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49 lines
1.9 KiB
C#
49 lines
1.9 KiB
C#
// Author: Daniele Giardini - http://www.demigiant.com
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// Created: 2018/07/16 18:41
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// License Copyright (c) Daniele Giardini
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// This work is subject to the terms at http://dotween.demigiant.com/license.php
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using System;
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using UnityEditor;
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using UnityEditor.Callbacks;
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using UnityEngine;
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using DateTime = System.DateTime;
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namespace DG.DOTweenUpgradeManager
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{
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/// <summary>
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/// This class and its whole library are deleted the first time DOTween's setup is run after an upgrade (or after a new install).
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/// NOTE: DidReloadScripts doesn't work on first install so it's useless, InitializeOnLoad is the only way
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/// </summary>
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[InitializeOnLoad]
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static class Autorun
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{
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static readonly string _Id = "DOTweenUpgradeManager";
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static Autorun()
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{
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_Id = Application.dataPath + _Id;
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bool refresh;
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DateTime now = DateTime.UtcNow;
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DateTime lastTime;
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if (!EditorPrefs.HasKey(_Id) || !DateTime.TryParse(EditorPrefs.GetString(_Id), out lastTime)) {
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refresh = true;
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} else {
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refresh = (now - lastTime).TotalSeconds > 60;
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}
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if (refresh) {
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EditorPrefs.SetString(_Id, now.ToString());
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EditorUtility.DisplayDialog("DOTween",
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"DOTWEEN SETUP REQUIRED: new version imported." +
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"\n\nSelect \"Setup DOTween...\" in DOTween's Utility Panel to set it up and add/remove Modules." +
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"\n\n::::: IMPORTANT :::::" +
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"\nIf you're upgrading from a DOTween version older than 1.2.000 you will see lots of errors." +
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"\n1) Close and reopen the project (if you haven't already done so)" +
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"\n2) Open DOTween's Utility Panel and run the Setup to activate required Modules",
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"Ok"
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);
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}
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}
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}
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} |