using UnityEngine; using System.Collections; using DG.Tweening; public class CombineTweens : MonoBehaviour { public Transform target; IEnumerator Start() { yield return new WaitForSeconds(0.6f); target.DOBlendableMoveBy(new Vector3(3, 3, 0), 3); target.DOBlendableMoveBy(new Vector3(-3, 0, 0), 1.5f).SetLoops(2, LoopType.Yoyo); } }