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32 lines
650 B
C#
32 lines
650 B
C#
using UnityEngine;
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using System.Collections;
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using DG.Tweening;
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public class TempMonoBehaviour : MonoBehaviour
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{
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// IEnumerator Start()
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// {
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// yield return new WaitForSeconds(1);
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// Debug.Log("Start");
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// transform.DOMoveX(2, 3).OnComplete(Goco);
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// yield return new WaitForSeconds(1);
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// Debug.Log("Deactivate");
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// this.gameObject.SetActive(false);
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// }
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public void Goco()
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{
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Debug.Log("Start Coroutine");
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StartCoroutine(SomeCoroutine());
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}
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IEnumerator SomeCoroutine()
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{
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Debug.Log("CO start");
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yield return new WaitForSeconds(1);
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Debug.Log("CO end");
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}
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} |