using UnityEngine; using System.Collections; using DG.Tweening; public class MixedTweens : BrainBase { public Transform target; IEnumerator Start() { yield return new WaitForSeconds(0.6f); target.DOBlendableMoveBy(new Vector3(3, 3, 0), 3).SetAutoKill(false); target.DOBlendableMoveBy(new Vector3(-3, 0, 0), 1f).SetLoops(3, LoopType.Yoyo).SetAutoKill(false); } void OnGUI() { if (GUILayout.Button("Toggle Pause")) DOTween.TogglePauseAll(); if (GUILayout.Button("Restart")) DOTween.RestartAll(); if (GUILayout.Button("Flip")) DOTween.FlipAll(); } }