mirror of
https://github.com/Cardidi/dotween-upm-fork.git
synced 2025-12-20 09:16:02 +08:00
39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
using UnityEngine;
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using System.Collections;
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using DG.Tweening;
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public class BlendableTweens : BrainBase
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{
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public Transform[] targets;
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Vector3[] startPositions;
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IEnumerator Start()
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{
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startPositions = new Vector3[targets.Length];
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startPositions[0] = targets[0].position;
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startPositions[1] = targets[1].position + new Vector3(3, 3, 0);
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yield return new WaitForSeconds(0.6f);
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targets[0].DOBlendableMoveBy(new Vector3(3, 3, 0), 3).SetAutoKill(false).Pause();
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targets[0].DOBlendableMoveBy(new Vector3(-3, 0, 0), 1f).SetLoops(3, LoopType.Yoyo).SetAutoKill(false).Pause();
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// Same as above but using From
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targets[1].DOBlendableMoveBy(new Vector3(3, 3, 0), 3).From().SetAutoKill(false).Pause();
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targets[1].DOBlendableMoveBy(new Vector3(-3, 0, 0), 1f).SetLoops(3, LoopType.Yoyo).SetAutoKill(false).Pause();
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}
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void OnGUI()
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{
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if (GUILayout.Button("Toggle Pause")) DOTween.TogglePauseAll();
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if (GUILayout.Button("Restart")) DOTween.RestartAll();
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if (GUILayout.Button("Flip")) DOTween.FlipAll();
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}
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void OnDrawGizmos()
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{
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if (!Application.isPlaying) return;
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foreach (Vector3 pos in startPositions) Gizmos.DrawSphere(pos, 0.2f);
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}
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} |