mirror of
https://github.com/Cardidi/dotween-upm-fork.git
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24 lines
828 B
C#
24 lines
828 B
C#
using System.Collections;
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using System.Collections.Generic;
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using DG.Tweening;
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using UnityEngine;
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public class DOJumpLookAtPath : MonoBehaviour
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{
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public Transform target;
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public float duration;
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public float jumpPower;
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public Vector3 jumpEnd;
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IEnumerator Start()
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{
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yield return new WaitForSeconds(0.8f);
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float midP = duration * 0.25f; // approximate mid point when using an OutQuad ease
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Vector3 jumpPeak = jumpEnd - target.position + new Vector3(0, jumpPower, 0);
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Sequence s = DOTween.Sequence()
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.Join(target.DOJump(jumpEnd, jumpPower, 1, duration))
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.Join(target.DOLookAt(jumpPeak, midP * 0.05f)) // Make this faster so it looks almost immediately
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.Insert(midP, target.DOLookAt(jumpEnd, duration - midP, AxisConstraint.Z));
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}
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} |