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index bf3d850..fcd1a81 100644
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diff --git a/UnityTests.Unity5/Assets/_DOTween Examples/FollowTargetUntilReached.cs b/UnityTests.Unity5/Assets/_DOTween Examples/FollowTargetUntilReached.cs
index 6b8faf8..a0eaebc 100644
--- a/UnityTests.Unity5/Assets/_DOTween Examples/FollowTargetUntilReached.cs
+++ b/UnityTests.Unity5/Assets/_DOTween Examples/FollowTargetUntilReached.cs
@@ -13,7 +13,7 @@ public class FollowTargetUntilReached : MonoBehaviour
// In this case, when the target is reached the tween will be
// automatically killed and the following will stop
Vector3 prevTargetPos = targetToFollow.position;
- Tweener followTween = follower.DOMove(targetToFollow.position, 2);
+ Tweener followTween = follower.DOMove(targetToFollow.position, 4);
followTween.OnUpdate(()=> {
if (prevTargetPos != targetToFollow.position) {
prevTargetPos = targetToFollow.position;
diff --git a/UnityTests.Unity5/Assets/_Tests/TempTests.cs b/UnityTests.Unity5/Assets/_Tests/TempTests.cs
index 15ab98b..c43aa24 100644
--- a/UnityTests.Unity5/Assets/_Tests/TempTests.cs
+++ b/UnityTests.Unity5/Assets/_Tests/TempTests.cs
@@ -10,31 +10,11 @@ using UnityEngine.UI;
public class TempTests : BrainBase
{
- public Transform target;
- public float InitialDelay = 1;
- public float ExpandDelay = 2;
- public float ExpandSpeed = 0.1f;
- public float RetractDelay = 2;
- public float RetractSpeed = 2;
+ public Color32 color;
- float time;
-
- Sequence s;
- // Use this for initialization
void Start ()
{
- time = Time.realtimeSinceStartup;
-
- s = DOTween.Sequence();
- s.Append(target.DOMove(target.position + new Vector3(0, 0.1f, 0),0.1f).SetDelay(InitialDelay));
- s.Append(target.DOMove(target.position + new Vector3(0, 1, 0), ExpandSpeed).SetDelay(ExpandDelay));
- s.Append(target.DOMove(target.position - new Vector3(0, 1.1f, 0), RetractSpeed).SetDelay(RetractDelay));
- s.SetLoops(-1, LoopType.Restart).OnStepComplete(Step);
- }
-
- void Step()
- {
- Debug.Log(Time.realtimeSinceStartup - time);
- time = Time.realtimeSinceStartup;
+ DOTween.To(()=> color, x=> color = x, Color.red, 2)
+ .OnUpdate(()=> Debug.Log(color));
}
}
\ No newline at end of file
diff --git a/UnityTests.Unity5/Assets/_Tests/TempTests.unity b/UnityTests.Unity5/Assets/_Tests/TempTests.unity
index 5839cc9..c133c92 100644
Binary files a/UnityTests.Unity5/Assets/_Tests/TempTests.unity and b/UnityTests.Unity5/Assets/_Tests/TempTests.unity differ
diff --git a/_DOTween.Assembly/DOTween/Core/Surrogates/ColorWrapper.cs b/_DOTween.Assembly/DOTween/Core/Surrogates/ColorWrapper.cs
index 59b78ec..481b41b 100644
--- a/_DOTween.Assembly/DOTween/Core/Surrogates/ColorWrapper.cs
+++ b/_DOTween.Assembly/DOTween/Core/Surrogates/ColorWrapper.cs
@@ -21,10 +21,20 @@ namespace DG.Tweening.Core.Surrogates
return v.value;
}
+ public static implicit operator Color32(ColorWrapper v)
+ {
+ return v.value;
+ }
+
public static implicit operator ColorWrapper(Color v)
{
return new ColorWrapper(v);
}
+
+ public static implicit operator ColorWrapper(Color32 v)
+ {
+ return new ColorWrapper(v);
+ }
}
}
#endif
\ No newline at end of file
diff --git a/_DOTween.Assembly/DOTween/DOTween.cs b/_DOTween.Assembly/DOTween/DOTween.cs
index ecbeac1..e5fcbe1 100644
--- a/_DOTween.Assembly/DOTween/DOTween.cs
+++ b/_DOTween.Assembly/DOTween/DOTween.cs
@@ -32,7 +32,7 @@ namespace DG.Tweening
public class DOTween
{
/// DOTween's version
- public static readonly string Version = "1.1.180";
+ public static readonly string Version = "1.1.190";
///////////////////////////////////////////////
// Options ////////////////////////////////////
diff --git a/_DOTween.Assembly/DOTween46/ShortcutExtensions46.cs b/_DOTween.Assembly/DOTween46/ShortcutExtensions46.cs
index 0304795..a1217ec 100644
--- a/_DOTween.Assembly/DOTween46/ShortcutExtensions46.cs
+++ b/_DOTween.Assembly/DOTween46/ShortcutExtensions46.cs
@@ -8,6 +8,9 @@ using DG.Tweening.Core;
using DG.Tweening.Core.Enums;
using UnityEngine;
using UnityEngine.UI;
+#if COMPATIBLE
+using DG.Tweening.Core.Surrogates;
+#endif
namespace DG.Tweening
{
@@ -17,9 +20,9 @@ namespace DG.Tweening
///
public static class ShortcutExtensions46
{
- #region Unity UI
+#region Unity UI
- #region CanvasGroup
+#region CanvasGroup
/// Tweens a CanvasGroup's alpha color to the given value.
/// Also stores the canvasGroup as the tween's target so it can be used for filtered operations
@@ -30,9 +33,9 @@ namespace DG.Tweening
.SetTarget(target);
}
- #endregion
+#endregion
- #region Graphic
+#region Graphic
/// Tweens an Graphic's color to the given value.
/// Also stores the image as the tween's target so it can be used for filtered operations
@@ -51,9 +54,9 @@ namespace DG.Tweening
.SetTarget(target);
}
- #endregion
+#endregion
- #region Image
+#region Image
/// Tweens an Image's color to the given value.
/// Also stores the image as the tween's target so it can be used for filtered operations
@@ -106,9 +109,9 @@ namespace DG.Tweening
return s;
}
- #endregion
+#endregion
- #region LayoutElement
+#region LayoutElement
/// Tweens an LayoutElement's flexibleWidth/Height to the given value.
/// Also stores the LayoutElement as the tween's target so it can be used for filtered operations
@@ -164,9 +167,9 @@ namespace DG.Tweening
.SetOptions(snapping).SetTarget(target);
}
- #endregion
+#endregion
- #region Outline
+#region Outline
/// Tweens a Outline's effectColor to the given value.
/// Also stores the Outline as the tween's target so it can be used for filtered operations
@@ -194,9 +197,9 @@ namespace DG.Tweening
.SetTarget(target);
}
- #endregion
+#endregion
- #region RectTransform
+#region RectTransform
/// Tweens a RectTransform's anchoredPosition to the given value.
/// Also stores the RectTransform as the tween's target so it can be used for filtered operations
@@ -309,7 +312,7 @@ namespace DG.Tweening
.SetTarget(target).SetSpecialStartupMode(SpecialStartupMode.SetShake).SetOptions(snapping);
}
- #region Special
+#region Special
/// Tweens a RectTransform's anchoredPosition to the given value, while also applying a jump effect along the Y axis.
/// Returns a Sequence instead of a Tweener.
@@ -344,11 +347,11 @@ namespace DG.Tweening
return s;
}
- #endregion
+#endregion
- #endregion
+#endregion
- #region ScrollRect
+#region ScrollRect
/// Tweens a ScrollRect's horizontal/verticalNormalizedPosition to the given value.
/// Also stores the ScrollRect as the tween's target so it can be used for filtered operations
@@ -356,11 +359,19 @@ namespace DG.Tweening
/// If TRUE the tween will smoothly snap all values to integers
public static Tweener DONormalizedPos(this ScrollRect target, Vector2 endValue, float duration, bool snapping = false)
{
+#if COMPATIBLE
+ return DOTween.To(() => new Vector2Wrapper(target.horizontalNormalizedPosition, target.verticalNormalizedPosition),
+ x => {
+ target.horizontalNormalizedPosition = x.value.x;
+ target.verticalNormalizedPosition = x.value.y;
+ }, endValue, duration)
+#else
return DOTween.To(() => new Vector2(target.horizontalNormalizedPosition, target.verticalNormalizedPosition),
x => {
target.horizontalNormalizedPosition = x.x;
target.verticalNormalizedPosition = x.y;
}, endValue, duration)
+#endif
.SetOptions(snapping).SetTarget(target);
}
/// Tweens a ScrollRect's horizontalNormalizedPosition to the given value.
@@ -382,9 +393,9 @@ namespace DG.Tweening
.SetOptions(snapping).SetTarget(target);
}
- #endregion
+#endregion
- #region Slider
+#region Slider
/// Tweens a Slider's value to the given value.
/// Also stores the Slider as the tween's target so it can be used for filtered operations
@@ -396,9 +407,9 @@ namespace DG.Tweening
.SetOptions(snapping).SetTarget(target);
}
- #endregion
+#endregion
- #region Text
+#region Text
/// Tweens a Text's color to the given value.
/// Also stores the Text as the tween's target so it can be used for filtered operations
@@ -433,13 +444,13 @@ namespace DG.Tweening
.SetTarget(target);
}
- #endregion
+#endregion
- #endregion
+#endregion
- #region Blendables
+#region Blendables
- #region Graphic
+#region Graphic
/// Tweens a Graphic's color to the given value,
/// in a way that allows other DOBlendableColor tweens to work together on the same target,
@@ -462,9 +473,9 @@ namespace DG.Tweening
.Blendable().SetTarget(target);
}
- #endregion
+#endregion
- #region Image
+#region Image
/// Tweens a Image's color to the given value,
/// in a way that allows other DOBlendableColor tweens to work together on the same target,
@@ -487,9 +498,9 @@ namespace DG.Tweening
.Blendable().SetTarget(target);
}
- #endregion
+#endregion
- #region Text
+#region Text
/// Tweens a Text's color BY the given value,
/// in a way that allows other DOBlendableColor tweens to work together on the same target,
@@ -512,8 +523,8 @@ namespace DG.Tweening
.Blendable().SetTarget(target);
}
- #endregion
+#endregion
- #endregion
+#endregion
}
}
\ No newline at end of file
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