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Daniele Giardini 40dbd39b0e - Added blendable rotate + scale shortcuts
- Fixed IntPlugin not being set for incremental loops when sequenced
2015-03-27 18:05:35 +01:00

61 lines
2.4 KiB
C#

// Author: Daniele Giardini - http://www.demigiant.com
// Created: 2014/07/10 14:15
//
// License Copyright (c) Daniele Giardini.
// This work is subject to the terms at http://dotween.demigiant.com/license.php
using System;
using DG.Tweening.Core;
using DG.Tweening.Core.Easing;
using DG.Tweening.Plugins.Core;
using DG.Tweening.Plugins.Options;
#pragma warning disable 1591
namespace DG.Tweening.Plugins
{
public class IntPlugin : ABSTweenPlugin<int, int, NoOptions>
{
public override void Reset(TweenerCore<int, int, NoOptions> t) { }
public override void SetFrom(TweenerCore<int, int, NoOptions> t, bool isRelative)
{
int prevEndVal = t.endValue;
t.endValue = t.getter();
t.startValue = isRelative ? t.endValue + prevEndVal : prevEndVal;
t.setter(t.startValue);
}
public override int ConvertToStartValue(TweenerCore<int, int, NoOptions> t, int value)
{
return value;
}
public override void SetRelativeEndValue(TweenerCore<int, int, NoOptions> t)
{
t.endValue += t.startValue;
}
public override void SetChangeValue(TweenerCore<int, int, NoOptions> t)
{
t.changeValue = t.endValue - t.startValue;
}
public override float GetSpeedBasedDuration(NoOptions options, float unitsXSecond, int changeValue)
{
float res = changeValue / unitsXSecond;
if (res < 0) res = -res;
return res;
}
public override void EvaluateAndApply(NoOptions options, Tween t, bool isRelative, DOGetter<int> getter, DOSetter<int> setter, float elapsed, int startValue, int changeValue, float duration, bool usingInversePosition)
{
if (t.loopType == LoopType.Incremental) startValue += changeValue * (t.isComplete ? t.completedLoops - 1 : t.completedLoops);
if (t.isSequenced && t.sequenceParent.loopType == LoopType.Incremental) {
startValue += changeValue * (t.loopType == LoopType.Incremental ? t.loops : 1)
* (t.sequenceParent.isComplete ? t.sequenceParent.completedLoops - 1 : t.sequenceParent.completedLoops);
}
setter((int)Math.Round(startValue + changeValue * EaseManager.Evaluate(t.easeType, t.customEase, elapsed, duration, t.easeOvershootOrAmplitude, t.easePeriod)));
}
}
}