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22 lines
431 B
C#
22 lines
431 B
C#
using DG.Tweening;
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using UnityEngine;
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using UnityEngine.UI;
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using System.Collections;
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public class Temp : BrainBase
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{
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public Transform target;
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IEnumerator Start()
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{
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target.DOMoveX(2, 3).OnComplete(()=> {
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Debug.Log("call");
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target.GetComponent<TempMonoBehaviour>().Goco();
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Debug.Log("after call");
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});
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yield return new WaitForSeconds(1);
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target.gameObject.SetActive(false);
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}
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} |