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mirror of https://github.com/Cardidi/dotween-upm-fork.git synced 2025-12-20 17:26:03 +08:00

Added lots of additional Camera shortcuts

This commit is contained in:
Daniele Giardini 2015-05-10 13:23:11 +02:00
parent 40b34f03fa
commit d790014955
13 changed files with 224 additions and 28 deletions

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@ -852,6 +852,46 @@
Also stores the AudioSource as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOAspect(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>aspect</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOColor(UnityEngine.Camera,UnityEngine.Color,System.Single)">
<summary>Tweens a Camera's backgroundColor to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOFarClipPlane(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>farClipPlane</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOFieldOfView(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>fieldOfView</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DONearClipPlane(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>nearClipPlane</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOOrthoSize(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>orthographicSize</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOPixelRect(UnityEngine.Camera,UnityEngine.Rect,System.Single)">
<summary>Tweens a Camera's <code>pixelRect</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DORect(UnityEngine.Camera,UnityEngine.Rect,System.Single)">
<summary>Tweens a Camera's <code>rect</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOShakePosition(UnityEngine.Camera,System.Single,System.Single,System.Int32,System.Single)">
<summary>Shakes a Camera's localPosition along its relative X Y axes with the given values.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
@ -888,11 +928,6 @@
<param name="randomness">Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
Setting it to 0 will shake along a single direction.</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOColor(UnityEngine.Camera,UnityEngine.Color,System.Single)">
<summary>Tweens a Camera's backgroundColor to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOColor(UnityEngine.Light,UnityEngine.Color,System.Single)">
<summary>Tweens a Light's color to the given value.
Also stores the light as the tween's target so it can be used for filtered operations</summary>

View File

@ -852,6 +852,46 @@
Also stores the AudioSource as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOAspect(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>aspect</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOColor(UnityEngine.Camera,UnityEngine.Color,System.Single)">
<summary>Tweens a Camera's backgroundColor to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOFarClipPlane(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>farClipPlane</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOFieldOfView(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>fieldOfView</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DONearClipPlane(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>nearClipPlane</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOOrthoSize(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>orthographicSize</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOPixelRect(UnityEngine.Camera,UnityEngine.Rect,System.Single)">
<summary>Tweens a Camera's <code>pixelRect</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DORect(UnityEngine.Camera,UnityEngine.Rect,System.Single)">
<summary>Tweens a Camera's <code>rect</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOShakePosition(UnityEngine.Camera,System.Single,System.Single,System.Int32,System.Single)">
<summary>Shakes a Camera's localPosition along its relative X Y axes with the given values.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
@ -888,11 +928,6 @@
<param name="randomness">Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
Setting it to 0 will shake along a single direction.</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOColor(UnityEngine.Camera,UnityEngine.Color,System.Single)">
<summary>Tweens a Camera's backgroundColor to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOColor(UnityEngine.Light,UnityEngine.Color,System.Single)">
<summary>Tweens a Light's color to the given value.
Also stores the light as the tween's target so it can be used for filtered operations</summary>

View File

@ -852,6 +852,46 @@
Also stores the AudioSource as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOAspect(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>aspect</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOColor(UnityEngine.Camera,UnityEngine.Color,System.Single)">
<summary>Tweens a Camera's backgroundColor to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOFarClipPlane(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>farClipPlane</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOFieldOfView(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>fieldOfView</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DONearClipPlane(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>nearClipPlane</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOOrthoSize(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>orthographicSize</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOPixelRect(UnityEngine.Camera,UnityEngine.Rect,System.Single)">
<summary>Tweens a Camera's <code>pixelRect</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DORect(UnityEngine.Camera,UnityEngine.Rect,System.Single)">
<summary>Tweens a Camera's <code>rect</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOShakePosition(UnityEngine.Camera,System.Single,System.Single,System.Int32,System.Single)">
<summary>Shakes a Camera's localPosition along its relative X Y axes with the given values.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
@ -888,11 +928,6 @@
<param name="randomness">Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
Setting it to 0 will shake along a single direction.</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOColor(UnityEngine.Camera,UnityEngine.Color,System.Single)">
<summary>Tweens a Camera's backgroundColor to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOColor(UnityEngine.Light,UnityEngine.Color,System.Single)">
<summary>Tweens a Light's color to the given value.
Also stores the light as the tween's target so it can be used for filtered operations</summary>

View File

@ -54,6 +54,70 @@ namespace DG.Tweening
#region Camera Shortcuts
/// <summary>Tweens a Camera's <code>aspect</code> to the given value.
/// Also stores the camera as the tween's target so it can be used for filtered operations</summary>
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
public static Tweener DOAspect(this Camera target, float endValue, float duration)
{
return DOTween.To(() => target.aspect, x => target.aspect = x, endValue, duration).SetTarget(target);
}
/// <summary>Tweens a Camera's backgroundColor to the given value.
/// Also stores the camera as the tween's target so it can be used for filtered operations</summary>
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
public static Tweener DOColor(this Camera target, Color endValue, float duration)
{
return DOTween.To(() => target.backgroundColor, x => target.backgroundColor = x, endValue, duration).SetTarget(target);
}
/// <summary>Tweens a Camera's <code>farClipPlane</code> to the given value.
/// Also stores the camera as the tween's target so it can be used for filtered operations</summary>
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
public static Tweener DOFarClipPlane(this Camera target, float endValue, float duration)
{
return DOTween.To(() => target.farClipPlane, x => target.farClipPlane = x, endValue, duration).SetTarget(target);
}
/// <summary>Tweens a Camera's <code>fieldOfView</code> to the given value.
/// Also stores the camera as the tween's target so it can be used for filtered operations</summary>
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
public static Tweener DOFieldOfView(this Camera target, float endValue, float duration)
{
return DOTween.To(() => target.fieldOfView, x => target.fieldOfView = x, endValue, duration).SetTarget(target);
}
/// <summary>Tweens a Camera's <code>nearClipPlane</code> to the given value.
/// Also stores the camera as the tween's target so it can be used for filtered operations</summary>
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
public static Tweener DONearClipPlane(this Camera target, float endValue, float duration)
{
return DOTween.To(() => target.nearClipPlane, x => target.nearClipPlane = x, endValue, duration).SetTarget(target);
}
/// <summary>Tweens a Camera's <code>orthographicSize</code> to the given value.
/// Also stores the camera as the tween's target so it can be used for filtered operations</summary>
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
public static Tweener DOOrthoSize(this Camera target, float endValue, float duration)
{
return DOTween.To(() => target.orthographicSize, x => target.orthographicSize = x, endValue, duration).SetTarget(target);
}
/// <summary>Tweens a Camera's <code>pixelRect</code> to the given value.
/// Also stores the camera as the tween's target so it can be used for filtered operations</summary>
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
public static Tweener DOPixelRect(this Camera target, Rect endValue, float duration)
{
return DOTween.To(() => target.pixelRect, x => target.pixelRect = x, endValue, duration).SetTarget(target);
}
/// <summary>Tweens a Camera's <code>rect</code> to the given value.
/// Also stores the camera as the tween's target so it can be used for filtered operations</summary>
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
public static Tweener DORect(this Camera target, Rect endValue, float duration)
{
return DOTween.To(() => target.rect, x => target.rect = x, endValue, duration).SetTarget(target);
}
/// <summary>Shakes a Camera's localPosition along its relative X Y axes with the given values.
/// Also stores the camera as the tween's target so it can be used for filtered operations</summary>
/// <param name="duration">The duration of the tween</param>
@ -104,14 +168,6 @@ namespace DG.Tweening
.SetTarget(target).SetSpecialStartupMode(SpecialStartupMode.SetShake);
}
/// <summary>Tweens a Camera's backgroundColor to the given value.
/// Also stores the camera as the tween's target so it can be used for filtered operations</summary>
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
public static Tweener DOColor(this Camera target, Color endValue, float duration)
{
return DOTween.To(() => target.backgroundColor, x => target.backgroundColor = x, endValue, duration).SetTarget(target);
}
#endregion
#region Light Shortcuts

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@ -852,6 +852,46 @@
Also stores the AudioSource as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOAspect(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>aspect</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOColor(UnityEngine.Camera,UnityEngine.Color,System.Single)">
<summary>Tweens a Camera's backgroundColor to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOFarClipPlane(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>farClipPlane</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOFieldOfView(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>fieldOfView</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DONearClipPlane(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>nearClipPlane</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOOrthoSize(UnityEngine.Camera,System.Single,System.Single)">
<summary>Tweens a Camera's <code>orthographicSize</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOPixelRect(UnityEngine.Camera,UnityEngine.Rect,System.Single)">
<summary>Tweens a Camera's <code>pixelRect</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DORect(UnityEngine.Camera,UnityEngine.Rect,System.Single)">
<summary>Tweens a Camera's <code>rect</code> to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOShakePosition(UnityEngine.Camera,System.Single,System.Single,System.Int32,System.Single)">
<summary>Shakes a Camera's localPosition along its relative X Y axes with the given values.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
@ -888,11 +928,6 @@
<param name="randomness">Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
Setting it to 0 will shake along a single direction.</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOColor(UnityEngine.Camera,UnityEngine.Color,System.Single)">
<summary>Tweens a Camera's backgroundColor to the given value.
Also stores the camera as the tween's target so it can be used for filtered operations</summary>
<param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
</member>
<member name="M:DG.Tweening.ShortcutExtensions.DOColor(UnityEngine.Light,UnityEngine.Color,System.Single)">
<summary>Tweens a Light's color to the given value.
Also stores the light as the tween's target so it can be used for filtered operations</summary>

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