DOTween46 Methods that extend known Unity objects and allow to directly create and control tweens from their instances. These, as all DOTween46 methods, require Unity 4.6 or later. Tweens a CanvasGroup's alpha color to the given value. Also stores the canvasGroup as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween Tweens an Graphic's color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween Tweens an Graphic's alpha color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween Tweens an Image's color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween Tweens an Image's alpha color to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween Tweens an Image's fillAmount to the given value. Also stores the image as the tween's target so it can be used for filtered operations The end value to reach (0 to 1)The duration of the tween Tweens an LayoutElement's flexibleWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers Tweens an LayoutElement's minWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers Tweens an LayoutElement's preferredWidth/Height to the given value. Also stores the LayoutElement as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers Tweens a Outline's effectColor to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween Tweens a Outline's effectColor alpha to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween Tweens a Outline's effectDistance to the given value. Also stores the Outline as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween Tweens a RectTransform's anchoredPosition to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers Tweens a RectTransform's anchoredPosition3D to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers Tweens a RectTransform's sizeDelta to the given value. Also stores the RectTransform as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers Tweens a Slider's value to the given value. Also stores the Slider as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween If TRUE the tween will smoothly snap all values to integers Tweens a Text's color to the given value. Also stores the Text as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween Tweens a Text's alpha color to the given value. Also stores the Text as the tween's target so it can be used for filtered operations The end value to reachThe duration of the tween Tweens a Text's text to the given value. Also stores the Text as the tween's target so it can be used for filtered operations The end string to tween toThe duration of the tween If TRUE (default), rich text will be interpreted correctly while animated, otherwise all tags will be considered as normal text The type of scramble mode to use, if any A string containing the characters to use for scrambling. Use as many characters as possible (minimum 10) because DOTween uses a fast scramble mode which gives better results with more characters. Leave it to NULL (default) to use default ones