mirror of
https://github.com/Cardidi/dotween-upm-fork.git
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Editor GUI styles mods + added DemiLib (used by Pro)
This commit is contained in:
parent
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commit
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fileFormatVersion: 2
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fileFormatVersion: 2
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guid: 037849c169804e1438ef4ff7c52b2155
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guid: abaf73559a636e64e806fc2f2e965e84
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timeCreated: 1430325890
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timeCreated: 1430738302
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||||||
licenseType: Free
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licenseType: Free
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DefaultImporter:
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DefaultImporter:
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userData:
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userData:
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@ -1,6 +1,6 @@
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fileFormatVersion: 2
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fileFormatVersion: 2
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||||||
guid: b09997ea40c62f245ab68176bba4ef16
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guid: ad7d8d86ac8f0fc49a81cb875a5be5c6
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timeCreated: 1430325898
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timeCreated: 1430738308
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licenseType: Free
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licenseType: Free
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||||||
PluginImporter:
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PluginImporter:
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serializedVersion: 1
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serializedVersion: 1
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@ -1,33 +1,33 @@
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<?xml version="1.0"?>
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<?xml version="1.0"?>
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<doc>
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<doc>
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<assembly>
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<assembly>
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<name>DemiGUI</name>
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<name>DemiLib</name>
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</assembly>
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</assembly>
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<members>
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<members>
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<member name="T:DG.DemiGUI.DeSkinColor">
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<member name="T:DG.DemiLib.DeSkinColor">
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<summary>
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<summary>
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Contains both free and pro skins color variations,
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Contains both free and pro skins color variations,
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and automatically returns the correct one when converted to Color
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and automatically returns the correct one when converted to Color
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</summary>
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</summary>
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</member>
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</member>
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<member name="T:DG.DemiGUI.DeColorPalette">
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<member name="T:DG.DemiLib.DeColorPalette">
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<summary>
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<summary>
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Stores a color palette, which can be passed to default DeGUI layouts when calling <code>DeGUIManager.BeginGUI</code>,
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Stores a color palette, which can be passed to default DeGUI layouts when calling <code>DeGUI.BeginGUI</code>,
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and changed at any time by calling <code>DeGUIManager.ChangePalette</code>.
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and changed at any time by calling <code>DeGUI.ChangePalette</code>.
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You can inherit from this class to create custom color palettes with more color options.
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You can inherit from this class to create custom color palettes with more color options.
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</summary>
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</summary>
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</member>
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</member>
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<member name="T:DG.DemiGUI.DeColorBG">
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<member name="T:DG.DemiLib.DeColorBG">
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<summary>
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<summary>
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Background colors
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Background colors
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</summary>
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</summary>
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</member>
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</member>
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<member name="T:DG.DemiGUI.DeColorContent">
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<member name="T:DG.DemiLib.DeColorContent">
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<summary>
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<summary>
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Content colors
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Content colors
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</summary>
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</summary>
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</member>
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</member>
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<member name="F:DG.DemiGUI.Core.GUIUtils.isProSkin">
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<member name="F:DG.DemiLib.Core.GUIUtils.isProSkin">
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<summary>
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<summary>
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Set when calling <code>DeGUIManage.BeginGUI</code>
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Set when calling <code>DeGUIManage.BeginGUI</code>
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</summary>
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</summary>
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@ -1,6 +1,6 @@
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fileFormatVersion: 2
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fileFormatVersion: 2
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||||||
guid: a82d7bde0f131c34186fd7eda6b47f4c
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guid: d648af5b6187e6b4a9e9ad2adf84b646
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timeCreated: 1430325898
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timeCreated: 1430738318
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licenseType: Free
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licenseType: Free
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TextScriptImporter:
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TextScriptImporter:
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userData:
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userData:
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||||||
301
UnityTests.Unity5/Assets/Demigiant/DemiLib/Editor/DemiEditor.XML
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301
UnityTests.Unity5/Assets/Demigiant/DemiLib/Editor/DemiEditor.XML
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@ -0,0 +1,301 @@
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<?xml version="1.0"?>
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<doc>
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<assembly>
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<name>DemiEditor</name>
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</assembly>
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<members>
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<member name="T:DG.DemiEditor.DeGUI">
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<summary>
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Global Demigiant GUI manager
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</summary>
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</member>
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<member name="F:DG.DemiEditor.DeGUI.colors">
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<summary>
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Default color palette
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</summary>
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</member>
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<member name="F:DG.DemiEditor.DeGUI.styles">
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<summary>
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Default style palette
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUI.BeginGUI(DG.DemiLib.DeColorPalette,DG.DemiEditor.DeStylePalette)">
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<summary>
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Call this at the beginning of GUI methods
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</summary>
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<param name="guiColorPalette"></param>
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</member>
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<member name="M:DG.DemiEditor.DeGUI.ChangePalette(DG.DemiLib.DeColorPalette,DG.DemiEditor.DeStylePalette)">
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<summary>
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Changes the active palettes to the given ones
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(or resets them to the default ones if NULL)
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</summary>
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</member>
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<member name="T:DG.DemiEditor.DeStylePalette">
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<summary>
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Stores a GUIStyle palette, which can be passed to default DeGUI layouts when calling <code>DeGUI.BeginGUI</code>,
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and changed at any time by calling <code>DeGUI.ChangePalette</code>.
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You can inherit from this class to create custom GUIStyle palettes with more options.
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeStylePalette.Init">
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<summary>
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Called automatically by <code>DeGUI.BeginGUI</code>.
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Override when adding new style subclasses.
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</summary>
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</member>
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<member name="T:DG.DemiEditor.DeStyleSubPalette">
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<summary>
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Extend any custom subpalettes from this, so they will be initialized correctly
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</summary>
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</member>
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<member name="M:DG.DemiEditor.Box.Init">
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<summary>
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Needs to be overridden in order to initialize new styles added from inherited classes
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</summary>
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</member>
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<member name="M:DG.DemiEditor.Button.Init">
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<summary>
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Needs to be overridden in order to initialize new styles added from inherited classes
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</summary>
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</member>
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<member name="M:DG.DemiEditor.Label.Init">
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<summary>
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Needs to be overridden in order to initialize new styles added from inherited classes
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</summary>
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</member>
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<member name="M:DG.DemiEditor.Toolbar.Init">
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<summary>
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Needs to be overridden in order to initialize new styles added from inherited classes
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</summary>
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</member>
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<member name="M:DG.DemiEditor.Misc.Init">
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<summary>
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Needs to be overridden in order to initialize new styles added from inherited classes
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</summary>
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</member>
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<member name="T:DG.DemiEditor.DeGUIExtensions">
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<summary>
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GUI extension methods
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.Clone(UnityEngine.GUIStyle,System.Object[])">
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<summary>
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Clones the style and adds the given formats to it
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.Add(UnityEngine.GUIStyle,System.Object[])">
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<summary>
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Adds the given formats to the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.Border(UnityEngine.GUIStyle,UnityEngine.RectOffset)">
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<summary>
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Sets the border of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.Border(UnityEngine.GUIStyle,System.Int32,System.Int32,System.Int32,System.Int32)">
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<summary>
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Sets the border of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.Background(UnityEngine.GUIStyle,UnityEngine.Texture2D)">
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<summary>
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Sets the background of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.ContentOffset(UnityEngine.GUIStyle,UnityEngine.Vector2)">
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<summary>
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Sets the contentOffset of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.ContentOffsetX(UnityEngine.GUIStyle,System.Single)">
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<summary>
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Sets the X contentOffset of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.ContentOffsetY(UnityEngine.GUIStyle,System.Single)">
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<summary>
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Sets the Y contentOffset of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.Margin(UnityEngine.GUIStyle,UnityEngine.RectOffset)">
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<summary>
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Sets the margin of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.Margin(UnityEngine.GUIStyle,System.Int32,System.Int32,System.Int32,System.Int32)">
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<summary>
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Sets the margin of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.MarginTop(UnityEngine.GUIStyle,System.Int32)">
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<summary>
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Sets the top margin of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.MarginBottom(UnityEngine.GUIStyle,System.Int32)">
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<summary>
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Sets the bottom margin of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.Padding(UnityEngine.GUIStyle,UnityEngine.RectOffset)">
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<summary>
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Sets the padding of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.Padding(UnityEngine.GUIStyle,System.Int32,System.Int32,System.Int32,System.Int32)">
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<summary>
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Sets the padding of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.PaddingLeft(UnityEngine.GUIStyle,System.Int32)">
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<summary>
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Sets the left padding of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.PaddingRight(UnityEngine.GUIStyle,System.Int32)">
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<summary>
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Sets the right padding of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.PaddingTop(UnityEngine.GUIStyle,System.Int32)">
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<summary>
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Sets the top padding of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.PaddingBottom(UnityEngine.GUIStyle,System.Int32)">
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<summary>
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Sets the bottom padding of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.Width(UnityEngine.GUIStyle,System.Single)">
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<summary>
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Sets the Y fixedWidth of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.Height(UnityEngine.GUIStyle,System.Int32)">
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<summary>
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Sets the fixedHeight of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.StretchHeight(UnityEngine.GUIStyle,System.Boolean)">
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<summary>
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Sets the stretchHeight property of the style
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUIExtensions.StretchWidth(UnityEngine.GUIStyle,System.Boolean)">
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<summary>
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Sets the stretchWidth property of the style
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</summary>
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</member>
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<member name="T:DG.DemiEditor.DeFileUtils">
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<summary>
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File utils
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</summary>
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</member>
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<member name="F:DG.DemiEditor.DeFileUtils.ADBPathSlash">
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<summary>Path slash for AssetDatabase format</summary>
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</member>
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<member name="F:DG.DemiEditor.DeFileUtils.ADBPathSlashToReplace">
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<summary>Path slash to replace for AssetDatabase format</summary>
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</member>
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<member name="F:DG.DemiEditor.DeFileUtils.PathSlash">
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<summary>Current OS path slash</summary>
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</member>
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<member name="F:DG.DemiEditor.DeFileUtils.PathSlashToReplace">
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<summary>Path slash to replace on current OS</summary>
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</member>
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<member name="T:DG.DemiEditor.DeGUILayout">
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<summary>
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GUILayout methods
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</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUILayout.ColoredButton(UnityEngine.Color,UnityEngine.Color,System.String,UnityEngine.GUILayoutOption[])">
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<summary>Button that can be toggled on and off</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUILayout.ColoredButton(UnityEngine.Color,UnityEngine.Color,System.String,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
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<summary>Button that can be toggled on and off</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUILayout.ColoredButton(UnityEngine.Color,UnityEngine.Color,UnityEngine.GUIContent,UnityEngine.GUILayoutOption[])">
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<summary>Button that can be toggled on and off</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUILayout.ColoredButton(UnityEngine.Color,UnityEngine.Color,UnityEngine.GUIContent,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
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<summary>Button that can be toggled on and off</summary>
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<summary>Button that can be toggled on and off</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUILayout.ToggleButton(System.Boolean,System.String,UnityEngine.GUILayoutOption[])">
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<summary>Button that can be toggled on and off</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUILayout.ToggleButton(System.Boolean,System.String,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
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<summary>Button that can be toggled on and off</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUILayout.ToggleButton(System.Boolean,System.String,DG.DemiLib.DeColorPalette,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
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<summary>Button that can be toggled on and off</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUILayout.ToggleButton(System.Boolean,UnityEngine.GUIContent,UnityEngine.GUILayoutOption[])">
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<summary>Button that can be toggled on and off</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUILayout.ToggleButton(System.Boolean,UnityEngine.GUIContent,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
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<summary>Button that can be toggled on and off</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUILayout.ToggleButton(System.Boolean,UnityEngine.GUIContent,DG.DemiLib.DeColorPalette,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
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<summary>Button that can be toggled on and off</summary>
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<summary>Button that can be toggled on and off</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUILayout.BeginToolbar(UnityEngine.GUILayoutOption[])">
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<summary>Begins an horizontal toolbar layout</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUILayout.BeginToolbar(UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
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<summary>Begins an horizontal toolbar layout</summary>
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</member>
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<member name="M:DG.DemiEditor.DeGUILayout.BeginToolbar(UnityEngine.Color,UnityEngine.GUILayoutOption[])">
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<summary>Begins an horizontal toolbar layout</summary>
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</member>
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||||||
|
<member name="M:DG.DemiEditor.DeGUILayout.BeginToolbar(UnityEngine.Color,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
|
||||||
|
<summary>Begins an horizontal toolbar layout</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DemiEditor.DeGUILayout.EndToolbar">
|
||||||
|
<summary>Ends an horizontal toolbar layout</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DemiEditor.DeGUILayout.Toolbar(System.String,UnityEngine.GUILayoutOption[])">
|
||||||
|
<summary>A toolbar with a label</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DemiEditor.DeGUILayout.Toolbar(System.String,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
|
||||||
|
<summary>A toolbar with a label</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DemiEditor.DeGUILayout.Toolbar(System.String,UnityEngine.GUIStyle,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
|
||||||
|
<summary>A toolbar with a label</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DemiEditor.DeGUILayout.Toolbar(System.String,UnityEngine.Color,UnityEngine.GUILayoutOption[])">
|
||||||
|
<summary>A toolbar with a label</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DemiEditor.DeGUILayout.Toolbar(System.String,UnityEngine.Color,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
|
||||||
|
<summary>A toolbar with a label</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DemiEditor.DeGUILayout.Toolbar(System.String,UnityEngine.Color,UnityEngine.GUIStyle,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
|
||||||
|
<summary>A toolbar with a label</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DemiEditor.DeGUILayout.HorizontalDivider(System.Nullable{UnityEngine.Color},System.Int32,System.Int32,System.Int32)">
|
||||||
|
<summary>Divider</summary>
|
||||||
|
</member>
|
||||||
|
<member name="T:DG.DemiEditor.AssemblyExtensions">
|
||||||
|
<summary>
|
||||||
|
Assembly extensions
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DemiEditor.AssemblyExtensions.ADBDir(System.Reflection.Assembly)">
|
||||||
|
<summary>AssetDatabase path to the assembly, without final slash</summary>
|
||||||
|
</member>
|
||||||
|
<member name="T:DG.DemiEditor.TextureExtensions">
|
||||||
|
<summary>
|
||||||
|
Texture extensions
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="M:DG.DemiEditor.TextureExtensions.SetFormat(UnityEngine.Texture2D,UnityEngine.FilterMode,System.Int32)">
|
||||||
|
<summary>
|
||||||
|
Checks that the texture uses the correct import settings, and applies them if they're incorrect.
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
</members>
|
||||||
|
</doc>
|
||||||
@ -1,6 +1,6 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 7628aecf8209d114fb62be9eeb9951fb
|
guid: 29fba45460626514c98ea3a468bfff31
|
||||||
timeCreated: 1430325788
|
timeCreated: 1430439750
|
||||||
licenseType: Free
|
licenseType: Free
|
||||||
TextScriptImporter:
|
TextScriptImporter:
|
||||||
userData:
|
userData:
|
||||||
BIN
UnityTests.Unity5/Assets/Demigiant/DemiLib/Editor/DemiEditor.dll
Normal file
BIN
UnityTests.Unity5/Assets/Demigiant/DemiLib/Editor/DemiEditor.dll
Normal file
Binary file not shown.
Binary file not shown.
@ -1,6 +1,6 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 3c30293ddc57adf42b4c0cb54dfb304d
|
guid: 4ff112d1a82bddc4e866e8f49b9237b4
|
||||||
timeCreated: 1430325782
|
timeCreated: 1430439738
|
||||||
licenseType: Free
|
licenseType: Free
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
userData:
|
userData:
|
||||||
@ -1,6 +1,6 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 8e6e9a21c7dc3914f869b264db71fe76
|
guid: 914a65673c240394c942b48b8293b955
|
||||||
timeCreated: 1430325788
|
timeCreated: 1430439740
|
||||||
licenseType: Free
|
licenseType: Free
|
||||||
PluginImporter:
|
PluginImporter:
|
||||||
serializedVersion: 1
|
serializedVersion: 1
|
||||||
@ -1,232 +0,0 @@
|
|||||||
<?xml version="1.0"?>
|
|
||||||
<doc>
|
|
||||||
<assembly>
|
|
||||||
<name>DemiEditorGUI</name>
|
|
||||||
</assembly>
|
|
||||||
<members>
|
|
||||||
<member name="T:DG.DemiEditorGUI.DeGUIExtensions">
|
|
||||||
<summary>
|
|
||||||
GUI extension methods
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.Clone(UnityEngine.GUIStyle,System.Object[])">
|
|
||||||
<summary>
|
|
||||||
Clones the style and adds the given formats to it
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.Add(UnityEngine.GUIStyle,System.Object[])">
|
|
||||||
<summary>
|
|
||||||
Adds the given formats to the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.Border(UnityEngine.GUIStyle,UnityEngine.RectOffset)">
|
|
||||||
<summary>
|
|
||||||
Sets the border of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.Background(UnityEngine.GUIStyle,UnityEngine.Texture2D)">
|
|
||||||
<summary>
|
|
||||||
Sets the background of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.ContentOffset(UnityEngine.GUIStyle,UnityEngine.Vector2)">
|
|
||||||
<summary>
|
|
||||||
Sets the contentOffset of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.ContentOffsetX(UnityEngine.GUIStyle,System.Single)">
|
|
||||||
<summary>
|
|
||||||
Sets the X contentOffset of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.ContentOffsetY(UnityEngine.GUIStyle,System.Single)">
|
|
||||||
<summary>
|
|
||||||
Sets the Y contentOffset of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.FixedWidth(UnityEngine.GUIStyle,System.Single)">
|
|
||||||
<summary>
|
|
||||||
Sets the Y fixedWidth of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.Margin(UnityEngine.GUIStyle,UnityEngine.RectOffset)">
|
|
||||||
<summary>
|
|
||||||
Sets the margin of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.Margin(UnityEngine.GUIStyle,System.Int32,System.Int32,System.Int32,System.Int32)">
|
|
||||||
<summary>
|
|
||||||
Sets the margin of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.MarginTop(UnityEngine.GUIStyle,System.Int32)">
|
|
||||||
<summary>
|
|
||||||
Sets the top margin of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.MarginBottom(UnityEngine.GUIStyle,System.Int32)">
|
|
||||||
<summary>
|
|
||||||
Sets the bottom margin of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.Padding(UnityEngine.GUIStyle,UnityEngine.RectOffset)">
|
|
||||||
<summary>
|
|
||||||
Sets the padding of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.Padding(UnityEngine.GUIStyle,System.Int32,System.Int32,System.Int32,System.Int32)">
|
|
||||||
<summary>
|
|
||||||
Sets the padding of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.PaddingLeft(UnityEngine.GUIStyle,System.Int32)">
|
|
||||||
<summary>
|
|
||||||
Sets the left padding of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.PaddingRight(UnityEngine.GUIStyle,System.Int32)">
|
|
||||||
<summary>
|
|
||||||
Sets the right padding of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.PaddingTop(UnityEngine.GUIStyle,System.Int32)">
|
|
||||||
<summary>
|
|
||||||
Sets the top padding of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.PaddingBottom(UnityEngine.GUIStyle,System.Int32)">
|
|
||||||
<summary>
|
|
||||||
Sets the bottom padding of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.Height(UnityEngine.GUIStyle,System.Int32)">
|
|
||||||
<summary>
|
|
||||||
Sets the fixedHeight of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.StretchHeight(UnityEngine.GUIStyle,System.Boolean)">
|
|
||||||
<summary>
|
|
||||||
Sets the stretchHeight property of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUIExtensions.StretchWidth(UnityEngine.GUIStyle,System.Boolean)">
|
|
||||||
<summary>
|
|
||||||
Sets the stretchWidth property of the style
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="T:DG.DemiEditorGUI.DeGUI">
|
|
||||||
<summary>
|
|
||||||
Global Demigiant GUI manager
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:DG.DemiEditorGUI.DeGUI.colors">
|
|
||||||
<summary>
|
|
||||||
Default color palette
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:DG.DemiEditorGUI.DeGUI.styles">
|
|
||||||
<summary>
|
|
||||||
Default style palette
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUI.BeginGUI(DG.DemiGUI.DeColorPalette,DG.DemiEditorGUI.DeStylePalette)">
|
|
||||||
<summary>
|
|
||||||
Call this at the beginning of GUI methods
|
|
||||||
</summary>
|
|
||||||
<param name="guiColorPalette"></param>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUI.ChangePalette(DG.DemiGUI.DeColorPalette,DG.DemiEditorGUI.DeStylePalette)">
|
|
||||||
<summary>
|
|
||||||
Changes the active palettes to the given ones
|
|
||||||
(or resets them to the default ones if NULL)
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="T:DG.DemiEditorGUI.DeStylePalette">
|
|
||||||
<summary>
|
|
||||||
Stores a GUIStyle palette, which can be passed to default DeGUI layouts when calling <code>DeGUI.BeginGUI</code>,
|
|
||||||
and changed at any time by calling <code>DeGUI.ChangePalette</code>.
|
|
||||||
You can inherit from this class to create custom GUIStyle palettes with more options.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.Box.Init">
|
|
||||||
<summary>
|
|
||||||
Needs to be overridden in order to initialize new styles added from inherited classes
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.Button.Init">
|
|
||||||
<summary>
|
|
||||||
Needs to be overridden in order to initialize new styles added from inherited classes
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.Label.Init">
|
|
||||||
<summary>
|
|
||||||
Needs to be overridden in order to initialize new styles added from inherited classes
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.Misc.Init">
|
|
||||||
<summary>
|
|
||||||
Needs to be overridden in order to initialize new styles added from inherited classes
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.Toolbar.Init">
|
|
||||||
<summary>
|
|
||||||
Needs to be overridden in order to initialize new styles added from inherited classes
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="T:DG.DemiEditorGUI.DeGUILayout">
|
|
||||||
<summary>
|
|
||||||
GUILayout methods
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.BeginToolbar(UnityEngine.GUILayoutOption[])">
|
|
||||||
<summary>Begins an horizontal toolbar layout</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.BeginToolbar(UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
|
|
||||||
<summary>Begins an horizontal toolbar layout</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.BeginToolbar(UnityEngine.Color,UnityEngine.GUILayoutOption[])">
|
|
||||||
<summary>Begins an horizontal toolbar layout</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.BeginToolbar(UnityEngine.Color,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
|
|
||||||
<summary>Begins an horizontal toolbar layout</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.EndToolbar">
|
|
||||||
<summary>Ends an horizontal toolbar layout</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.HorizontalDivider(System.Nullable{UnityEngine.Color},System.Int32)">
|
|
||||||
<summary>Divider</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.ColoredButton(UnityEngine.Color,UnityEngine.Color,System.String,UnityEngine.GUILayoutOption[])">
|
|
||||||
<summary>Button that can be toggled on and off</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.ColoredButton(UnityEngine.Color,UnityEngine.Color,System.String,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
|
|
||||||
<summary>Button that can be toggled on and off</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.ColoredButton(UnityEngine.Color,UnityEngine.Color,UnityEngine.GUIContent,UnityEngine.GUILayoutOption[])">
|
|
||||||
<summary>Button that can be toggled on and off</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.ColoredButton(UnityEngine.Color,UnityEngine.Color,UnityEngine.GUIContent,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
|
|
||||||
<summary>Button that can be toggled on and off</summary>
|
|
||||||
<summary>Button that can be toggled on and off</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.ToggleButton(System.Boolean,System.String,UnityEngine.GUILayoutOption[])">
|
|
||||||
<summary>Button that can be toggled on and off</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.ToggleButton(System.Boolean,System.String,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
|
|
||||||
<summary>Button that can be toggled on and off</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.ToggleButton(System.Boolean,System.String,DG.DemiGUI.DeColorPalette,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
|
|
||||||
<summary>Button that can be toggled on and off</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.ToggleButton(System.Boolean,UnityEngine.GUIContent,UnityEngine.GUILayoutOption[])">
|
|
||||||
<summary>Button that can be toggled on and off</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.ToggleButton(System.Boolean,UnityEngine.GUIContent,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
|
|
||||||
<summary>Button that can be toggled on and off</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:DG.DemiEditorGUI.DeGUILayout.ToggleButton(System.Boolean,UnityEngine.GUIContent,DG.DemiGUI.DeColorPalette,UnityEngine.GUIStyle,UnityEngine.GUILayoutOption[])">
|
|
||||||
<summary>Button that can be toggled on and off</summary>
|
|
||||||
<summary>Button that can be toggled on and off</summary>
|
|
||||||
</member>
|
|
||||||
</members>
|
|
||||||
</doc>
|
|
||||||
Binary file not shown.
Binary file not shown.
@ -0,0 +1,9 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0ee8fa7541fa42f4fbe49ffcc419eabf
|
||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1430439738
|
||||||
|
licenseType: Free
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
|
After Width: | Height: | Size: 103 B |
@ -0,0 +1,55 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 893c23ce13d59b14289a49ccdccad44b
|
||||||
|
timeCreated: 1430439760
|
||||||
|
licenseType: Free
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
linearTexture: 1
|
||||||
|
correctGamma: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: .25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 0
|
||||||
|
cubemapConvolution: 0
|
||||||
|
cubemapConvolutionSteps: 8
|
||||||
|
cubemapConvolutionExponent: 1.5
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: -3
|
||||||
|
maxTextureSize: 16
|
||||||
|
textureSettings:
|
||||||
|
filterMode: 0
|
||||||
|
aniso: 1
|
||||||
|
mipBias: -1
|
||||||
|
wrapMode: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
rGBM: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: .5, y: .5}
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
textureType: 2
|
||||||
|
buildTargetSettings: []
|
||||||
|
spriteSheet:
|
||||||
|
sprites: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
|
After Width: | Height: | Size: 107 B |
@ -0,0 +1,55 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a8a5494500ebeba47886c12e70f98bac
|
||||||
|
timeCreated: 1430440877
|
||||||
|
licenseType: Free
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
linearTexture: 1
|
||||||
|
correctGamma: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: .25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 0
|
||||||
|
cubemapConvolution: 0
|
||||||
|
cubemapConvolutionSteps: 8
|
||||||
|
cubemapConvolutionExponent: 1.5
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: -3
|
||||||
|
maxTextureSize: 16
|
||||||
|
textureSettings:
|
||||||
|
filterMode: 0
|
||||||
|
aniso: 1
|
||||||
|
mipBias: -1
|
||||||
|
wrapMode: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
rGBM: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: .5, y: .5}
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
textureType: 2
|
||||||
|
buildTargetSettings: []
|
||||||
|
spriteSheet:
|
||||||
|
sprites: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
|
After Width: | Height: | Size: 107 B |
@ -0,0 +1,55 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dd8309cb7cac88445bd6d49a894d1622
|
||||||
|
timeCreated: 1430440731
|
||||||
|
licenseType: Free
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
linearTexture: 1
|
||||||
|
correctGamma: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: .25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 0
|
||||||
|
cubemapConvolution: 0
|
||||||
|
cubemapConvolutionSteps: 8
|
||||||
|
cubemapConvolutionExponent: 1.5
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: -3
|
||||||
|
maxTextureSize: 16
|
||||||
|
textureSettings:
|
||||||
|
filterMode: 0
|
||||||
|
aniso: 1
|
||||||
|
mipBias: -1
|
||||||
|
wrapMode: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
rGBM: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: .5, y: .5}
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
textureType: 2
|
||||||
|
buildTargetSettings: []
|
||||||
|
spriteSheet:
|
||||||
|
sprites: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
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@ -7,17 +7,28 @@ using System.Collections;
|
|||||||
public class Temp : BrainBase
|
public class Temp : BrainBase
|
||||||
{
|
{
|
||||||
public Transform target;
|
public Transform target;
|
||||||
public bool independentUpdate = true;
|
Vector3 orPos;
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
target.DORotate(new Vector3(0, 180, 0), 2, RotateMode.Fast).SetUpdate(independentUpdate).SetEase(Ease.Linear).SetLoops(-1, LoopType.Incremental);
|
orPos = target.position;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnGUI()
|
void OnGUI()
|
||||||
{
|
{
|
||||||
if (GUILayout.Button("VSync 0")) QualitySettings.vSyncCount = 0;
|
if (GUILayout.Button("Default")) CreateTween();
|
||||||
if (GUILayout.Button("VSync 1")) QualitySettings.vSyncCount = 1;
|
if (GUILayout.Button("0")) CreateTween(0);
|
||||||
if (GUILayout.Button("VSync 2")) QualitySettings.vSyncCount = 2;
|
if (GUILayout.Button("1")) CreateTween(1);
|
||||||
|
if (GUILayout.Button("2")) CreateTween(2);
|
||||||
|
if (GUILayout.Button("3")) CreateTween(3);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreateTween(float amplitude = -1)
|
||||||
|
{
|
||||||
|
DOTween.KillAll();
|
||||||
|
|
||||||
|
target.position = orPos;
|
||||||
|
if (amplitude > 0) target.DOMoveX(3, 2).SetEase(Ease.OutElastic, amplitude);
|
||||||
|
else target.DOMoveX(3, 2).SetEase(Ease.OutElastic);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Binary file not shown.
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@ -168,7 +168,7 @@ namespace DG.DOTweenEditor.Core
|
|||||||
|
|
||||||
logoIconStyle = new GUIStyle(GUI.skin.box);
|
logoIconStyle = new GUIStyle(GUI.skin.box);
|
||||||
logoIconStyle.active.background = logoIconStyle.normal.background = null;
|
logoIconStyle.active.background = logoIconStyle.normal.background = null;
|
||||||
logoIconStyle.margin = new RectOffset(0, 0, 4, 4);
|
logoIconStyle.margin = new RectOffset(0, 0, 0, 0);
|
||||||
logoIconStyle.padding = new RectOffset(0, 0, 0, 0);
|
logoIconStyle.padding = new RectOffset(0, 0, 0, 0);
|
||||||
|
|
||||||
//
|
//
|
||||||
@ -179,7 +179,7 @@ namespace DG.DOTweenEditor.Core
|
|||||||
|
|
||||||
sideLogoIconBoldLabelStyle = new GUIStyle(boldLabelStyle);
|
sideLogoIconBoldLabelStyle = new GUIStyle(boldLabelStyle);
|
||||||
sideLogoIconBoldLabelStyle.alignment = TextAnchor.MiddleLeft;
|
sideLogoIconBoldLabelStyle.alignment = TextAnchor.MiddleLeft;
|
||||||
sideLogoIconBoldLabelStyle.padding.top = 6;
|
sideLogoIconBoldLabelStyle.padding.top = 2;
|
||||||
|
|
||||||
wordWrapTextArea = new GUIStyle(GUI.skin.textArea);
|
wordWrapTextArea = new GUIStyle(GUI.skin.textArea);
|
||||||
wordWrapTextArea.wordWrap = true;
|
wordWrapTextArea.wordWrap = true;
|
||||||
|
|||||||
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Loading…
x
Reference in New Issue
Block a user