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mirror of https://github.com/Cardidi/dotween-upm-fork.git synced 2025-12-21 01:36:05 +08:00
2020-01-17 00:11:15 +09:00

99 lines
4.9 KiB
C#

// Author: Daniele Giardini - http://www.demigiant.com
// Created: 2015/10/15 12:29
// License Copyright (c) Daniele Giardini
// This work is subject to the terms at http://dotween.demigiant.com/license.php
using DG.Tweening.Core;
using DG.Tweening.Core.Easing;
using DG.Tweening.Core.Enums;
using DG.Tweening.Plugins.Core;
using DG.Tweening.Plugins.Options;
using UnityEngine;
namespace DG.Tweening.CustomPlugins
{
/// <summary>
/// Straight Quaternion plugin. Instead of using Vector3 values accepts Quaternion values directly.
/// <para>Beware: doesn't work with LoopType.Incremental (neither directly nor if inside a LoopType.Incremental Sequence).</para>
/// <para>To use it, call DOTween.To with the plugin parameter overload, passing it <c>PureQuaternionPlugin.Plug()</c> as first parameter
/// (do not use any of the other public PureQuaternionPlugin methods):</para>
/// <code>DOTween.To(PureQuaternionPlugin.Plug(), ()=> myQuaternionProperty, x=> myQuaternionProperty = x, myQuaternionEndValue, duration);</code>
/// </summary>
public class PureQuaternionPlugin : ABSTweenPlugin<Quaternion, Quaternion, NoOptions>
{
static PureQuaternionPlugin _plug;
/// <summary>
/// Plug this plugin inside a DOTween.To call.
/// <para>Example:</para>
/// <code>DOTween.To(PureQuaternionPlugin.Plug(), ()=> myQuaternionProperty, x=> myQuaternionProperty = x, myQuaternionEndValue, duration);</code>
/// </summary>
public static PureQuaternionPlugin Plug()
{
if (_plug == null) _plug = new PureQuaternionPlugin();
return _plug;
}
/// <summary>INTERNAL: do not use</summary>
public override void Reset(TweenerCore<Quaternion, Quaternion, NoOptions> t) { }
/// <summary>INTERNAL: do not use</summary>
public override void SetFrom(TweenerCore<Quaternion, Quaternion, NoOptions> t, bool isRelative)
{
Quaternion prevEndVal = t.endValue;
t.endValue = t.getter();
t.startValue = isRelative ? t.endValue * prevEndVal : prevEndVal;
t.setter(t.startValue);
}
/// <summary>INTERNAL: do not use</summary>
public override void SetFrom(TweenerCore<Quaternion, Quaternion, NoOptions> t, Quaternion fromValue, bool setImmediately)
{
t.startValue = fromValue;
if (setImmediately) t.setter(fromValue);
}
/// <summary>INTERNAL: do not use</summary>
public override Quaternion ConvertToStartValue(TweenerCore<Quaternion, Quaternion, NoOptions> t, Quaternion value)
{
return value;
}
/// <summary>INTERNAL: do not use</summary>
public override void SetRelativeEndValue(TweenerCore<Quaternion, Quaternion, NoOptions> t)
{
t.endValue *= t.startValue;
}
/// <summary>INTERNAL: do not use</summary>
public override void SetChangeValue(TweenerCore<Quaternion, Quaternion, NoOptions> t)
{
// t.changeValue.x = t.endValue.x - t.startValue.x;
// t.changeValue.y = t.endValue.y - t.startValue.y;
// t.changeValue.z = t.endValue.z - t.startValue.z;
// t.changeValue.w = t.endValue.w - t.startValue.w;
t.changeValue = t.endValue; // Special case where changeValue is equal to endValue so it can be applied better
}
/// <summary>INTERNAL: do not use</summary>
public override float GetSpeedBasedDuration(NoOptions options, float unitsXSecond, Quaternion changeValue)
{
return changeValue.eulerAngles.magnitude / unitsXSecond;
}
/// <summary>INTERNAL: do not use</summary>
public override void EvaluateAndApply(NoOptions options, Tween t, bool isRelative, DOGetter<Quaternion> getter, DOSetter<Quaternion> setter, float elapsed, Quaternion startValue, Quaternion changeValue, float duration, bool usingInversePosition, UpdateNotice updateNotice)
{
// if (t.loopType == LoopType.Incremental) startValue *= changeValue * (t.isComplete ? t.completedLoops - 1 : t.completedLoops);
// if (t.isSequenced && t.sequenceParent.loopType == LoopType.Incremental) {
// startValue += changeValue * (t.loopType == LoopType.Incremental ? t.loops : 1)
// * (t.sequenceParent.isComplete ? t.sequenceParent.completedLoops - 1 : t.sequenceParent.completedLoops);
// }
float easeVal = EaseManager.Evaluate(t.easeType, t.customEase, elapsed, duration, t.easeOvershootOrAmplitude, t.easePeriod);
setter(Quaternion.Slerp(startValue, changeValue, easeVal));
// startValue.x += changeValue.x * easeVal;
// startValue.y += changeValue.y * easeVal;
// startValue.z += changeValue.z * easeVal;
// startValue.w += changeValue.w * easeVal;
// setter(startValue);
}
}
}