From 934091a63e08cbea725b55aeb26348962c080670 Mon Sep 17 00:00:00 2001 From: Daniele Giardini Date: Sun, 24 May 2015 12:41:28 +0200 Subject: [PATCH] Differentiated extension classes in libs by name, which should fix an issue with MonoDevelop and intellisense --- .../Assets/Demigiant/DOTween/DOTween.dll | Bin 134656 -> 134656 bytes .../Assets/Demigiant/DOTween/DOTween.dll.mdb | Bin 51507 -> 51507 bytes .../Assets/Demigiant/DOTween/DOTween43.dll | Bin 8192 -> 8192 bytes .../Demigiant/DOTween/DOTween43.dll.mdb | Bin 1288 -> 1290 bytes .../Assets/Demigiant/DOTween/DOTween43.xml | 18 +++--- .../Assets/Demigiant/DOTween/DOTween46.dll | Bin 16384 -> 16384 bytes .../Demigiant/DOTween/DOTween46.dll.mdb | Bin 4168 -> 4170 bytes .../Assets/Demigiant/DOTween/DOTween46.xml | 54 +++++++++--------- .../Assets/Demigiant/DOTween/DOTween50.dll | Bin 5632 -> 5632 bytes .../Demigiant/DOTween/DOTween50.dll.mdb | Bin 762 -> 764 bytes .../Assets/Demigiant/DOTween/DOTween50.xml | 26 ++++----- .../DOTween/Editor/DOTweenEditor.dll | Bin 30720 -> 30720 bytes .../DOTween/Editor/DOTweenEditor.dll.mdb | Bin 5727 -> 5727 bytes .../Assets/Demigiant/DOTween/DOTween.dll | Bin 134656 -> 134656 bytes .../Assets/Demigiant/DOTween/DOTween.dll.mdb | Bin 51507 -> 51507 bytes .../Assets/Demigiant/DOTween/DOTween43.dll | Bin 8192 -> 8192 bytes .../Demigiant/DOTween/DOTween43.dll.mdb | Bin 1288 -> 1290 bytes .../Assets/Demigiant/DOTween/DOTween43.xml | 18 +++--- .../Assets/Demigiant/DOTween/DOTween46.dll | Bin 16384 -> 16384 bytes .../Demigiant/DOTween/DOTween46.dll.mdb | Bin 4168 -> 4170 bytes .../Assets/Demigiant/DOTween/DOTween46.xml | 54 +++++++++--------- .../Assets/Demigiant/DOTween/DOTween50.dll | Bin 5632 -> 5632 bytes .../Demigiant/DOTween/DOTween50.dll.mdb | Bin 762 -> 764 bytes .../Assets/Demigiant/DOTween/DOTween50.xml | 26 ++++----- .../DOTween/Editor/DOTweenEditor.dll | Bin 30720 -> 30720 bytes .../DOTween/Editor/DOTweenEditor.dll.mdb | Bin 5727 -> 5727 bytes .../Assets/Demigiant/DOTween/DOTween.dll | Bin 134656 -> 134656 bytes .../Assets/Demigiant/DOTween/DOTween.dll.mdb | Bin 51507 -> 51507 bytes .../Assets/Demigiant/DOTween/DOTween43.dll | Bin 8192 -> 8192 bytes .../Demigiant/DOTween/DOTween43.dll.mdb | Bin 1288 -> 1290 bytes .../Assets/Demigiant/DOTween/DOTween43.xml | 18 +++--- .../Assets/Demigiant/DOTween/DOTween46.dll | Bin 16384 -> 16384 bytes .../Demigiant/DOTween/DOTween46.dll.mdb | Bin 4168 -> 4170 bytes .../Assets/Demigiant/DOTween/DOTween46.xml | 54 +++++++++--------- .../Assets/Demigiant/DOTween/DOTween50.dll | Bin 5632 -> 5632 bytes .../Demigiant/DOTween/DOTween50.dll.mdb | Bin 762 -> 764 bytes .../Assets/Demigiant/DOTween/DOTween50.xml | 26 ++++----- .../DOTween/Editor/DOTweenEditor.dll | Bin 30720 -> 30720 bytes .../DOTween/Editor/DOTweenEditor.dll.mdb | Bin 5727 -> 5727 bytes _DOTween.Assembly/DOTween/DOTween.cs | 2 +- _DOTween.Assembly/DOTween43/DOTween43.csproj | 2 +- ...tExtensions.cs => ShortcutExtensions43.cs} | 2 +- _DOTween.Assembly/DOTween46/DOTween46.csproj | 2 +- ...tExtensions.cs => ShortcutExtensions46.cs} | 2 +- _DOTween.Assembly/DOTween50/DOTween50.csproj | 2 +- ...tExtensions.cs => ShortcutExtensions50.cs} | 2 +- _DOTween.Assembly/bin/DOTween.dll | Bin 134656 -> 134656 bytes _DOTween.Assembly/bin/DOTween.dll.mdb | Bin 51507 -> 51507 bytes _DOTween.Assembly/bin/DOTween43.dll | Bin 8192 -> 8192 bytes _DOTween.Assembly/bin/DOTween43.dll.mdb | Bin 1288 -> 1290 bytes _DOTween.Assembly/bin/DOTween43.xml | 18 +++--- _DOTween.Assembly/bin/DOTween46.dll | Bin 16384 -> 16384 bytes _DOTween.Assembly/bin/DOTween46.dll.mdb | Bin 4168 -> 4170 bytes _DOTween.Assembly/bin/DOTween46.xml | 54 +++++++++--------- _DOTween.Assembly/bin/DOTween50.dll | Bin 5632 -> 5632 bytes _DOTween.Assembly/bin/DOTween50.dll.mdb | Bin 762 -> 764 bytes _DOTween.Assembly/bin/DOTween50.xml | 26 ++++----- .../bin/Editor/DOTweenEditor.dll | Bin 30720 -> 30720 bytes .../bin/Editor/DOTweenEditor.dll.mdb | Bin 5727 -> 5727 bytes 59 files changed, 203 insertions(+), 203 deletions(-) rename _DOTween.Assembly/DOTween43/{ShortcutExtensions.cs => ShortcutExtensions43.cs} (99%) rename _DOTween.Assembly/DOTween46/{ShortcutExtensions.cs => ShortcutExtensions46.cs} (99%) rename _DOTween.Assembly/DOTween50/{ShortcutExtensions.cs => ShortcutExtensions50.cs} (99%) diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll index 2e24b5c029f8f6f81a9380cf6596d23f240f8820..138b0499272204c815bde8b49386049ff03a766b 100644 GIT binary patch delta 108 zcmZpe!_hE@V?qa0l0t0Wh~;+yS8j5Gw?G-uaV2NW9+;0t9;&g|`sk0eB_?!Ks&u O1_CMpNVl~H0!s&oqa!E) diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll.mdb b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween.dll.mdb index a5077fbdadcdc16f96b04524503fa81905004277..d317e494a9310a7cb07895187eb43f663496cde3 100644 GIT binary patch delta 989 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a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.xml b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.xml index 83d9c54..2d78cb8 100644 --- a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.xml +++ b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween43.xml @@ -4,46 +4,46 @@ DOTween43 - + Methods that extend known Unity objects and allow to directly create and control tweens from their instances. These, as all DOTween43 methods, require Unity 4.3 or later. - + Tweens a SpriteRenderer's color to the given value. Also stores the spriteRenderer as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Material's alpha color to the given value. Also stores the spriteRenderer as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Rigidbody2D's position to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Rigidbody2D's X position to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Rigidbody2D's Y position to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Rigidbody2D's rotation to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Rigidbody2D's position to the given value, while also applying a jump effect along the Y axis. Returns a Sequence instead of a Tweener. 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These, as all DOTween46 methods, require Unity 4.6 or later. - + Tweens a CanvasGroup's alpha color to the given value. Also stores the canvasGroup as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Graphic's color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Graphic's alpha color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Image's color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Image's alpha color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Image's fillAmount to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reach (0 to 1)The duration of the tween - + Tweens an LayoutElement's flexibleWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens an LayoutElement's minWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens an LayoutElement's preferredWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Outline's effectColor to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Outline's effectColor alpha to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Outline's effectDistance to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a RectTransform's anchoredPosition to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a RectTransform's anchoredPosition3D to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a RectTransform's sizeDelta to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Punches a RectTransform's anchoredPosition towards the given direction and then back to the starting one as if it was connected to the starting position via an elastic. Also stores the RectTransform as the tween's target so it can be used for filtered operations @@ -103,7 +103,7 @@ while 0 oscillates only between the punch and the start position If TRUE the tween will smoothly snap all values to integers - + Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations The duration of the tween @@ -113,7 +113,7 @@ Setting it to 0 will shake along a single direction. If TRUE the tween will smoothly snap all values to integers - + Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations The duration of the tween @@ -123,7 +123,7 @@ Setting it to 0 will shake along a single direction. If TRUE the tween will smoothly snap all values to integers - + Tweens a RectTransform's anchoredPosition to the given value, while also applying a jump effect along the Y axis. Returns a Sequence instead of a Tweener. Also stores the RectTransform as the tween's target so it can be used for filtered operations @@ -133,23 +133,23 @@ The duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Slider's value to the given value. Also stores the Slider as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Text's color to the given value. Also stores the Text as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Text's alpha color to the given value. Also stores the Text as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Text's text to the given value. Also stores the Text as the tween's target so it can be used for filtered operations The end string to tween toThe duration of the tween @@ -160,21 +160,21 @@ Use as many characters as possible (minimum 10) because DOTween uses a fast scramble mode which gives better results with more characters. Leave it to NULL (default) to use default ones - + Tweens a Graphic's color to the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. Also stores the Graphic as the tween's target so it can be used for filtered operations The value to tween toThe duration of the tween - + Tweens a Image's color to the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. Also stores the Image as the tween's target so it can be used for filtered operations The value to tween toThe duration of the tween - + Tweens a Text's color BY the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween50.dll b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween50.dll index a9f726a0e00d6288800891ae4b7d53e2122d598b..7ceefb0ffe9662739269406a39b0cf05fb9e9eeb 100644 GIT binary patch delta 1036 zcmZ9LZAep57{~wToa@@w+@@ya3*j((!OfJA93`!kYFM$s6 z?L*yHPdfuXpbFFiz$?}5$#BE~2l*W@kgI#7SC5LPDY4~%&<9+blOdTWe8U=$A3oJw z-+1gKjYYo=uu`926UHFLZX@1R6Rf0uRKKa35<%>M9TE88#050Kf-2z`7Su5>F$b9w z%(u+%Oouc^R>}ftL4QV%WHnA67dGuW9K?kiS@WHej zSV3bynRXl5H2RBa_o!yYylD^MfepV*8>N~977wWPU_3#Z3a6=4WKOI!?KPPTt4*6D zbED9-&tz#RGi{zM9U;EOU zy4?~5|745_MU+=4`7ggXYv~G$ai{ViE()=MS;F)iOkg`pkhz~3W!4glQP1%SW()Ho zu@v3JE$AZ#Fu=4iv(TlY$U>hwLfae{$7yE_j?wd-!whmXo#Fy*m{_EZVA~irv6N|# zDOJvK1#>s^An`ro+9XvQwdceZW*g<_5ZA@BnRWZ<+|Y^q+XVa^(&Jhi;Gb$8UPve-kFRDwnc5LZ3E40jZ8liv;k%S@jPnss6_seS<<%pq@KEG%)S^A{|HOwZ?oMt|jx8xQ~NzgsN$vE}sDlXHpf#|}h8dNSkU%}HhTHb|M z9Di4DsUS4#50#^VetcDno1JTAfvZz3J4m}t8aGvfa@ZPpw zETrC#whbVgxh1Z9mA;5#}Y%Es2T}WT1B5(4xX*Cv7{Ws>tZ+_$y%~Q>2ha)Q~-&wW;e8 z{=YJSL{R9uLjFJb|LGOwLsSH?idn!cvS^@`CB)p$tYbD3*Pxl>gUl1mPU2eh5Q}k> zSb`yD3Ns7WR2{N#Lp9MhN5ui!8H*E`Q|(9~OEW33V)$ED1z z%qrqLM70-G-LJhQ9%FV=eg;ufBqwq!=-kkW{5=E;Ii_9tV{D`MEwh0WijK~&A+Xx? zIg4WTPD5L)ayY%Gd*IBBkz4unI%>!Ahl*pf?h%nUJ=|Drm93?^=o+V&cH9H(h?GTE jhVPtxefeV9{o01z$NQIl*<~g?ZKBC6^%lfhy}gc~0UfA% diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween50.dll.mdb b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/DOTween50.dll.mdb index ac60455fedbef25da8f42b63144bb1ac9afb24b7..a6058f9e2f916ce1145a3eed4c69c9bde89663ca 100644 GIT binary patch literal 764 zcmXw%OK8+U9LE2diP=`gMXeykn~R`_wOER>TG^#pUzD|wtth61Z49&!H|u7*>c!Rv zQuU&AErK3AwOd5Is93cKB3i*0_&BIweH=t=z0?P4)o+q<$jA5P_n%DuGfdr3@66I= zAJeNS95waxv$w`3TCZ(bc_tPgfBu^h6;OJn5aFR|yw|`*{w(u6WF5H*|3AccV*JGr z^J^i2y7YvpZ!|64DLbxLFfFS+vpKt?(Q0W;8AjSLtxcZmmAhTnK~3M9-Rn4cOb-?;+spe+4RPBq?}~khHrHlO9KDllYhT+xHaK2l*i`Iw0N| zpaD)5ep(_oKtr5{c~zovfJQl8=QkwkQv&vY(?kA9vg09};PjTildKZ5X-;4HH!y`F zc2BXmE$52gFIFyy9rvp=pjOndrFtx!B!;}=d|7_km zmE1{Tb1q*yJK0^<__&W+hs$qP|6)WP7<#7>q0=nhi{K)ERe25aKIFUb|4n=++7gWannqimR;w2ey-i~T#O|en@+lJ8q>oN ziwA*wqRs2F6sX)`naBK0*6GY9Pi5V7(C(*$m=mn)nrj(r9y)NLXw%H~-u&^?BNK-= z*3Yvau?;h$A6DNI^=lNZHMi{9TV>mx@1(q-0`-wr!>7j=Bbo^JZuBlhSqZYHEoyX$ z^@Y3Q+a-Fy=plQg&@PEyFnY;G6pBmqkn5 z=QO~tDC9|Wn^T?_6v|07%;^b#s!)$6*(*-3`5VP9hU^QcaXz8gV8~`U{p53C8bzGW zOr|B}iQli+hQyA~>C~?e=wV5vSh$9d;bd5GSc*=0y?{}iq_GW;wGg&sRKqJFENfu9 zR0m<2k%AwAmLX^1X~;l74?hD%kgviAA>0__KKu@Zn`1nOKZ8~vzlXntRw7TqC!tly bzv1%`Zlh6(LW-d%auvJ`!jQbl!WW=_ADOTween50 - + Methods that extend known Unity objects and allow to directly create and control tweens from their instances. These, as all DOTween50 methods, require Unity 5.0 or later. - + Tweens an AudioMixer's exposed float to the given value. Also stores the AudioMixer as the tween's target so it can be used for filtered operations. Note that you need to manually expose a float in an AudioMixerGroup in order to be able to tween it from an AudioMixer. Name given to the exposed float to set The end value to reachThe duration of the tween - + Completes all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) @@ -25,7 +25,7 @@ (meaning the tweens that don't have infinite loops and were not already complete) - + Kills all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) @@ -33,14 +33,14 @@ If TRUE completes the tween before killing it - + Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens flipped. - + Sends to the given position all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) @@ -50,49 +50,49 @@ (if higher than the whole tween duration the tween will simply reach its end) If TRUE will play the tween after reaching the given position, otherwise it will pause it - + Pauses all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens paused. - + Plays all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens played. - + Plays backwards all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens played. - + Plays forward all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens played. - + Restarts all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens restarted. - + Rewinds all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens rewinded. - + Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll index 37b527a8908507ff7138695a86edf871b5aad1f9..1dd974d0acf7d94e46ddcdacc397d25c1a7bcdbe 100644 GIT binary patch delta 51 zcmZqpz}WDCaY6@E^Qw(qTp0ppQ(NADO)~Uqd-XV2d&4oo%}X*;*nyIhxeBxxc{iID HoMs0AWIGlY delta 51 zcmZqpz}WDCaY6^v(Ulv!xH1H+{(BxdcRj^pG7m48k?U!*%}X*;*nyIhxeBxxc{ZCC HoMs0AOfVGn diff --git a/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb b/UnityCompatibilityTests.Unity35/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb index 23512dd6cb8affe962bee87af5c3869ffb84d645..27af8350baa2bf72a61fc0e5642f96aa00b6466f 100644 GIT binary patch delta 187 zcmV;s07U=aEZ;036sCXuBPQrYG5`Po00000HkE|$^^KPKqMQLxfN+D6=>OClYJ?QPltd delta 187 zcmV;s07U=aEZ;036sCXuBPQrYG5`Po00000I{!(;&evo}lMD?CGDXWaks!ekm4ir7 zEnovdpHoPp(KMQfk@0;H*bM4Oh?v|*wB>!gn}rSDlYRky5El3*9K&K6O`bKlPLF9p zK$8pteh{E=lmN-Nk57&Rw)uhBpv9A#0(ubm+4Bx(i2gvL$^cR%J+pF?Bm;U7Zp|%m pJgF{Bm{e_yD4Jr`ldc1L5C#l0t0Wh~;+yS8j5Gw?G-uaV2NW9+;0t9;&g|`sk0eB_?!Ks&u O1_CMpNVl~H0!s&oqa!E) diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll.mdb b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween.dll.mdb index a5077fbdadcdc16f96b04524503fa81905004277..d317e494a9310a7cb07895187eb43f663496cde3 100644 GIT binary patch delta 989 zcmV<310wvhk^{4n10WQpfBhpS=tVLB000000029jj7C!>NKUo_23%<5Fcgs>wGg1w z*tBp)t4*mttW_p4Gy0L`ZxFq!!z1bn6-vFEg~3KCa;=kO0eKKfk6HC0v~NqDFXYg8 z)hsfT?E!fZKS`BTE)NDtwv-$NbvP?$lXe1e5KlJ*mg}-&PML9rc2>uK)sy!EX%O8g zBm-xct52s%1SMeR_X?A618fkA0bvO!u6IqdgP+I`LvM1E>;s1oI)Jd#sgKM{qua#a z(A-u#lY<0)5MNQWt=4{kTk&GdLloo`P6Apx6~lcxrG5Qjc?lI-c8Nt$*6 z?hj-)2a_-db`br=2(?0_W=Md!B3mgaYnqd`2Ye71824?OiNH&b)0T2AiA58WLI`{i zY>P49a?`9pkhN|xky#jqlghN|Rj)c@TfqXH_lrT2G7! 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These, as all DOTween43 methods, require Unity 4.3 or later. - + Tweens a SpriteRenderer's color to the given value. Also stores the spriteRenderer as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Material's alpha color to the given value. Also stores the spriteRenderer as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Rigidbody2D's position to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Rigidbody2D's X position to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Rigidbody2D's Y position to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Rigidbody2D's rotation to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Rigidbody2D's position to the given value, while also applying a jump effect along the Y axis. Returns a Sequence instead of a Tweener. 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These, as all DOTween46 methods, require Unity 4.6 or later. - + Tweens a CanvasGroup's alpha color to the given value. Also stores the canvasGroup as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Graphic's color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Graphic's alpha color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Image's color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Image's alpha color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Image's fillAmount to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reach (0 to 1)The duration of the tween - + Tweens an LayoutElement's flexibleWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens an LayoutElement's minWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens an LayoutElement's preferredWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Outline's effectColor to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Outline's effectColor alpha to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Outline's effectDistance to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a RectTransform's anchoredPosition to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a RectTransform's anchoredPosition3D to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a RectTransform's sizeDelta to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Punches a RectTransform's anchoredPosition towards the given direction and then back to the starting one as if it was connected to the starting position via an elastic. Also stores the RectTransform as the tween's target so it can be used for filtered operations @@ -103,7 +103,7 @@ while 0 oscillates only between the punch and the start position If TRUE the tween will smoothly snap all values to integers - + Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations The duration of the tween @@ -113,7 +113,7 @@ Setting it to 0 will shake along a single direction. If TRUE the tween will smoothly snap all values to integers - + Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations The duration of the tween @@ -123,7 +123,7 @@ Setting it to 0 will shake along a single direction. If TRUE the tween will smoothly snap all values to integers - + Tweens a RectTransform's anchoredPosition to the given value, while also applying a jump effect along the Y axis. Returns a Sequence instead of a Tweener. Also stores the RectTransform as the tween's target so it can be used for filtered operations @@ -133,23 +133,23 @@ The duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Slider's value to the given value. Also stores the Slider as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Text's color to the given value. Also stores the Text as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Text's alpha color to the given value. Also stores the Text as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Text's text to the given value. Also stores the Text as the tween's target so it can be used for filtered operations The end string to tween toThe duration of the tween @@ -160,21 +160,21 @@ Use as many characters as possible (minimum 10) because DOTween uses a fast scramble mode which gives better results with more characters. Leave it to NULL (default) to use default ones - + Tweens a Graphic's color to the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. Also stores the Graphic as the tween's target so it can be used for filtered operations The value to tween toThe duration of the tween - + Tweens a Image's color to the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. Also stores the Image as the tween's target so it can be used for filtered operations The value to tween toThe duration of the tween - + Tweens a Text's color BY the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween50.dll b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween50.dll index a9f726a0e00d6288800891ae4b7d53e2122d598b..7ceefb0ffe9662739269406a39b0cf05fb9e9eeb 100644 GIT binary patch delta 1036 zcmZ9LZAep57{~wToa@@w+@@ya3*j((!OfJA93`!kYFM$s6 z?L*yHPdfuXpbFFiz$?}5$#BE~2l*W@kgI#7SC5LPDY4~%&<9+blOdTWe8U=$A3oJw z-+1gKjYYo=uu`926UHFLZX@1R6Rf0uRKKa35<%>M9TE88#050Kf-2z`7Su5>F$b9w z%(u+%Oouc^R>}ftL4QV%WHnA67dGuW9K?kiS@WHej zSV3bynRXl5H2RBa_o!yYylD^MfepV*8>N~977wWPU_3#Z3a6=4WKOI!?KPPTt4*6D zbED9-&tz#RGi{zM9U;EOU zy4?~5|745_MU+=4`7ggXYv~G$ai{ViE()=MS;F)iOkg`pkhz~3W!4glQP1%SW()Ho zu@v3JE$AZ#Fu=4iv(TlY$U>hwLfae{$7yE_j?wd-!whmXo#Fy*m{_EZVA~irv6N|# zDOJvK1#>s^An`ro+9XvQwdceZW*g<_5ZA@BnRWZ<+|Y^q+XVa^(&Jhi;Gb$8UPve-kFRDwnc5LZ3E40jZ8liv;k%S@jPnss6_seS<<%pq@KEG%)S^A{|HOwZ?oMt|jx8xQ~NzgsN$vE}sDlXHpf#|}h8dNSkU%}HhTHb|M z9Di4DsUS4#50#^VetcDno1JTAfvZz3J4m}t8aGvfa@ZPpw zETrC#whbVgxh1Z9mA;5#}Y%Es2T}WT1B5(4xX*Cv7{Ws>tZ+_$y%~Q>2ha)Q~-&wW;e8 z{=YJSL{R9uLjFJb|LGOwLsSH?idn!cvS^@`CB)p$tYbD3*Pxl>gUl1mPU2eh5Q}k> zSb`yD3Ns7WR2{N#Lp9MhN5ui!8H*E`Q|(9~OEW33V)$ED1z z%qrqLM70-G-LJhQ9%FV=eg;ufBqwq!=-kkW{5=E;Ii_9tV{D`MEwh0WijK~&A+Xx? zIg4WTPD5L)ayY%Gd*IBBkz4unI%>!Ahl*pf?h%nUJ=|Drm93?^=o+V&cH9H(h?GTE jhVPtxefeV9{o01z$NQIl*<~g?ZKBC6^%lfhy}gc~0UfA% diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween50.dll.mdb b/UnityTests.Unity4/Assets/Demigiant/DOTween/DOTween50.dll.mdb index ac60455fedbef25da8f42b63144bb1ac9afb24b7..a6058f9e2f916ce1145a3eed4c69c9bde89663ca 100644 GIT binary patch literal 764 zcmXw%OK8+U9LE2diP=`gMXeykn~R`_wOER>TG^#pUzD|wtth61Z49&!H|u7*>c!Rv zQuU&AErK3AwOd5Is93cKB3i*0_&BIweH=t=z0?P4)o+q<$jA5P_n%DuGfdr3@66I= zAJeNS95waxv$w`3TCZ(bc_tPgfBu^h6;OJn5aFR|yw|`*{w(u6WF5H*|3AccV*JGr z^J^i2y7YvpZ!|64DLbxLFfFS+vpKt?(Q0W;8AjSLtxcZmmAhTnK~3M9-Rn4cOb-?;+spe+4RPBq?}~khHrHlO9KDllYhT+xHaK2l*i`Iw0N| zpaD)5ep(_oKtr5{c~zovfJQl8=QkwkQv&vY(?kA9vg09};PjTildKZ5X-;4HH!y`F zc2BXmE$52gFIFyy9rvp=pjOndrFtx!B!;}=d|7_km zmE1{Tb1q*yJK0^<__&W+hs$qP|6)WP7<#7>q0=nhi{K)ERe25aKIFUb|4n=++7gWannqimR;w2ey-i~T#O|en@+lJ8q>oN ziwA*wqRs2F6sX)`naBK0*6GY9Pi5V7(C(*$m=mn)nrj(r9y)NLXw%H~-u&^?BNK-= z*3Yvau?;h$A6DNI^=lNZHMi{9TV>mx@1(q-0`-wr!>7j=Bbo^JZuBlhSqZYHEoyX$ z^@Y3Q+a-Fy=plQg&@PEyFnY;G6pBmqkn5 z=QO~tDC9|Wn^T?_6v|07%;^b#s!)$6*(*-3`5VP9hU^QcaXz8gV8~`U{p53C8bzGW zOr|B}iQli+hQyA~>C~?e=wV5vSh$9d;bd5GSc*=0y?{}iq_GW;wGg&sRKqJFENfu9 zR0m<2k%AwAmLX^1X~;l74?hD%kgviAA>0__KKu@Zn`1nOKZ8~vzlXntRw7TqC!tly bzv1%`Zlh6(LW-d%auvJ`!jQbl!WW=_ADOTween50 - + Methods that extend known Unity objects and allow to directly create and control tweens from their instances. These, as all DOTween50 methods, require Unity 5.0 or later. - + Tweens an AudioMixer's exposed float to the given value. Also stores the AudioMixer as the tween's target so it can be used for filtered operations. Note that you need to manually expose a float in an AudioMixerGroup in order to be able to tween it from an AudioMixer. Name given to the exposed float to set The end value to reachThe duration of the tween - + Completes all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) @@ -25,7 +25,7 @@ (meaning the tweens that don't have infinite loops and were not already complete) - + Kills all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) @@ -33,14 +33,14 @@ If TRUE completes the tween before killing it - + Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens flipped. - + Sends to the given position all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) @@ -50,49 +50,49 @@ (if higher than the whole tween duration the tween will simply reach its end) If TRUE will play the tween after reaching the given position, otherwise it will pause it - + Pauses all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens paused. - + Plays all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens played. - + Plays backwards all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens played. - + Plays forward all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens played. - + Restarts all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens restarted. - + Rewinds all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens rewinded. - + Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll b/UnityTests.Unity4/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll index 37b527a8908507ff7138695a86edf871b5aad1f9..1dd974d0acf7d94e46ddcdacc397d25c1a7bcdbe 100644 GIT binary patch delta 51 zcmZqpz}WDCaY6@E^Qw(qTp0ppQ(NADO)~Uqd-XV2d&4oo%}X*;*nyIhxeBxxc{iID HoMs0AWIGlY delta 51 zcmZqpz}WDCaY6^v(Ulv!xH1H+{(BxdcRj^pG7m48k?U!*%}X*;*nyIhxeBxxc{ZCC HoMs0AOfVGn diff --git a/UnityTests.Unity4/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb b/UnityTests.Unity4/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb index 23512dd6cb8affe962bee87af5c3869ffb84d645..27af8350baa2bf72a61fc0e5642f96aa00b6466f 100644 GIT binary patch delta 187 zcmV;s07U=aEZ;036sCXuBPQrYG5`Po00000HkE|$^^KPKqMQLxfN+D6=>OClYJ?QPltd delta 187 zcmV;s07U=aEZ;036sCXuBPQrYG5`Po00000I{!(;&evo}lMD?CGDXWaks!ekm4ir7 zEnovdpHoPp(KMQfk@0;H*bM4Oh?v|*wB>!gn}rSDlYRky5El3*9K&K6O`bKlPLF9p zK$8pteh{E=lmN-Nk57&Rw)uhBpv9A#0(ubm+4Bx(i2gvL$^cR%J+pF?Bm;U7Zp|%m pJgF{Bm{e_yD4Jr`ldc1L5C#l0t0Wh~;+yS8j5Gw?G-uaV2NW9+;0t9;&g|`sk0eB_?!Ks&u O1_CMpNVl~H0!s&oqa!E) diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll.mdb b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween.dll.mdb index a5077fbdadcdc16f96b04524503fa81905004277..d317e494a9310a7cb07895187eb43f663496cde3 100644 GIT binary patch delta 989 zcmV<310wvhk^{4n10WQpfBhpS=tVLB000000029jj7C!>NKUo_23%<5Fcgs>wGg1w z*tBp)t4*mttW_p4Gy0L`ZxFq!!z1bn6-vFEg~3KCa;=kO0eKKfk6HC0v~NqDFXYg8 z)hsfT?E!fZKS`BTE)NDtwv-$NbvP?$lXe1e5KlJ*mg}-&PML9rc2>uK)sy!EX%O8g zBm-xct52s%1SMeR_X?A618fkA0bvO!u6IqdgP+I`LvM1E>;s1oI)Jd#sgKM{qua#a z(A-u#lY<0)5MNQWt=4{kTk&GdLloo`P6Apx6~lcxrG5Qjc?lI-c8Nt$*6 z?hj-)2a_-db`br=2(?0_W=Md!B3mgaYnqd`2Ye71824?OiNH&b)0T2AiA58WLI`{i zY>P49a?`9pkhN|xky#jqlghN|Rj)c@TfqXH_lrT2G7! 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These, as all DOTween43 methods, require Unity 4.3 or later. - + Tweens a SpriteRenderer's color to the given value. Also stores the spriteRenderer as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Material's alpha color to the given value. Also stores the spriteRenderer as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Rigidbody2D's position to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Rigidbody2D's X position to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Rigidbody2D's Y position to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Rigidbody2D's rotation to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Rigidbody2D's position to the given value, while also applying a jump effect along the Y axis. Returns a Sequence instead of a Tweener. 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These, as all DOTween46 methods, require Unity 4.6 or later. - + Tweens a CanvasGroup's alpha color to the given value. Also stores the canvasGroup as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Graphic's color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Graphic's alpha color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Image's color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Image's alpha color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Image's fillAmount to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reach (0 to 1)The duration of the tween - + Tweens an LayoutElement's flexibleWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens an LayoutElement's minWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens an LayoutElement's preferredWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Outline's effectColor to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Outline's effectColor alpha to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Outline's effectDistance to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a RectTransform's anchoredPosition to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a RectTransform's anchoredPosition3D to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a RectTransform's sizeDelta to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Punches a RectTransform's anchoredPosition towards the given direction and then back to the starting one as if it was connected to the starting position via an elastic. Also stores the RectTransform as the tween's target so it can be used for filtered operations @@ -103,7 +103,7 @@ while 0 oscillates only between the punch and the start position If TRUE the tween will smoothly snap all values to integers - + Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations The duration of the tween @@ -113,7 +113,7 @@ Setting it to 0 will shake along a single direction. If TRUE the tween will smoothly snap all values to integers - + Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations The duration of the tween @@ -123,7 +123,7 @@ Setting it to 0 will shake along a single direction. If TRUE the tween will smoothly snap all values to integers - + Tweens a RectTransform's anchoredPosition to the given value, while also applying a jump effect along the Y axis. Returns a Sequence instead of a Tweener. Also stores the RectTransform as the tween's target so it can be used for filtered operations @@ -133,23 +133,23 @@ The duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Slider's value to the given value. Also stores the Slider as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Text's color to the given value. Also stores the Text as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Text's alpha color to the given value. Also stores the Text as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Text's text to the given value. Also stores the Text as the tween's target so it can be used for filtered operations The end string to tween toThe duration of the tween @@ -160,21 +160,21 @@ Use as many characters as possible (minimum 10) because DOTween uses a fast scramble mode which gives better results with more characters. Leave it to NULL (default) to use default ones - + Tweens a Graphic's color to the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. Also stores the Graphic as the tween's target so it can be used for filtered operations The value to tween toThe duration of the tween - + Tweens a Image's color to the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. Also stores the Image as the tween's target so it can be used for filtered operations The value to tween toThe duration of the tween - + Tweens a Text's color BY the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween50.dll b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween50.dll index a9f726a0e00d6288800891ae4b7d53e2122d598b..7ceefb0ffe9662739269406a39b0cf05fb9e9eeb 100644 GIT binary patch delta 1036 zcmZ9LZAep57{~wToa@@w+@@ya3*j((!OfJA93`!kYFM$s6 z?L*yHPdfuXpbFFiz$?}5$#BE~2l*W@kgI#7SC5LPDY4~%&<9+blOdTWe8U=$A3oJw z-+1gKjYYo=uu`926UHFLZX@1R6Rf0uRKKa35<%>M9TE88#050Kf-2z`7Su5>F$b9w z%(u+%Oouc^R>}ftL4QV%WHnA67dGuW9K?kiS@WHej zSV3bynRXl5H2RBa_o!yYylD^MfepV*8>N~977wWPU_3#Z3a6=4WKOI!?KPPTt4*6D zbED9-&tz#RGi{zM9U;EOU zy4?~5|745_MU+=4`7ggXYv~G$ai{ViE()=MS;F)iOkg`pkhz~3W!4glQP1%SW()Ho zu@v3JE$AZ#Fu=4iv(TlY$U>hwLfae{$7yE_j?wd-!whmXo#Fy*m{_EZVA~irv6N|# zDOJvK1#>s^An`ro+9XvQwdceZW*g<_5ZA@BnRWZ<+|Y^q+XVa^(&Jhi;Gb$8UPve-kFRDwnc5LZ3E40jZ8liv;k%S@jPnss6_seS<<%pq@KEG%)S^A{|HOwZ?oMt|jx8xQ~NzgsN$vE}sDlXHpf#|}h8dNSkU%}HhTHb|M z9Di4DsUS4#50#^VetcDno1JTAfvZz3J4m}t8aGvfa@ZPpw zETrC#whbVgxh1Z9mA;5#}Y%Es2T}WT1B5(4xX*Cv7{Ws>tZ+_$y%~Q>2ha)Q~-&wW;e8 z{=YJSL{R9uLjFJb|LGOwLsSH?idn!cvS^@`CB)p$tYbD3*Pxl>gUl1mPU2eh5Q}k> zSb`yD3Ns7WR2{N#Lp9MhN5ui!8H*E`Q|(9~OEW33V)$ED1z z%qrqLM70-G-LJhQ9%FV=eg;ufBqwq!=-kkW{5=E;Ii_9tV{D`MEwh0WijK~&A+Xx? zIg4WTPD5L)ayY%Gd*IBBkz4unI%>!Ahl*pf?h%nUJ=|Drm93?^=o+V&cH9H(h?GTE jhVPtxefeV9{o01z$NQIl*<~g?ZKBC6^%lfhy}gc~0UfA% diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween50.dll.mdb b/UnityTests.Unity5/Assets/Demigiant/DOTween/DOTween50.dll.mdb index ac60455fedbef25da8f42b63144bb1ac9afb24b7..a6058f9e2f916ce1145a3eed4c69c9bde89663ca 100644 GIT binary patch literal 764 zcmXw%OK8+U9LE2diP=`gMXeykn~R`_wOER>TG^#pUzD|wtth61Z49&!H|u7*>c!Rv zQuU&AErK3AwOd5Is93cKB3i*0_&BIweH=t=z0?P4)o+q<$jA5P_n%DuGfdr3@66I= zAJeNS95waxv$w`3TCZ(bc_tPgfBu^h6;OJn5aFR|yw|`*{w(u6WF5H*|3AccV*JGr z^J^i2y7YvpZ!|64DLbxLFfFS+vpKt?(Q0W;8AjSLtxcZmmAhTnK~3M9-Rn4cOb-?;+spe+4RPBq?}~khHrHlO9KDllYhT+xHaK2l*i`Iw0N| zpaD)5ep(_oKtr5{c~zovfJQl8=QkwkQv&vY(?kA9vg09};PjTildKZ5X-;4HH!y`F zc2BXmE$52gFIFyy9rvp=pjOndrFtx!B!;}=d|7_km zmE1{Tb1q*yJK0^<__&W+hs$qP|6)WP7<#7>q0=nhi{K)ERe25aKIFUb|4n=++7gWannqimR;w2ey-i~T#O|en@+lJ8q>oN ziwA*wqRs2F6sX)`naBK0*6GY9Pi5V7(C(*$m=mn)nrj(r9y)NLXw%H~-u&^?BNK-= z*3Yvau?;h$A6DNI^=lNZHMi{9TV>mx@1(q-0`-wr!>7j=Bbo^JZuBlhSqZYHEoyX$ z^@Y3Q+a-Fy=plQg&@PEyFnY;G6pBmqkn5 z=QO~tDC9|Wn^T?_6v|07%;^b#s!)$6*(*-3`5VP9hU^QcaXz8gV8~`U{p53C8bzGW zOr|B}iQli+hQyA~>C~?e=wV5vSh$9d;bd5GSc*=0y?{}iq_GW;wGg&sRKqJFENfu9 zR0m<2k%AwAmLX^1X~;l74?hD%kgviAA>0__KKu@Zn`1nOKZ8~vzlXntRw7TqC!tly bzv1%`Zlh6(LW-d%auvJ`!jQbl!WW=_ADOTween50 - + Methods that extend known Unity objects and allow to directly create and control tweens from their instances. These, as all DOTween50 methods, require Unity 5.0 or later. - + Tweens an AudioMixer's exposed float to the given value. Also stores the AudioMixer as the tween's target so it can be used for filtered operations. Note that you need to manually expose a float in an AudioMixerGroup in order to be able to tween it from an AudioMixer. Name given to the exposed float to set The end value to reachThe duration of the tween - + Completes all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) @@ -25,7 +25,7 @@ (meaning the tweens that don't have infinite loops and were not already complete) - + Kills all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) @@ -33,14 +33,14 @@ If TRUE completes the tween before killing it - + Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens flipped. - + Sends to the given position all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) @@ -50,49 +50,49 @@ (if higher than the whole tween duration the tween will simply reach its end) If TRUE will play the tween after reaching the given position, otherwise it will pause it - + Pauses all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens paused. - + Plays all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens played. - + Plays backwards all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens played. - + Plays forward all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens played. - + Restarts all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens restarted. - + Rewinds all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens rewinded. - + Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) diff --git a/UnityTests.Unity5/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll b/UnityTests.Unity5/Assets/Demigiant/DOTween/Editor/DOTweenEditor.dll index 37b527a8908507ff7138695a86edf871b5aad1f9..1dd974d0acf7d94e46ddcdacc397d25c1a7bcdbe 100644 GIT binary patch delta 51 zcmZqpz}WDCaY6@E^Qw(qTp0ppQ(NADO)~Uqd-XV2d&4oo%}X*;*nyIhxeBxxc{iID HoMs0AWIGlY delta 51 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4135d55..7976dd9 100644 --- a/_DOTween.Assembly/DOTween43/DOTween43.csproj +++ b/_DOTween.Assembly/DOTween43/DOTween43.csproj @@ -55,7 +55,7 @@ - + diff --git a/_DOTween.Assembly/DOTween43/ShortcutExtensions.cs b/_DOTween.Assembly/DOTween43/ShortcutExtensions43.cs similarity index 99% rename from _DOTween.Assembly/DOTween43/ShortcutExtensions.cs rename to _DOTween.Assembly/DOTween43/ShortcutExtensions43.cs index 51bcf64..23bde6b 100644 --- a/_DOTween.Assembly/DOTween43/ShortcutExtensions.cs +++ b/_DOTween.Assembly/DOTween43/ShortcutExtensions43.cs @@ -13,7 +13,7 @@ namespace DG.Tweening /// Methods that extend known Unity objects and allow to directly create and control tweens from their instances. /// These, as all DOTween43 methods, require Unity 4.3 or later. /// - public static class ShortcutExtensions + public static class ShortcutExtensions43 { #region SpriteRenderer diff --git a/_DOTween.Assembly/DOTween46/DOTween46.csproj b/_DOTween.Assembly/DOTween46/DOTween46.csproj index 3c75345..5889d20 100644 --- a/_DOTween.Assembly/DOTween46/DOTween46.csproj +++ b/_DOTween.Assembly/DOTween46/DOTween46.csproj @@ -57,7 +57,7 @@ - + diff --git a/_DOTween.Assembly/DOTween46/ShortcutExtensions.cs b/_DOTween.Assembly/DOTween46/ShortcutExtensions46.cs similarity index 99% rename from _DOTween.Assembly/DOTween46/ShortcutExtensions.cs rename to _DOTween.Assembly/DOTween46/ShortcutExtensions46.cs index 345a204..f23e8ed 100644 --- a/_DOTween.Assembly/DOTween46/ShortcutExtensions.cs +++ b/_DOTween.Assembly/DOTween46/ShortcutExtensions46.cs @@ -15,7 +15,7 @@ namespace DG.Tweening /// Methods that extend known Unity objects and allow to directly create and control tweens from their instances. /// These, as all DOTween46 methods, require Unity 4.6 or later. /// - public static class ShortcutExtensions + public static class ShortcutExtensions46 { #region Unity UI diff --git a/_DOTween.Assembly/DOTween50/DOTween50.csproj b/_DOTween.Assembly/DOTween50/DOTween50.csproj index 344bf6c..adb0b48 100644 --- a/_DOTween.Assembly/DOTween50/DOTween50.csproj +++ b/_DOTween.Assembly/DOTween50/DOTween50.csproj @@ -53,7 +53,7 @@ - + diff --git a/_DOTween.Assembly/DOTween50/ShortcutExtensions.cs b/_DOTween.Assembly/DOTween50/ShortcutExtensions50.cs similarity index 99% rename from _DOTween.Assembly/DOTween50/ShortcutExtensions.cs rename to _DOTween.Assembly/DOTween50/ShortcutExtensions50.cs index d1356b6..caff908 100644 --- a/_DOTween.Assembly/DOTween50/ShortcutExtensions.cs +++ b/_DOTween.Assembly/DOTween50/ShortcutExtensions50.cs @@ -9,7 +9,7 @@ namespace DG.Tweening /// Methods that extend known Unity objects and allow to directly create and control tweens from their instances. /// These, as all DOTween50 methods, require Unity 5.0 or later. /// - public static class ShortcutExtensions + public static class ShortcutExtensions50 { #region AudioMixerGroup diff --git a/_DOTween.Assembly/bin/DOTween.dll b/_DOTween.Assembly/bin/DOTween.dll index 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These, as all DOTween43 methods, require Unity 4.3 or later. - + Tweens a SpriteRenderer's color to the given value. Also stores the spriteRenderer as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Material's alpha color to the given value. Also stores the spriteRenderer as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Rigidbody2D's position to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Rigidbody2D's X position to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Rigidbody2D's Y position to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Rigidbody2D's rotation to the given value. Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Rigidbody2D's position to the given value, while also applying a jump effect along the Y axis. Returns a Sequence instead of a Tweener. 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These, as all DOTween46 methods, require Unity 4.6 or later. - + Tweens a CanvasGroup's alpha color to the given value. Also stores the canvasGroup as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Graphic's color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Graphic's alpha color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Image's color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Image's alpha color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens an Image's fillAmount to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reach (0 to 1)The duration of the tween - + Tweens an LayoutElement's flexibleWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens an LayoutElement's minWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens an LayoutElement's preferredWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Outline's effectColor to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Outline's effectColor alpha to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Outline's effectDistance to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a RectTransform's anchoredPosition to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a RectTransform's anchoredPosition3D to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a RectTransform's sizeDelta to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Punches a RectTransform's anchoredPosition towards the given direction and then back to the starting one as if it was connected to the starting position via an elastic. Also stores the RectTransform as the tween's target so it can be used for filtered operations @@ -103,7 +103,7 @@ while 0 oscillates only between the punch and the start position If TRUE the tween will smoothly snap all values to integers - + Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations The duration of the tween @@ -113,7 +113,7 @@ Setting it to 0 will shake along a single direction. If TRUE the tween will smoothly snap all values to integers - + Shakes a RectTransform's anchoredPosition with the given values. Also stores the RectTransform as the tween's target so it can be used for filtered operations The duration of the tween @@ -123,7 +123,7 @@ Setting it to 0 will shake along a single direction. If TRUE the tween will smoothly snap all values to integers - + Tweens a RectTransform's anchoredPosition to the given value, while also applying a jump effect along the Y axis. Returns a Sequence instead of a Tweener. Also stores the RectTransform as the tween's target so it can be used for filtered operations @@ -133,23 +133,23 @@ The duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Slider's value to the given value. Also stores the Slider as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers - + Tweens a Text's color to the given value. Also stores the Text as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Text's alpha color to the given value. Also stores the Text as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween - + Tweens a Text's text to the given value. Also stores the Text as the tween's target so it can be used for filtered operations The end string to tween toThe duration of the tween @@ -160,21 +160,21 @@ Use as many characters as possible (minimum 10) because DOTween uses a fast scramble mode which gives better results with more characters. Leave it to NULL (default) to use default ones - + Tweens a Graphic's color to the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. Also stores the Graphic as the tween's target so it can be used for filtered operations The value to tween toThe duration of the tween - + Tweens a Image's color to the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. Also stores the Image as the tween's target so it can be used for filtered operations The value to tween toThe duration of the tween - + Tweens a Text's color BY the given value, in a way that allows other DOBlendableColor tweens to work together on the same target, instead than fight each other as multiple DOColor would do. diff --git a/_DOTween.Assembly/bin/DOTween50.dll b/_DOTween.Assembly/bin/DOTween50.dll index a9f726a0e00d6288800891ae4b7d53e2122d598b..7ceefb0ffe9662739269406a39b0cf05fb9e9eeb 100644 GIT binary patch delta 1036 zcmZ9LZAep57{~wToa@@w+@@ya3*j((!OfJA93`!kYFM$s6 z?L*yHPdfuXpbFFiz$?}5$#BE~2l*W@kgI#7SC5LPDY4~%&<9+blOdTWe8U=$A3oJw z-+1gKjYYo=uu`926UHFLZX@1R6Rf0uRKKa35<%>M9TE88#050Kf-2z`7Su5>F$b9w z%(u+%Oouc^R>}ftL4QV%WHnA67dGuW9K?kiS@WHej zSV3bynRXl5H2RBa_o!yYylD^MfepV*8>N~977wWPU_3#Z3a6=4WKOI!?KPPTt4*6D zbED9-&tz#RGi{zM9U;EOU zy4?~5|745_MU+=4`7ggXYv~G$ai{ViE()=MS;F)iOkg`pkhz~3W!4glQP1%SW()Ho zu@v3JE$AZ#Fu=4iv(TlY$U>hwLfae{$7yE_j?wd-!whmXo#Fy*m{_EZVA~irv6N|# zDOJvK1#>s^An`ro+9XvQwdceZW*g<_5ZA@BnRWZ<+|Y^q+XVa^(&Jhi;Gb$8UPve-kFRDwnc5LZ3E40jZ8liv;k%S@jPnss6_seS<<%pq@KEG%)S^A{|HOwZ?oMt|jx8xQ~NzgsN$vE}sDlXHpf#|}h8dNSkU%}HhTHb|M z9Di4DsUS4#50#^VetcDno1JTAfvZz3J4m}t8aGvfa@ZPpw zETrC#whbVgxh1Z9mA;5#}Y%Es2T}WT1B5(4xX*Cv7{Ws>tZ+_$y%~Q>2ha)Q~-&wW;e8 z{=YJSL{R9uLjFJb|LGOwLsSH?idn!cvS^@`CB)p$tYbD3*Pxl>gUl1mPU2eh5Q}k> zSb`yD3Ns7WR2{N#Lp9MhN5ui!8H*E`Q|(9~OEW33V)$ED1z z%qrqLM70-G-LJhQ9%FV=eg;ufBqwq!=-kkW{5=E;Ii_9tV{D`MEwh0WijK~&A+Xx? zIg4WTPD5L)ayY%Gd*IBBkz4unI%>!Ahl*pf?h%nUJ=|Drm93?^=o+V&cH9H(h?GTE jhVPtxefeV9{o01z$NQIl*<~g?ZKBC6^%lfhy}gc~0UfA% diff --git a/_DOTween.Assembly/bin/DOTween50.dll.mdb b/_DOTween.Assembly/bin/DOTween50.dll.mdb index ac60455fedbef25da8f42b63144bb1ac9afb24b7..a6058f9e2f916ce1145a3eed4c69c9bde89663ca 100644 GIT binary patch literal 764 zcmXw%OK8+U9LE2diP=`gMXeykn~R`_wOER>TG^#pUzD|wtth61Z49&!H|u7*>c!Rv zQuU&AErK3AwOd5Is93cKB3i*0_&BIweH=t=z0?P4)o+q<$jA5P_n%DuGfdr3@66I= zAJeNS95waxv$w`3TCZ(bc_tPgfBu^h6;OJn5aFR|yw|`*{w(u6WF5H*|3AccV*JGr z^J^i2y7YvpZ!|64DLbxLFfFS+vpKt?(Q0W;8AjSLtxcZmmAhTnK~3M9-Rn4cOb-?;+spe+4RPBq?}~khHrHlO9KDllYhT+xHaK2l*i`Iw0N| zpaD)5ep(_oKtr5{c~zovfJQl8=QkwkQv&vY(?kA9vg09};PjTildKZ5X-;4HH!y`F zc2BXmE$52gFIFyy9rvp=pjOndrFtx!B!;}=d|7_km zmE1{Tb1q*yJK0^<__&W+hs$qP|6)WP7<#7>q0=nhi{K)ERe25aKIFUb|4n=++7gWannqimR;w2ey-i~T#O|en@+lJ8q>oN ziwA*wqRs2F6sX)`naBK0*6GY9Pi5V7(C(*$m=mn)nrj(r9y)NLXw%H~-u&^?BNK-= z*3Yvau?;h$A6DNI^=lNZHMi{9TV>mx@1(q-0`-wr!>7j=Bbo^JZuBlhSqZYHEoyX$ z^@Y3Q+a-Fy=plQg&@PEyFnY;G6pBmqkn5 z=QO~tDC9|Wn^T?_6v|07%;^b#s!)$6*(*-3`5VP9hU^QcaXz8gV8~`U{p53C8bzGW zOr|B}iQli+hQyA~>C~?e=wV5vSh$9d;bd5GSc*=0y?{}iq_GW;wGg&sRKqJFENfu9 zR0m<2k%AwAmLX^1X~;l74?hD%kgviAA>0__KKu@Zn`1nOKZ8~vzlXntRw7TqC!tly bzv1%`Zlh6(LW-d%auvJ`!jQbl!WW=_ADOTween50 - + Methods that extend known Unity objects and allow to directly create and control tweens from their instances. These, as all DOTween50 methods, require Unity 5.0 or later. - + Tweens an AudioMixer's exposed float to the given value. Also stores the AudioMixer as the tween's target so it can be used for filtered operations. Note that you need to manually expose a float in an AudioMixerGroup in order to be able to tween it from an AudioMixer. Name given to the exposed float to set The end value to reachThe duration of the tween - + Completes all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) @@ -25,7 +25,7 @@ (meaning the tweens that don't have infinite loops and were not already complete) - + Kills all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) @@ -33,14 +33,14 @@ If TRUE completes the tween before killing it - + Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens flipped. - + Sends to the given position all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) @@ -50,49 +50,49 @@ (if higher than the whole tween duration the tween will simply reach its end) If TRUE will play the tween after reaching the given position, otherwise it will pause it - + Pauses all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens paused. - + Plays all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens played. - + Plays backwards all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens played. - + Plays forward all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens played. - + Restarts all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens restarted. - + Rewinds all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) and returns the total number of tweens rewinded. - + Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference (meaning tweens that were started from this target, or that had this target added as an Id) diff --git a/_DOTween.Assembly/bin/Editor/DOTweenEditor.dll b/_DOTween.Assembly/bin/Editor/DOTweenEditor.dll index 37b527a8908507ff7138695a86edf871b5aad1f9..1dd974d0acf7d94e46ddcdacc397d25c1a7bcdbe 100644 GIT binary patch delta 51 zcmZqpz}WDCaY6@E^Qw(qTp0ppQ(NADO)~Uqd-XV2d&4oo%}X*;*nyIhxeBxxc{iID HoMs0AWIGlY delta 51 zcmZqpz}WDCaY6^v(Ulv!xH1H+{(BxdcRj^pG7m48k?U!*%}X*;*nyIhxeBxxc{ZCC HoMs0AOfVGn diff --git a/_DOTween.Assembly/bin/Editor/DOTweenEditor.dll.mdb b/_DOTween.Assembly/bin/Editor/DOTweenEditor.dll.mdb index 23512dd6cb8affe962bee87af5c3869ffb84d645..27af8350baa2bf72a61fc0e5642f96aa00b6466f 100644 GIT binary patch delta 187 zcmV;s07U=aEZ;036sCXuBPQrYG5`Po00000HkE|$^^KPKqMQLxfN+D6=>OClYJ?QPltd delta 187 zcmV;s07U=aEZ;036sCXuBPQrYG5`Po00000I{!(;&evo}lMD?CGDXWaks!ekm4ir7 zEnovdpHoPp(KMQfk@0;H*bM4Oh?v|*wB>!gn}rSDlYRky5El3*9K&K6O`bKlPLF9p zK$8pteh{E=lmN-Nk57&Rw)uhBpv9A#0(ubm+4Bx(i2gvL$^cR%J+pF?Bm;U7Zp|%m pJgF{Bm{e_yD4Jr`ldc1L5C#