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Added pro-only showPreviewPanel option in DOTweenSettings and made DOTweenUtilityWindow public
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@ -39,6 +39,7 @@ zzTestBuilds
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UnityTests.Unity5BETA
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UnityTests.Unity5BETA
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UnityTests.Unity5 - LastVersionBeforeModules
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UnityTests.Unity5 - LastVersionBeforeModules
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ModulesTest.Unity2018
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ModulesTest.Unity2018
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packageManagerTests
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biz
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biz
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screenshots
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screenshots
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zzTemp
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@ -1,6 +1,6 @@
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fileFormatVersion: 2
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fileFormatVersion: 2
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guid: d3e15b806a8368742ba6f10e794d7b76
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guid: d3e15b806a8368742ba6f10e794d7b76
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timeCreated: 1551466119
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timeCreated: 1551810938
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licenseType: Pro
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licenseType: Pro
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TextureImporter:
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TextureImporter:
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fileIDToRecycleName: {}
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fileIDToRecycleName: {}
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@ -32,6 +32,9 @@ namespace DG.Tweening.Core
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public bool defaultAutoKill = true;
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public bool defaultAutoKill = true;
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public LoopType defaultLoopType = LoopType.Restart;
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public LoopType defaultLoopType = LoopType.Restart;
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// Pro-only - accessed via DOTweenAnimationInspector
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public bool showPreviewPanel = true;
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// Editor-only
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// Editor-only
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public enum SettingsLocation
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public enum SettingsLocation
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{
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{
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@ -10,7 +10,7 @@ using UnityEngine;
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namespace DG.DOTweenEditor.UI
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namespace DG.DOTweenEditor.UI
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{
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{
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class DOTweenUtilityWindow : EditorWindow
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public class DOTweenUtilityWindow : EditorWindow
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{
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{
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[MenuItem("Tools/Demigiant/" + _Title)]
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[MenuItem("Tools/Demigiant/" + _Title)]
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static void ShowWindow() { Open(); }
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static void ShowWindow() { Open(); }
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