// Author: Daniele Giardini - http://www.demigiant.com // Created: 2015/03/29 23:01 using System; using DG.Tweening.Core; using DG.Tweening.Core.Easing; using DG.Tweening.Core.Enums; using DG.Tweening.Plugins.Core; using DG.Tweening.Plugins.Options; using UnityEngine; #pragma warning disable 1591 namespace DG.Tweening.Plugins { public class UlongPlugin : ABSTweenPlugin { public override void Reset(TweenerCore t) { } public override void SetFrom(TweenerCore t, bool isRelative) { ulong prevEndVal = t.endValue; t.endValue = t.getter(); t.startValue = isRelative ? t.endValue + prevEndVal : prevEndVal; t.setter(t.startValue); } public override ulong ConvertToStartValue(TweenerCore t, ulong value) { return value; } public override void SetRelativeEndValue(TweenerCore t) { t.endValue += t.startValue; } public override void SetChangeValue(TweenerCore t) { t.changeValue = t.endValue - t.startValue; } public override float GetSpeedBasedDuration(NoOptions options, float unitsXSecond, ulong changeValue) { float res = changeValue / unitsXSecond; if (res < 0) res = -res; return res; } public override void EvaluateAndApply(NoOptions options, Tween t, bool isRelative, DOGetter getter, DOSetter setter, float elapsed, ulong startValue, ulong changeValue, float duration, bool usingInversePosition, UpdateNotice updateNotice) { if (t.loopType == LoopType.Incremental) startValue += changeValue * (uint)(t.isComplete ? t.completedLoops - 1 : t.completedLoops); if (t.isSequenced && t.sequenceParent.loopType == LoopType.Incremental) { startValue += changeValue * (uint)(t.loopType == LoopType.Incremental ? t.loops : 1) * (uint)(t.sequenceParent.isComplete ? t.sequenceParent.completedLoops - 1 : t.sequenceParent.completedLoops); } // Converts ease value to decimal, otherwise final ulong conversion will not be correct setter((ulong)(startValue + changeValue * (decimal)EaseManager.Evaluate(t.easeType, t.customEase, elapsed, duration, t.easeOvershootOrAmplitude, t.easePeriod))); } } }