using UnityEngine; using System.Collections; using System.Collections.Generic; using DG.Tweening; public class EaseCurveSingle : MonoBehaviour { public Transform[] targets; IEnumerator Start() { yield return new WaitForSeconds(1); targets[0].DOMoveX(6, 1.5f).SetEase(Ease.Linear).SetLoops(2, LoopType.Restart); targets[1].DOMoveX(6, 1.5f).SetEase(Ease.Linear).SetLoops(2, LoopType.Yoyo); } }