param>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOFlip(UnityEngine.Component)">
|
||||
<summary>
|
||||
Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference
|
||||
@ -1651,6 +1669,13 @@
|
||||
and returns the total number of tweens flipped.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOFlip(UnityEngine.Material)">
|
||||
<summary>
|
||||
Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens flipped.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOGoto(UnityEngine.Component,System.Single,System.Boolean)">
|
||||
<summary>
|
||||
Sends to the given position all tweens that have this target as a reference
|
||||
@ -1661,6 +1686,16 @@
|
||||
(if higher than the whole tween duration the tween will simply reach its end)</param>
|
||||
<param name="andPlay">If TRUE will play the tween after reaching the given position, otherwise it will pause it</param>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOGoto(UnityEngine.Material,System.Single,System.Boolean)">
|
||||
<summary>
|
||||
Sends to the given position all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens involved.
|
||||
</summary>
|
||||
<param name="to">Time position to reach
|
||||
(if higher than the whole tween duration the tween will simply reach its end)</param>
|
||||
<param name="andPlay">If TRUE will play the tween after reaching the given position, otherwise it will pause it</param>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPause(UnityEngine.Component)">
|
||||
<summary>
|
||||
Pauses all tweens that have this target as a reference
|
||||
@ -1668,6 +1703,13 @@
|
||||
and returns the total number of tweens paused.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPause(UnityEngine.Material)">
|
||||
<summary>
|
||||
Pauses all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens paused.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPlay(UnityEngine.Component)">
|
||||
<summary>
|
||||
Plays all tweens that have this target as a reference
|
||||
@ -1675,6 +1717,13 @@
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPlay(UnityEngine.Material)">
|
||||
<summary>
|
||||
Plays all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPlayBackwards(UnityEngine.Component)">
|
||||
<summary>
|
||||
Plays backwards all tweens that have this target as a reference
|
||||
@ -1682,6 +1731,13 @@
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPlayBackwards(UnityEngine.Material)">
|
||||
<summary>
|
||||
Plays backwards all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPlayForward(UnityEngine.Component)">
|
||||
<summary>
|
||||
Plays forward all tweens that have this target as a reference
|
||||
@ -1689,6 +1745,13 @@
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOPlayForward(UnityEngine.Material)">
|
||||
<summary>
|
||||
Plays forward all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DORestart(UnityEngine.Component,System.Boolean)">
|
||||
<summary>
|
||||
Restarts all tweens that have this target as a reference
|
||||
@ -1696,6 +1759,13 @@
|
||||
and returns the total number of tweens restarted.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DORestart(UnityEngine.Material,System.Boolean)">
|
||||
<summary>
|
||||
Restarts all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens restarted.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DORewind(UnityEngine.Component,System.Boolean)">
|
||||
<summary>
|
||||
Rewinds all tweens that have this target as a reference
|
||||
@ -1703,6 +1773,13 @@
|
||||
and returns the total number of tweens rewinded.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DORewind(UnityEngine.Material,System.Boolean)">
|
||||
<summary>
|
||||
Rewinds all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens rewinded.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOSmoothRewind(UnityEngine.Component)">
|
||||
<summary>
|
||||
Smoothly rewinds all tweens that have this target as a reference
|
||||
@ -1710,6 +1787,13 @@
|
||||
and returns the total number of tweens rewinded.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOSmoothRewind(UnityEngine.Material)">
|
||||
<summary>
|
||||
Smoothly rewinds all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens rewinded.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOTogglePause(UnityEngine.Component)">
|
||||
<summary>
|
||||
Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference
|
||||
@ -1717,6 +1801,13 @@
|
||||
and returns the total number of tweens involved.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.Tweening.ShortcutExtensions.DOTogglePause(UnityEngine.Material)">
|
||||
<summary>
|
||||
Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference
|
||||
(meaning tweens that were started from this target, or that had this target added as an Id)
|
||||
and returns the total number of tweens involved.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:DG.Tweening.TweenParams">
|
||||
<summary>
|
||||
This class serves only as a utility class to store tween settings to apply on multiple tweens.
|
||||
|
||||
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Reference in New Issue
Block a user