mirror of
https://github.com/Cardidi/dotween-upm-fork.git
synced 2025-12-20 09:16:02 +08:00
Modules are now enabled by modifying their CS files directly instead of using define symbols
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@ -1,7 +1,7 @@
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// Author: Daniele Giardini - http://www.demigiant.com
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// Author: Daniele Giardini - http://www.demigiant.com
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// Created: 2018/07/13
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// Created: 2018/07/13
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#if DOTAUDIO
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#if true // MODULE_MARKER
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using System;
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using System;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.Audio;
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using UnityEngine.Audio;
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@ -1,7 +1,7 @@
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// Author: Daniele Giardini - http://www.demigiant.com
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// Author: Daniele Giardini - http://www.demigiant.com
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// Created: 2018/07/13
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// Created: 2018/07/13
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#if DOTPHYSICS
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#if true // MODULE_MARKER
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using System;
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using System;
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using DG.Tweening.Core;
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using DG.Tweening.Core;
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using DG.Tweening.Core.Enums;
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using DG.Tweening.Core.Enums;
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@ -1,7 +1,7 @@
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// Author: Daniele Giardini - http://www.demigiant.com
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// Author: Daniele Giardini - http://www.demigiant.com
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// Created: 2018/07/13
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// Created: 2018/07/13
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#if DOTPHYSICS2D && (UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER)
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#if true && (UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER) // MODULE_MARKER
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using System;
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using System;
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using UnityEngine;
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using UnityEngine;
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@ -1,7 +1,7 @@
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// Author: Daniele Giardini - http://www.demigiant.com
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// Author: Daniele Giardini - http://www.demigiant.com
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// Created: 2018/07/13
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// Created: 2018/07/13
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#if DOTSPRITE && (UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER)
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#if true && (UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER) // MODULE_MARKER
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using System;
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using System;
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using UnityEngine;
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using UnityEngine;
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using DG.Tweening.Core;
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using DG.Tweening.Core;
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@ -1,7 +1,7 @@
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// Author: Daniele Giardini - http://www.demigiant.com
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// Author: Daniele Giardini - http://www.demigiant.com
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// Created: 2018/07/13
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// Created: 2018/07/13
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#if DOTUI && (UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER)
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#if true && (UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER) // MODULE_MARKER
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using System;
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using System;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.UI;
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@ -1,4 +1,4 @@
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// Author: Daniele Giardini - http://www.demigiant.com
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// Author: Daniele Giardini - http://www.demigiant.com
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// Created: 2018/07/13
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// Created: 2018/07/13
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using System;
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using System;
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@ -46,7 +46,7 @@ namespace DG.Tweening
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// Called via DOTweenExternalCommand callback
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// Called via DOTweenExternalCommand callback
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public static void SetOrientationOnPath(PathOptions options, Tween t, Quaternion newRot, Transform trans)
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public static void SetOrientationOnPath(PathOptions options, Tween t, Quaternion newRot, Transform trans)
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{
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{
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#if DOTPHYSICS
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#if true // PHYSICS_MARKER
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if (options.isRigidbody) ((Rigidbody)t.target).rotation = newRot;
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if (options.isRigidbody) ((Rigidbody)t.target).rotation = newRot;
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else trans.rotation = newRot;
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else trans.rotation = newRot;
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#else
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#else
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@ -57,7 +57,7 @@ namespace DG.Tweening
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// Returns FALSE if the DOTween's Physics2D Module is disabled, or if there's no Rigidbody2D attached
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// Returns FALSE if the DOTween's Physics2D Module is disabled, or if there's no Rigidbody2D attached
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public static bool HasRigidbody2D(Component target)
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public static bool HasRigidbody2D(Component target)
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{
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{
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#if DOTPHYSICS2D
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#if true // PHYSICS2D_MARKER
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return target.GetComponent<Rigidbody2D>() != null;
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return target.GetComponent<Rigidbody2D>() != null;
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#else
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#else
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return false;
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return false;
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@ -71,7 +71,7 @@ namespace DG.Tweening
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// Returns FALSE if the DOTween's Physics Module is disabled, or if there's no rigidbody attached
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// Returns FALSE if the DOTween's Physics Module is disabled, or if there's no rigidbody attached
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public static bool HasRigidbody(Component target)
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public static bool HasRigidbody(Component target)
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{
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{
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#if DOTPHYSICS
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#if true // PHYSICS_MARKER
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return target.GetComponent<Rigidbody>() != null;
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return target.GetComponent<Rigidbody>() != null;
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#else
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#else
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return false;
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return false;
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@ -83,7 +83,7 @@ namespace DG.Tweening
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MonoBehaviour target, bool tweenRigidbody, bool isLocal, Path path, float duration, PathMode pathMode
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MonoBehaviour target, bool tweenRigidbody, bool isLocal, Path path, float duration, PathMode pathMode
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){
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){
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TweenerCore<Vector3, Path, PathOptions> t;
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TweenerCore<Vector3, Path, PathOptions> t;
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#if DOTPHYSICS
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#if true // PHYSICS_MARKER
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Rigidbody rBody = tweenRigidbody ? target.GetComponent<Rigidbody>() : null;
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Rigidbody rBody = tweenRigidbody ? target.GetComponent<Rigidbody>() : null;
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if (tweenRigidbody && rBody != null) {
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if (tweenRigidbody && rBody != null) {
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t = isLocal
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t = isLocal
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@ -32,7 +32,7 @@ namespace DG.Tweening
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public class DOTween
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public class DOTween
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{
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{
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/// <summary>DOTween's version</summary>
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/// <summary>DOTween's version</summary>
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public static readonly string Version = "1.2.020"; // Last version before modules: 1.1.755
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public static readonly string Version = "1.2.050"; // Last version before modules: 1.1.755
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///////////////////////////////////////////////
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///////////////////////////////////////////////
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// Options ////////////////////////////////////
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// Options ////////////////////////////////////
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@ -16,47 +16,38 @@ namespace DG.DOTweenEditor
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/// </summary>
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/// </summary>
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static class DOTweenDefines
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static class DOTweenDefines
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{
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{
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// Legacy (in versions older than 1.2.050)
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// Modules
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// Modules
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public const string GlobalDefine_AudioModule = "DOTAUDIO";
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public const string GlobalDefine_Legacy_AudioModule = "DOTAUDIO";
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public const string GlobalDefine_PhysicsModule = "DOTPHYSICS";
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public const string GlobalDefine_Legacy_PhysicsModule = "DOTPHYSICS";
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public const string GlobalDefine_Physics2DModule = "DOTPHYSICS2D";
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public const string GlobalDefine_Legacy_Physics2DModule = "DOTPHYSICS2D";
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public const string GlobalDefine_SpriteModule = "DOTSPRITE";
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public const string GlobalDefine_Legacy_SpriteModule = "DOTSPRITE";
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public const string GlobalDefine_UIModule = "DOTUI";
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public const string GlobalDefine_Legacy_UIModule = "DOTUI";
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// External assets defines
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// External assets defines
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public const string GlobalDefine_TK2D = "DOTWEEN_TK2D";
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public const string GlobalDefine_Legacy_TK2D = "DOTWEEN_TK2D";
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public const string GlobalDefine_TextMeshPro = "DOTWEEN_TMP";
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public const string GlobalDefine_Legacy_TextMeshPro = "DOTWEEN_TMP";
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// Legacy (in versions older than 1.2.000)
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// Legacy (in versions older than 1.2.000)
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public const string GlobalDefine_Legacy_NoRigidbody = "DOTWEEN_NORBODY";
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public const string GlobalDefine_Legacy_NoRigidbody = "DOTWEEN_NORBODY";
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// Removes all DOTween defines including the ones for external assets
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// Removes all DOTween defines including the ones for external assets
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public static void RemoveAllDefines()
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public static void RemoveAllDefines()
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{
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{
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EditorUtils.RemoveGlobalDefine(GlobalDefine_AudioModule);
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// No defines currently in use
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EditorUtils.RemoveGlobalDefine(GlobalDefine_PhysicsModule);
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EditorUtils.RemoveGlobalDefine(GlobalDefine_Physics2DModule);
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EditorUtils.RemoveGlobalDefine(GlobalDefine_SpriteModule);
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EditorUtils.RemoveGlobalDefine(GlobalDefine_UIModule);
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EditorUtils.RemoveGlobalDefine(GlobalDefine_Legacy_NoRigidbody);
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EditorUtils.RemoveGlobalDefine(GlobalDefine_TK2D);
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EditorUtils.RemoveGlobalDefine(GlobalDefine_TextMeshPro);
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}
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}
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// Removes all legacy defines
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// Removes all legacy defines
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public static void RemoveAllLegacyDefines()
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public static void RemoveAllLegacyDefines()
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{
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{
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EditorUtils.RemoveGlobalDefine(GlobalDefine_Legacy_NoRigidbody);
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EditorUtils.RemoveGlobalDefine(GlobalDefine_Legacy_AudioModule);
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}
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EditorUtils.RemoveGlobalDefine(GlobalDefine_Legacy_PhysicsModule);
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EditorUtils.RemoveGlobalDefine(GlobalDefine_Legacy_Physics2DModule);
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EditorUtils.RemoveGlobalDefine(GlobalDefine_Legacy_SpriteModule);
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EditorUtils.RemoveGlobalDefine(GlobalDefine_Legacy_UIModule);
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// Adds all Unity Modules defines but not the ones for external assets
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EditorUtils.RemoveGlobalDefine(GlobalDefine_Legacy_NoRigidbody);
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public static void AddAllUnityDefines()
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{
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EditorUtils.RemoveGlobalDefine(GlobalDefine_Legacy_TK2D);
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EditorUtils.AddGlobalDefine(GlobalDefine_AudioModule);
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EditorUtils.RemoveGlobalDefine(GlobalDefine_Legacy_TextMeshPro);
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EditorUtils.AddGlobalDefine(GlobalDefine_PhysicsModule);
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EditorUtils.AddGlobalDefine(GlobalDefine_Physics2DModule);
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EditorUtils.AddGlobalDefine(GlobalDefine_SpriteModule);
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EditorUtils.AddGlobalDefine(GlobalDefine_UIModule);
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}
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}
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@ -116,13 +107,13 @@ namespace DG.DOTweenEditor
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// // PRO > 2DToolkit shortcuts
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// // PRO > 2DToolkit shortcuts
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// if (Has2DToolkit()) {
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// if (Has2DToolkit()) {
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// totImported += ImportAddons("Tk2d", proAddonsDir);
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// totImported += ImportAddons("Tk2d", proAddonsDir);
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// EditorUtils.AddGlobalDefine(GlobalDefine_TK2D);
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// EditorUtils.AddGlobalDefine(GlobalDefine_Legacy_TK2D);
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// } else EditorUtils.RemoveGlobalDefine(GlobalDefine_TK2D);
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// } else EditorUtils.RemoveGlobalDefine(GlobalDefine_Legacy_TK2D);
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// // PRO > TextMeshPro shortcuts
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// // PRO > TextMeshPro shortcuts
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// if (HasTextMeshPro()) {
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// if (HasTextMeshPro()) {
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// totImported += ImportAddons("TextMeshPro", proAddonsDir);
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// totImported += ImportAddons("TextMeshPro", proAddonsDir);
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// EditorUtils.AddGlobalDefine(GlobalDefine_TextMeshPro);
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// EditorUtils.AddGlobalDefine(GlobalDefine_Legacy_TextMeshPro);
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// } else EditorUtils.RemoveGlobalDefine(GlobalDefine_TextMeshPro);
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// } else EditorUtils.RemoveGlobalDefine(GlobalDefine_Legacy_TextMeshPro);
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// }
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// }
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//
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//
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// SetupComplete(addonsDir, proAddonsDir, totImported);
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// SetupComplete(addonsDir, proAddonsDir, totImported);
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adbDOTweenDir + "DOTween50.dll.mdb.addon",
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adbDOTweenDir + "DOTween50.dll.mdb.addon",
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//
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//
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adbDOTweenDir + "DOTweenTextMeshPro.cs.addon",
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adbDOTweenDir + "DOTweenTextMeshPro.cs.addon",
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adbDOTweenDir + "DOTweenTextMeshPro_mod.cs",
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adbDOTweenDir + "DOTweenTk2d.cs.addon",
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adbDOTweenDir + "DOTweenTk2d.cs.addon",
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});
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});
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AssetDatabase.StopAssetEditing();
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AssetDatabase.StopAssetEditing();
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@ -163,6 +163,7 @@ namespace DG.DOTweenEditor.UI
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_src.showModulesPanel = true;
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_src.showModulesPanel = true;
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EditorUtility.SetDirty(_src);
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EditorUtility.SetDirty(_src);
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EditorUtils.DeleteLegacyNoModulesDOTweenFiles();
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EditorUtils.DeleteLegacyNoModulesDOTweenFiles();
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DOTweenDefines.RemoveAllLegacyDefines();
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EditorUtils.DeleteDOTweenUpgradeManagerFiles();
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EditorUtils.DeleteDOTweenUpgradeManagerFiles();
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return;
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return;
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}
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}
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@ -3,6 +3,7 @@
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// License Copyright (c) Daniele Giardini
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// License Copyright (c) Daniele Giardini
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// This work is subject to the terms at http://dotween.demigiant.com/license.php
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// This work is subject to the terms at http://dotween.demigiant.com/license.php
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using System.IO;
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using DG.Tweening.Core;
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using DG.Tweening.Core;
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine;
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@ -11,33 +12,36 @@ namespace DG.DOTweenEditor.UI
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{
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{
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public static class DOTweenUtilityWindowModules
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public static class DOTweenUtilityWindowModules
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{
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{
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static bool _refreshed;
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const string ModuleMarkerId = "MODULE_MARKER";
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static bool _hasAudioModule;
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static bool _hasPhysicsModule;
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static bool _hasPhysics2DModule;
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static bool _hasSpriteModule;
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static bool _hasUIModule;
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static bool _hasTextMeshProModule;
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static readonly ModuleInfo _audioModule = new ModuleInfo("Modules/DOTweenModuleAudio.cs", "AUDIO");
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static bool _hasTk2DModule;
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static readonly ModuleInfo _physicsModule = new ModuleInfo("Modules/DOTweenModulePhysics.cs", "PHYSICS");
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static readonly ModuleInfo _physics2DModule = new ModuleInfo("Modules/DOTweenModulePhysics2D.cs", "PHYSICS2D");
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static readonly ModuleInfo _spriteModule = new ModuleInfo("Modules/DOTweenModuleSprite.cs", "SPRITE");
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static readonly ModuleInfo _uiModule = new ModuleInfo("Modules/DOTweenModuleUI.cs", "UI");
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static readonly ModuleInfo _textMeshProModule = new ModuleInfo("DOTweenTextMeshPro.cs", "TEXTMESHPRO");
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static readonly ModuleInfo _tk2DModule = new ModuleInfo("DOTweenTk2D.cs", "TK2D");
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static readonly string _ModuleUtilsPath = "Modules/DOTweenModuleUtils.cs";
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static EditorWindow _editor;
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static EditorWindow _editor;
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static bool _refreshed;
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static bool _isWaitingForCompilation;
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static bool _isWaitingForCompilation;
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public static void Refresh()
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static DOTweenUtilityWindowModules()
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{
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{
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_refreshed = true;
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_ModuleUtilsPath = EditorUtils.dotweenDir + _ModuleUtilsPath;
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_audioModule.filePath = EditorUtils.dotweenDir + _audioModule.filePath;
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_hasAudioModule = EditorUtils.HasGlobalDefine(DOTweenDefines.GlobalDefine_AudioModule);
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_physicsModule.filePath = EditorUtils.dotweenDir + _physicsModule.filePath;
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_hasPhysicsModule = EditorUtils.HasGlobalDefine(DOTweenDefines.GlobalDefine_PhysicsModule);
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_physics2DModule.filePath = EditorUtils.dotweenDir + _physics2DModule.filePath;
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_hasPhysics2DModule = EditorUtils.HasGlobalDefine(DOTweenDefines.GlobalDefine_Physics2DModule);
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_spriteModule.filePath = EditorUtils.dotweenDir + _spriteModule.filePath;
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_hasSpriteModule = EditorUtils.HasGlobalDefine(DOTweenDefines.GlobalDefine_SpriteModule);
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_uiModule.filePath = EditorUtils.dotweenDir + _uiModule.filePath;
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_hasUIModule = EditorUtils.HasGlobalDefine(DOTweenDefines.GlobalDefine_UIModule);
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_textMeshProModule.filePath = EditorUtils.dotweenProDir + _textMeshProModule.filePath;
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_tk2DModule.filePath = EditorUtils.dotweenProDir + _tk2DModule.filePath;
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_hasTextMeshProModule = EditorUtils.HasGlobalDefine(DOTweenDefines.GlobalDefine_TextMeshPro);
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_hasTk2DModule = EditorUtils.HasGlobalDefine(DOTweenDefines.GlobalDefine_TK2D);
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}
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}
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#region GUI
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// Returns TRUE if it should be closed
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// Returns TRUE if it should be closed
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public static bool Draw(EditorWindow editor)
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public static bool Draw(EditorWindow editor)
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{
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{
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@ -50,17 +54,17 @@ namespace DG.DOTweenEditor.UI
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EditorGUI.BeginDisabledGroup(EditorApplication.isCompiling);
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EditorGUI.BeginDisabledGroup(EditorApplication.isCompiling);
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GUILayout.BeginVertical(UnityEngine.GUI.skin.box);
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GUILayout.BeginVertical(UnityEngine.GUI.skin.box);
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GUILayout.Label("Unity", EditorGUIUtils.boldLabelStyle);
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GUILayout.Label("Unity", EditorGUIUtils.boldLabelStyle);
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_hasAudioModule = EditorGUILayout.Toggle("Audio", _hasAudioModule);
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_audioModule.enabled = EditorGUILayout.Toggle("Audio", _audioModule.enabled);
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_hasPhysicsModule = EditorGUILayout.Toggle("Physics", _hasPhysicsModule);
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_physicsModule.enabled = EditorGUILayout.Toggle("Physics", _physicsModule.enabled);
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_hasPhysics2DModule = EditorGUILayout.Toggle("Physics2D", _hasPhysics2DModule);
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_physics2DModule.enabled = EditorGUILayout.Toggle("Physics2D", _physics2DModule.enabled);
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_hasSpriteModule = EditorGUILayout.Toggle("Sprites", _hasSpriteModule);
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_spriteModule.enabled = EditorGUILayout.Toggle("Sprites", _spriteModule.enabled);
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_hasUIModule = EditorGUILayout.Toggle("UI", _hasUIModule);
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_uiModule.enabled = EditorGUILayout.Toggle("UI", _uiModule.enabled);
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EditorGUILayout.EndVertical();
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EditorGUILayout.EndVertical();
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if (EditorUtils.hasPro) {
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if (EditorUtils.hasPro) {
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GUILayout.BeginVertical(UnityEngine.GUI.skin.box);
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GUILayout.BeginVertical(UnityEngine.GUI.skin.box);
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GUILayout.Label("External Assets (Pro)", EditorGUIUtils.boldLabelStyle);
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GUILayout.Label("External Assets (Pro)", EditorGUIUtils.boldLabelStyle);
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_hasTk2DModule = EditorGUILayout.Toggle("2D Toolkit", _hasTk2DModule);
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_textMeshProModule.enabled = EditorGUILayout.Toggle("TextMesh Pro", _textMeshProModule.enabled);
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_hasTextMeshProModule = EditorGUILayout.Toggle("TextMesh Pro", _hasTextMeshProModule);
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_tk2DModule.enabled = EditorGUILayout.Toggle("2D Toolkit", _tk2DModule.enabled);
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EditorGUILayout.EndVertical();
|
EditorGUILayout.EndVertical();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -82,29 +86,6 @@ namespace DG.DOTweenEditor.UI
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Apply()
|
|
||||||
{
|
|
||||||
ModifyDefineIfChanged(_hasAudioModule, DOTweenDefines.GlobalDefine_AudioModule);
|
|
||||||
ModifyDefineIfChanged(_hasPhysicsModule, DOTweenDefines.GlobalDefine_PhysicsModule);
|
|
||||||
ModifyDefineIfChanged(_hasPhysics2DModule, DOTweenDefines.GlobalDefine_Physics2DModule);
|
|
||||||
ModifyDefineIfChanged(_hasSpriteModule, DOTweenDefines.GlobalDefine_SpriteModule);
|
|
||||||
ModifyDefineIfChanged(_hasUIModule, DOTweenDefines.GlobalDefine_UIModule);
|
|
||||||
|
|
||||||
if (EditorUtils.hasPro) {
|
|
||||||
ModifyDefineIfChanged(_hasTextMeshProModule, DOTweenDefines.GlobalDefine_TextMeshPro);
|
|
||||||
ModifyDefineIfChanged(_hasTk2DModule, DOTweenDefines.GlobalDefine_TK2D);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void ModifyDefineIfChanged(bool wantsToBeSet, string defineId)
|
|
||||||
{
|
|
||||||
bool hasDefine = EditorUtils.HasGlobalDefine(defineId);
|
|
||||||
if (wantsToBeSet != hasDefine) {
|
|
||||||
if (wantsToBeSet) EditorUtils.AddGlobalDefine(defineId);
|
|
||||||
else EditorUtils.RemoveGlobalDefine(defineId);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void WaitForCompilation()
|
static void WaitForCompilation()
|
||||||
{
|
{
|
||||||
if (!_isWaitingForCompilation) {
|
if (!_isWaitingForCompilation) {
|
||||||
@ -112,9 +93,6 @@ namespace DG.DOTweenEditor.UI
|
|||||||
EditorApplication.update += WaitForCompilation_Update;
|
EditorApplication.update += WaitForCompilation_Update;
|
||||||
WaitForCompilation_Update();
|
WaitForCompilation_Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Rect r = GUILayoutUtility.GetLastRect();
|
|
||||||
// EditorGUI.HelpBox(r, "Waiting for Unity to finish the compilation process...", MessageType.Info);
|
|
||||||
EditorGUILayout.HelpBox("Waiting for Unity to finish the compilation process...", MessageType.Info);
|
EditorGUILayout.HelpBox("Waiting for Unity to finish the compilation process...", MessageType.Info);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -127,5 +105,105 @@ namespace DG.DOTweenEditor.UI
|
|||||||
}
|
}
|
||||||
_editor.Repaint();
|
_editor.Repaint();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Methods
|
||||||
|
|
||||||
|
public static void Refresh()
|
||||||
|
{
|
||||||
|
_refreshed = true;
|
||||||
|
|
||||||
|
_audioModule.enabled = ModuleIsEnabled(_audioModule);
|
||||||
|
_physicsModule.enabled = ModuleIsEnabled(_physicsModule);
|
||||||
|
_physics2DModule.enabled = ModuleIsEnabled(_physics2DModule);
|
||||||
|
_spriteModule.enabled = ModuleIsEnabled(_spriteModule);
|
||||||
|
_uiModule.enabled = ModuleIsEnabled(_uiModule);
|
||||||
|
|
||||||
|
_textMeshProModule.enabled = ModuleIsEnabled(_textMeshProModule);
|
||||||
|
_tk2DModule.enabled = ModuleIsEnabled(_tk2DModule);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void Apply()
|
||||||
|
{
|
||||||
|
AssetDatabase.StartAssetEditing();
|
||||||
|
ToggleModule(_audioModule);
|
||||||
|
ToggleModule(_physicsModule);
|
||||||
|
ToggleModule(_physics2DModule);
|
||||||
|
ToggleModule(_spriteModule);
|
||||||
|
ToggleModule(_uiModule);
|
||||||
|
|
||||||
|
if (EditorUtils.hasPro) {
|
||||||
|
ToggleModule(_textMeshProModule);
|
||||||
|
ToggleModule(_tk2DModule);
|
||||||
|
}
|
||||||
|
AssetDatabase.StopAssetEditing();
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool ModuleIsEnabled(ModuleInfo m)
|
||||||
|
{
|
||||||
|
if (!File.Exists(m.filePath)) return false;
|
||||||
|
|
||||||
|
using (StreamReader sr = new StreamReader(m.filePath)) {
|
||||||
|
string line = sr.ReadLine();
|
||||||
|
while (line != null) {
|
||||||
|
if (line.EndsWith(ModuleMarkerId) && line.TrimStart().StartsWith("#if")) return line.Contains("#if true");
|
||||||
|
line = sr.ReadLine();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ToggleModule(ModuleInfo m)
|
||||||
|
{
|
||||||
|
if (!File.Exists(m.filePath)) return;
|
||||||
|
if (ModuleIsEnabled(m) == m.enabled) return; // Already set
|
||||||
|
|
||||||
|
string[] lines = File.ReadAllLines(m.filePath);
|
||||||
|
using (StreamWriter sw = new StreamWriter(m.filePath)) {
|
||||||
|
for (int i = 0; i < lines.Length; ++i) {
|
||||||
|
string s = lines[i];
|
||||||
|
if (s.EndsWith(ModuleMarkerId) && s.TrimStart().StartsWith("#if")) {
|
||||||
|
s = m.enabled ? s.Replace("#if false", "#if true") : s.Replace("#if true", "#if false");
|
||||||
|
}
|
||||||
|
sw.WriteLine(s);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
AssetDatabase.ImportAsset(EditorUtils.FullPathToADBPath(m.filePath), ImportAssetOptions.Default);
|
||||||
|
|
||||||
|
// Enable/disable conditions inside DOTweenModuleUtils.cs
|
||||||
|
if (!File.Exists(_ModuleUtilsPath)) return;
|
||||||
|
string marker = m.id + "_MARKER";
|
||||||
|
lines = File.ReadAllLines(_ModuleUtilsPath);
|
||||||
|
using (StreamWriter sw = new StreamWriter(_ModuleUtilsPath)) {
|
||||||
|
for (int i = 0; i < lines.Length; ++i) {
|
||||||
|
string s = lines[i];
|
||||||
|
if (s.EndsWith(marker) && s.TrimStart().StartsWith("#if")) {
|
||||||
|
s = m.enabled ? s.Replace("#if false", "#if true") : s.Replace("#if true", "#if false");
|
||||||
|
}
|
||||||
|
sw.WriteLine(s);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
AssetDatabase.ImportAsset(EditorUtils.FullPathToADBPath(_ModuleUtilsPath), ImportAssetOptions.Default);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
// █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
|
||||||
|
// ███ INTERNAL CLASSES ████████████████████████████████████████████████████████████████████████████████████████████████
|
||||||
|
// █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
|
||||||
|
|
||||||
|
class ModuleInfo
|
||||||
|
{
|
||||||
|
public bool enabled;
|
||||||
|
public string filePath;
|
||||||
|
public readonly string id; // ID is used exclusively with DOTweenModuleUtils, to determine if the line is related to this module
|
||||||
|
|
||||||
|
public ModuleInfo(string filePath, string id)
|
||||||
|
{
|
||||||
|
this.filePath = filePath;
|
||||||
|
this.id = id;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
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@ -1,7 +1,7 @@
|
|||||||
// Author: Daniele Giardini - http://www.demigiant.com
|
// Author: Daniele Giardini - http://www.demigiant.com
|
||||||
// Created: 2018/07/13
|
// Created: 2018/07/13
|
||||||
|
|
||||||
#if DOTAUDIO
|
#if true // MODULE_MARKER
|
||||||
using System;
|
using System;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Audio;
|
using UnityEngine.Audio;
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
// Author: Daniele Giardini - http://www.demigiant.com
|
// Author: Daniele Giardini - http://www.demigiant.com
|
||||||
// Created: 2018/07/13
|
// Created: 2018/07/13
|
||||||
|
|
||||||
#if DOTPHYSICS
|
#if true // MODULE_MARKER
|
||||||
using System;
|
using System;
|
||||||
using DG.Tweening.Core;
|
using DG.Tweening.Core;
|
||||||
using DG.Tweening.Core.Enums;
|
using DG.Tweening.Core.Enums;
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
// Author: Daniele Giardini - http://www.demigiant.com
|
// Author: Daniele Giardini - http://www.demigiant.com
|
||||||
// Created: 2018/07/13
|
// Created: 2018/07/13
|
||||||
|
|
||||||
#if DOTPHYSICS2D && (UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER)
|
#if true && (UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER) // MODULE_MARKER
|
||||||
using System;
|
using System;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
// Author: Daniele Giardini - http://www.demigiant.com
|
// Author: Daniele Giardini - http://www.demigiant.com
|
||||||
// Created: 2018/07/13
|
// Created: 2018/07/13
|
||||||
|
|
||||||
#if DOTSPRITE && (UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER)
|
#if true && (UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER) // MODULE_MARKER
|
||||||
using System;
|
using System;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using DG.Tweening.Core;
|
using DG.Tweening.Core;
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
// Author: Daniele Giardini - http://www.demigiant.com
|
// Author: Daniele Giardini - http://www.demigiant.com
|
||||||
// Created: 2018/07/13
|
// Created: 2018/07/13
|
||||||
|
|
||||||
#if DOTUI && (UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER)
|
#if true && (UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER) // MODULE_MARKER
|
||||||
using System;
|
using System;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|||||||
@ -46,7 +46,7 @@ namespace DG.Tweening
|
|||||||
// Called via DOTweenExternalCommand callback
|
// Called via DOTweenExternalCommand callback
|
||||||
public static void SetOrientationOnPath(PathOptions options, Tween t, Quaternion newRot, Transform trans)
|
public static void SetOrientationOnPath(PathOptions options, Tween t, Quaternion newRot, Transform trans)
|
||||||
{
|
{
|
||||||
#if DOTPHYSICS
|
#if true // PHYSICS_MARKER
|
||||||
if (options.isRigidbody) ((Rigidbody)t.target).rotation = newRot;
|
if (options.isRigidbody) ((Rigidbody)t.target).rotation = newRot;
|
||||||
else trans.rotation = newRot;
|
else trans.rotation = newRot;
|
||||||
#else
|
#else
|
||||||
@ -57,7 +57,7 @@ namespace DG.Tweening
|
|||||||
// Returns FALSE if the DOTween's Physics2D Module is disabled, or if there's no Rigidbody2D attached
|
// Returns FALSE if the DOTween's Physics2D Module is disabled, or if there's no Rigidbody2D attached
|
||||||
public static bool HasRigidbody2D(Component target)
|
public static bool HasRigidbody2D(Component target)
|
||||||
{
|
{
|
||||||
#if DOTPHYSICS2D
|
#if true // PHYSICS2D_MARKER
|
||||||
return target.GetComponent<Rigidbody2D>() != null;
|
return target.GetComponent<Rigidbody2D>() != null;
|
||||||
#else
|
#else
|
||||||
return false;
|
return false;
|
||||||
@ -71,7 +71,7 @@ namespace DG.Tweening
|
|||||||
// Returns FALSE if the DOTween's Physics Module is disabled, or if there's no rigidbody attached
|
// Returns FALSE if the DOTween's Physics Module is disabled, or if there's no rigidbody attached
|
||||||
public static bool HasRigidbody(Component target)
|
public static bool HasRigidbody(Component target)
|
||||||
{
|
{
|
||||||
#if DOTPHYSICS
|
#if true // PHYSICS_MARKER
|
||||||
return target.GetComponent<Rigidbody>() != null;
|
return target.GetComponent<Rigidbody>() != null;
|
||||||
#else
|
#else
|
||||||
return false;
|
return false;
|
||||||
@ -83,7 +83,7 @@ namespace DG.Tweening
|
|||||||
MonoBehaviour target, bool tweenRigidbody, bool isLocal, Path path, float duration, PathMode pathMode
|
MonoBehaviour target, bool tweenRigidbody, bool isLocal, Path path, float duration, PathMode pathMode
|
||||||
){
|
){
|
||||||
TweenerCore<Vector3, Path, PathOptions> t;
|
TweenerCore<Vector3, Path, PathOptions> t;
|
||||||
#if DOTPHYSICS
|
#if true // PHYSICS_MARKER
|
||||||
Rigidbody rBody = tweenRigidbody ? target.GetComponent<Rigidbody>() : null;
|
Rigidbody rBody = tweenRigidbody ? target.GetComponent<Rigidbody>() : null;
|
||||||
if (tweenRigidbody && rBody != null) {
|
if (tweenRigidbody && rBody != null) {
|
||||||
t = isLocal
|
t = isLocal
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user