using UnityEngine; namespace TMPro { public class TextMeshPro : MonoBehaviour { public Color color, outlineColor, faceColor; public Material fontMaterial, fontSharedMaterial; public float fontSize; public int maxVisibleCharacters; public string text; } public class TextMeshProUGUI : MonoBehaviour { public Color color, outlineColor, faceColor; public Material fontMaterial, fontSharedMaterial; public float fontSize; public int maxVisibleCharacters; public string text; } }