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mirror of https://github.com/Cardidi/dotween-upm-fork.git synced 2025-12-20 09:16:02 +08:00
2015-03-25 16:24:39 +01:00

39 lines
1.2 KiB
C#

using UnityEngine;
using System.Collections;
using DG.Tweening;
public class BlendableTweens : BrainBase
{
public Transform[] targets;
Vector3[] startPositions;
IEnumerator Start()
{
startPositions = new Vector3[targets.Length];
startPositions[0] = targets[0].position;
startPositions[1] = targets[1].position + new Vector3(3, 3, 0);
yield return new WaitForSeconds(0.6f);
targets[0].DOBlendableMoveBy(new Vector3(3, 3, 0), 3).SetAutoKill(false).Pause();
targets[0].DOBlendableMoveBy(new Vector3(-3, 0, 0), 1f).SetLoops(3, LoopType.Yoyo).SetAutoKill(false).Pause();
// Same as above but using From
targets[1].DOBlendableMoveBy(new Vector3(3, 3, 0), 3).From().SetAutoKill(false).Pause();
targets[1].DOBlendableMoveBy(new Vector3(-3, 0, 0), 1f).SetLoops(3, LoopType.Yoyo).SetAutoKill(false).Pause();
}
void OnGUI()
{
if (GUILayout.Button("Toggle Pause")) DOTween.TogglePauseAll();
if (GUILayout.Button("Restart")) DOTween.RestartAll();
if (GUILayout.Button("Flip")) DOTween.FlipAll();
}
void OnDrawGizmos()
{
if (!Application.isPlaying) return;
foreach (Vector3 pos in startPositions) Gizmos.DrawSphere(pos, 0.2f);
}
}