using DG.Tweening; using UnityEngine; using UnityEngine.UI; using System.Collections; public class Temp : BrainBase { public Transform target; void Start() { target.DOMoveX(2,1) .OnUpdate(()=> Debug.Log(DOTween.IsTweening(target))) .OnComplete(()=> Debug.Log(DOTween.IsTweening(target))); } }