using System.Collections; using DG.Tweening; using UnityEngine; public class SetLink : BrainBase { public Transform tweenTarget; public bool autoKill = true; public bool pauseAtStartup = true; public int loops = 2; public float duration = 1; public GameObject linkTarget; public LinkBehaviour linkBehaviour; void Start() { Tween t = tweenTarget.DOMoveX(3, duration).SetLoops(loops, LoopType.Yoyo).SetEase(Ease.Linear) .SetLink(linkTarget, linkBehaviour); if (autoKill) t.SetAutoKill(); if (pauseAtStartup) t.Pause(); } }