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19 lines
465 B
C#
19 lines
465 B
C#
using System.Collections;
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using System.Collections.Generic;
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using DG.Tweening;
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using UnityEngine;
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public class FromValue : BrainBase
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{
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public GameObject cube;
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IEnumerator Start()
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{
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Tween t = cube.transform.DOMoveX(2, 2);
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yield return t.WaitForCompletion();
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t = cube.transform.DOMoveX(3, 2).From(10);
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cube.GetComponent<Renderer>().material.DOFade(1, 2).From(0.5f);
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yield return t.WaitForCompletion();
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}
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} |