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15 lines
278 B
C#
15 lines
278 B
C#
using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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using DG.Tweening;
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public class UIFillAmount : MonoBehaviour
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{
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public Image fillImage;
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public float tweenTime = 2;
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void Start()
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{
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fillImage.DOFillAmount(0, tweenTime).SetLoops(-1, LoopType.Yoyo);
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}
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} |