mirror of
https://github.com/Cardidi/dotween-upm-fork.git
synced 2025-12-20 09:16:02 +08:00
60 lines
1.8 KiB
C#
60 lines
1.8 KiB
C#
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
using System;
|
|
using System.Collections;
|
|
|
|
public class TestScene : MonoBehaviour
|
|
{
|
|
public Text logText;
|
|
|
|
string log;
|
|
string logPrefix = "➨ Test ";
|
|
|
|
void Start()
|
|
{
|
|
SampleFloatClass sampleFloatClass;
|
|
ISampleClass isampleClass;
|
|
string testId;
|
|
|
|
// Test A
|
|
testId = "A";
|
|
try {
|
|
sampleFloatClass = new SampleFloatClass();
|
|
log += string.Format("{0}{1} " + ((sampleFloatClass as AbstractSampleClass<float>) == null ? "failed" : "success"), logPrefix, testId);
|
|
} catch (Exception e) {
|
|
log += string.Format("<color=#ff0000>{0}{1} error > " + e.Message + "</color>", logPrefix, testId);
|
|
}
|
|
|
|
// Test A2
|
|
testId = "A2";
|
|
try {
|
|
isampleClass = new SampleFloatClass();
|
|
log += string.Format("\n{0}{1} " + ((isampleClass as AbstractSampleClass<float>) == null ? "failed" : "success"), logPrefix, testId);
|
|
} catch (Exception e) {
|
|
log += string.Format("\n<color=#ff0000>{0}{1} error > " + e.Message + "</color>", logPrefix, testId);
|
|
}
|
|
|
|
// Test B
|
|
testId = "B";
|
|
try {
|
|
sampleFloatClass = new SampleFloatClass();
|
|
log += string.Format("\n{0}{1} " + ((AbstractSampleClass<float>)sampleFloatClass == null ? "failed" : "success"), logPrefix, testId);
|
|
} catch (Exception e) {
|
|
log += string.Format("\n<color=#ff0000>{0}{1} error > " + e.Message + "</color>", logPrefix, testId);
|
|
}
|
|
|
|
// Test B2
|
|
testId = "B2";
|
|
try {
|
|
isampleClass = new SampleFloatClass();
|
|
log += string.Format("\n{0}{1} " + ((AbstractSampleClass<float>)isampleClass == null ? "failed" : "success"), logPrefix, testId);
|
|
} catch (Exception e) {
|
|
log += string.Format("\n<color=#ff0000>{0}{1} error > " + e.Message + "</color>", logPrefix, testId);
|
|
}
|
|
|
|
|
|
log += "\n\n<color=#00ff00>TEST ENDED</color>";
|
|
logText.text = log;
|
|
Debug.Log(log);
|
|
}
|
|
} |