using System; using System.Collections; using System.Collections.Generic; using System.Reflection; using DG.Tweening; using DG.Tweening.Core; using DG.Tweening.Plugins.Options; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class TempTests : BrainBase { Tween _tScale, _tMove; void Start() { _tScale = transform.DOScale(0.5f, 1).SetLoops(999); _tMove = transform.DOMoveX(2, 1).SetLoops(999); } void OnDisable() { _tScale.Complete(); _tMove.Complete(); } }