mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
[unity] Improved Mecanim+SkeletonAnimation example.
This commit is contained in:
parent
63238bfc69
commit
0180f59336
@ -142,7 +142,7 @@ MonoBehaviour:
|
||||
frameDeltaTime: 0.083333336
|
||||
maxFrameSkip: 2
|
||||
frameskipMeshUpdate: 1
|
||||
timeOffset: 0.033333335
|
||||
timeOffset: 0.04166667
|
||||
--- !u!114 &466319116
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -222,7 +222,7 @@ Transform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 4
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &706647559
|
||||
GameObject:
|
||||
@ -386,7 +386,7 @@ RectTransform:
|
||||
m_Children:
|
||||
- {fileID: 706647560}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
@ -491,7 +491,7 @@ Transform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1140995466
|
||||
MonoBehaviour:
|
||||
|
||||
@ -1,336 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 8
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 3
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
m_GIWorkflowMode: 1
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_TemporalCoherenceThreshold: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 0
|
||||
m_EnableRealtimeLightmaps: 0
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 8
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_TextureWidth: 1024
|
||||
m_TextureHeight: 1024
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherFiltering: 1
|
||||
m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 3
|
||||
m_BakeBackend: 0
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 500
|
||||
m_PVRBounces: 2
|
||||
m_PVRFiltering: 0
|
||||
m_PVRFilteringMode: 1
|
||||
m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousColorSigma: 1
|
||||
m_PVRFilteringAtrousNormalSigma: 1
|
||||
m_PVRFilteringAtrousPositionSigma: 1
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_ShadowMaskMode: 2
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
minRegionArea: 2
|
||||
manualCellSize: 0
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
accuratePlacement: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &1801506823
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 1801506828}
|
||||
- component: {fileID: 1801506827}
|
||||
- component: {fileID: 1801506826}
|
||||
- component: {fileID: 1801506825}
|
||||
- component: {fileID: 1801506824}
|
||||
- component: {fileID: 1801506829}
|
||||
m_Layer: 0
|
||||
m_Name: Spine GameObject (hero-pro)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!95 &1801506824
|
||||
Animator:
|
||||
serializedVersion: 3
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1801506823}
|
||||
m_Enabled: 1
|
||||
m_Avatar: {fileID: 0}
|
||||
m_Controller: {fileID: 9100000, guid: cec34498f2eb26b488452ec274c54439, type: 2}
|
||||
m_CullingMode: 0
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
m_LinearVelocityBlending: 0
|
||||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
--- !u!114 &1801506825
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1801506823}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
skeletonDataAsset: {fileID: 11400000, guid: 2f899e95232e6144786de8fb99678a8d, type: 2}
|
||||
initialSkinName: default
|
||||
initialFlipX: 0
|
||||
initialFlipY: 0
|
||||
separatorSlotNames: []
|
||||
zSpacing: 0
|
||||
useClipping: 1
|
||||
immutableTriangles: 0
|
||||
pmaVertexColors: 1
|
||||
clearStateOnDisable: 0
|
||||
tintBlack: 0
|
||||
singleSubmesh: 0
|
||||
addNormals: 0
|
||||
calculateTangents: 0
|
||||
disableRenderingOnOverride: 1
|
||||
_animationName:
|
||||
loop: 0
|
||||
timeScale: 1
|
||||
--- !u!23 &1801506826
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1801506823}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 9aa2023c2c91b254f9cb0a4fba19af00, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &1801506827
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1801506823}
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!4 &1801506828
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1801506823}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1801506829
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1801506823}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 782062825deffd64ba7e7e9f978788e5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
walkButton: 304
|
||||
jumpButton: 32
|
||||
horizontalSpeedProperty: Speed
|
||||
verticalSpeedProperty: VerticalSpeed
|
||||
groundedProperty: Grounded
|
||||
jumpDuration: 0.8
|
||||
speed: {x: 0, y: 0}
|
||||
isGrounded: 1
|
||||
--- !u!1 &1959713007
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 1959713012}
|
||||
- component: {fileID: 1959713011}
|
||||
- component: {fileID: 1959713010}
|
||||
- component: {fileID: 1959713009}
|
||||
- component: {fileID: 1959713008}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &1959713008
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1959713007}
|
||||
m_Enabled: 1
|
||||
--- !u!124 &1959713009
|
||||
Behaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1959713007}
|
||||
m_Enabled: 1
|
||||
--- !u!92 &1959713010
|
||||
Behaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1959713007}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &1959713011
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1959713007}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 1
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
m_StereoMirrorMode: 0
|
||||
--- !u!4 &1959713012
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1959713007}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
@ -5,7 +5,7 @@ AnimatorController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: Hero
|
||||
m_Name: Hero Logic StateMachine
|
||||
serializedVersion: 5
|
||||
m_AnimatorParameters:
|
||||
- m_Name: Speed
|
||||
@ -39,7 +39,7 @@ AnimatorController:
|
||||
m_IKPass: 0
|
||||
m_SyncedLayerAffectsTiming: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
--- !u!114 &114120869086152502
|
||||
--- !u!114 &114611893236435034
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
@ -47,71 +47,9 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 536bdde8dc7bbb641b17da9221d6562f, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 16f3a0143bc0dbc4793717b6d2ff94a2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
animation: {fileID: 11400000, guid: 29c1381a00cfb2c4d996f2a02fcc4506, type: 2}
|
||||
fromTransitions: []
|
||||
--- !u!114 &114405704584849640
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 536bdde8dc7bbb641b17da9221d6562f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
animation: {fileID: 11400000, guid: cc83238c61de380499565292bef7ada4, type: 2}
|
||||
fromTransitions:
|
||||
- from: {fileID: 11400000, guid: 9fc9ad17b39175242a17dedc100251e5, type: 2}
|
||||
transition: {fileID: 11400000, guid: fcca5e996ae24ba43baaaadef1fb6ad9, type: 2}
|
||||
- from: {fileID: 11400000, guid: 29c1381a00cfb2c4d996f2a02fcc4506, type: 2}
|
||||
transition: {fileID: 11400000, guid: fcca5e996ae24ba43baaaadef1fb6ad9, type: 2}
|
||||
--- !u!114 &114705841842784304
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 536bdde8dc7bbb641b17da9221d6562f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
animation: {fileID: 11400000, guid: 8e32f0310bb5c02488c5c002dd41e7cb, type: 2}
|
||||
fromTransitions:
|
||||
- from: {fileID: 11400000, guid: 9fc9ad17b39175242a17dedc100251e5, type: 2}
|
||||
transition: {fileID: 11400000, guid: 714e39dce7285c145bdf142c38ef9a9b, type: 2}
|
||||
- from: {fileID: 11400000, guid: 29c1381a00cfb2c4d996f2a02fcc4506, type: 2}
|
||||
transition: {fileID: 11400000, guid: 714e39dce7285c145bdf142c38ef9a9b, type: 2}
|
||||
--- !u!114 &114724632308633334
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 536bdde8dc7bbb641b17da9221d6562f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
animation: {fileID: 11400000, guid: 096b05b71bb32cb409c1c8fd233b7ac3, type: 2}
|
||||
fromTransitions: []
|
||||
--- !u!114 &114920507004961638
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 536bdde8dc7bbb641b17da9221d6562f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
animation: {fileID: 11400000, guid: 9fc9ad17b39175242a17dedc100251e5, type: 2}
|
||||
fromTransitions: []
|
||||
--- !u!114 &114924159685657998
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -546,8 +484,7 @@ AnimatorState:
|
||||
m_Transitions:
|
||||
- {fileID: 1101201216029417820}
|
||||
- {fileID: 1101340356729470006}
|
||||
m_StateMachineBehaviours:
|
||||
- {fileID: 114705841842784304}
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
@ -573,8 +510,7 @@ AnimatorState:
|
||||
- {fileID: 1101630671207954956}
|
||||
- {fileID: 1101961669674605828}
|
||||
- {fileID: 1101908416750231440}
|
||||
m_StateMachineBehaviours:
|
||||
- {fileID: 114724632308633334}
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
@ -600,8 +536,7 @@ AnimatorState:
|
||||
- {fileID: 1101441186354543552}
|
||||
- {fileID: 1101479631958084084}
|
||||
- {fileID: 1101080999605414308}
|
||||
m_StateMachineBehaviours:
|
||||
- {fileID: 114920507004961638}
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
@ -626,8 +561,7 @@ AnimatorState:
|
||||
m_Transitions:
|
||||
- {fileID: 1101191797102245804}
|
||||
- {fileID: 1101149887938196740}
|
||||
m_StateMachineBehaviours:
|
||||
- {fileID: 114405704584849640}
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
@ -652,8 +586,7 @@ AnimatorState:
|
||||
m_Transitions:
|
||||
- {fileID: 1101246723209160918}
|
||||
- {fileID: 1101284229063918858}
|
||||
m_StateMachineBehaviours:
|
||||
- {fileID: 114120869086152502}
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
@ -693,7 +626,8 @@ AnimatorStateMachine:
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
m_StateMachineTransitions: {}
|
||||
m_StateMachineBehaviours: []
|
||||
m_StateMachineBehaviours:
|
||||
- {fileID: 114611893236435034}
|
||||
m_AnyStatePosition: {x: -72, y: 84, z: 0}
|
||||
m_EntryPosition: {x: -72, y: 132, z: 0}
|
||||
m_ExitPosition: {x: 888, y: 84, z: 0}
|
||||
@ -0,0 +1,701 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 8
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 3
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
m_GIWorkflowMode: 1
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_TemporalCoherenceThreshold: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 0
|
||||
m_EnableRealtimeLightmaps: 0
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 8
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_TextureWidth: 1024
|
||||
m_TextureHeight: 1024
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherFiltering: 1
|
||||
m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 3
|
||||
m_BakeBackend: 0
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 500
|
||||
m_PVRBounces: 2
|
||||
m_PVRFiltering: 0
|
||||
m_PVRFilteringMode: 1
|
||||
m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousColorSigma: 1
|
||||
m_PVRFilteringAtrousNormalSigma: 1
|
||||
m_PVRFilteringAtrousPositionSigma: 1
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_ShadowMaskMode: 2
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
minRegionArea: 2
|
||||
manualCellSize: 0
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
accuratePlacement: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &54157323
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 54157327}
|
||||
- component: {fileID: 54157326}
|
||||
- component: {fileID: 54157325}
|
||||
- component: {fileID: 54157324}
|
||||
m_Layer: 5
|
||||
m_Name: Canvas
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &54157324
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 54157323}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_IgnoreReversedGraphics: 1
|
||||
m_BlockingObjects: 0
|
||||
m_BlockingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
--- !u!114 &54157325
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 54157323}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_UiScaleMode: 0
|
||||
m_ReferencePixelsPerUnit: 100
|
||||
m_ScaleFactor: 1
|
||||
m_ReferenceResolution: {x: 800, y: 600}
|
||||
m_ScreenMatchMode: 0
|
||||
m_MatchWidthOrHeight: 0
|
||||
m_PhysicalUnit: 3
|
||||
m_FallbackScreenDPI: 96
|
||||
m_DefaultSpriteDPI: 96
|
||||
m_DynamicPixelsPerUnit: 1
|
||||
--- !u!223 &54157326
|
||||
Canvas:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 54157323}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_RenderMode: 0
|
||||
m_Camera: {fileID: 0}
|
||||
m_PlaneDistance: 100
|
||||
m_PixelPerfect: 0
|
||||
m_ReceivesEvents: 1
|
||||
m_OverrideSorting: 0
|
||||
m_OverridePixelPerfect: 0
|
||||
m_SortingBucketNormalizedSize: 0
|
||||
m_AdditionalShaderChannelsFlag: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_TargetDisplay: 0
|
||||
--- !u!224 &54157327
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 54157323}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||
m_Children:
|
||||
- {fileID: 220954932}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 0}
|
||||
--- !u!1 &220954931
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 220954932}
|
||||
- component: {fileID: 220954934}
|
||||
- component: {fileID: 220954933}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &220954932
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 220954931}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 54157327}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -0.000024796, y: -263}
|
||||
m_SizeDelta: {x: 643, y: 183}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &220954933
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 220954931}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_FontSize: 21
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 2
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 0
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: An example of Mecanim-driven character logic that commands SkeletonAnimation.
|
||||
One script handles communicating with SkeletonAnimation (and handling transitions
|
||||
and other animation logic), a StateMachineBehaviour sends information to that
|
||||
script to let it know what character game state is active.
|
||||
--- !u!222 &220954934
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 220954931}
|
||||
--- !u!1 &391192147
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 391192151}
|
||||
- component: {fileID: 391192150}
|
||||
- component: {fileID: 391192149}
|
||||
- component: {fileID: 391192148}
|
||||
- component: {fileID: 391192152}
|
||||
m_Layer: 0
|
||||
m_Name: Spine GameObject (hero-pro)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &391192148
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 391192147}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
skeletonDataAsset: {fileID: 11400000, guid: 2f899e95232e6144786de8fb99678a8d, type: 2}
|
||||
initialSkinName:
|
||||
initialFlipX: 0
|
||||
initialFlipY: 0
|
||||
separatorSlotNames: []
|
||||
zSpacing: 0
|
||||
useClipping: 1
|
||||
immutableTriangles: 0
|
||||
pmaVertexColors: 1
|
||||
clearStateOnDisable: 0
|
||||
tintBlack: 0
|
||||
singleSubmesh: 0
|
||||
addNormals: 0
|
||||
calculateTangents: 0
|
||||
disableRenderingOnOverride: 1
|
||||
_animationName:
|
||||
loop: 1
|
||||
timeScale: 1
|
||||
--- !u!23 &391192149
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 391192147}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 9aa2023c2c91b254f9cb0a4fba19af00, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &391192150
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 391192147}
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!4 &391192151
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 391192147}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 939164933}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &391192152
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 391192147}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1d55a3bd6ac81af44b2f9a4447f2ae72, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
skeletonAnimation: {fileID: 391192148}
|
||||
eventName: footstep
|
||||
audioSource: {fileID: 913482839}
|
||||
audioClip: {fileID: 8300000, guid: e885484e1bc99fb47a0ac3f6bfa586b1, type: 3}
|
||||
basePitch: 1
|
||||
randomPitchOffset: 0.1
|
||||
logDebugMessage: 0
|
||||
--- !u!1 &913482838
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 913482840}
|
||||
- component: {fileID: 913482839}
|
||||
m_Layer: 0
|
||||
m_Name: Audio Source
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!82 &913482839
|
||||
AudioSource:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 913482838}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
OutputAudioMixerGroup: {fileID: 0}
|
||||
m_audioClip: {fileID: 0}
|
||||
m_PlayOnAwake: 1
|
||||
m_Volume: 0.297
|
||||
m_Pitch: 1
|
||||
Loop: 0
|
||||
Mute: 0
|
||||
Spatialize: 0
|
||||
SpatializePostEffects: 0
|
||||
Priority: 128
|
||||
DopplerLevel: 1
|
||||
MinDistance: 1
|
||||
MaxDistance: 500
|
||||
Pan2D: 0
|
||||
rolloffMode: 0
|
||||
BypassEffects: 0
|
||||
BypassListenerEffects: 0
|
||||
BypassReverbZones: 0
|
||||
rolloffCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 2
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
- serializedVersion: 2
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
panLevelCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 2
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 0
|
||||
spreadCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 2
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
reverbZoneMixCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 2
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 0
|
||||
--- !u!4 &913482840
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 913482838}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 939164933}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &939164930
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 939164933}
|
||||
- component: {fileID: 939164932}
|
||||
- component: {fileID: 939164931}
|
||||
- component: {fileID: 939164934}
|
||||
m_Layer: 0
|
||||
m_Name: Hero
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &939164931
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 939164930}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 782062825deffd64ba7e7e9f978788e5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
logicAnimator: {fileID: 939164932}
|
||||
animationHandle: {fileID: 939164934}
|
||||
walkButton: 304
|
||||
jumpButton: 32
|
||||
horizontalSpeedProperty: Speed
|
||||
verticalSpeedProperty: VerticalSpeed
|
||||
groundedProperty: Grounded
|
||||
jumpDuration: 1.5
|
||||
speed: {x: 0, y: 0}
|
||||
isGrounded: 0
|
||||
--- !u!95 &939164932
|
||||
Animator:
|
||||
serializedVersion: 3
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 939164930}
|
||||
m_Enabled: 1
|
||||
m_Avatar: {fileID: 0}
|
||||
m_Controller: {fileID: 9100000, guid: cec34498f2eb26b488452ec274c54439, type: 2}
|
||||
m_CullingMode: 0
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
m_LinearVelocityBlending: 0
|
||||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
--- !u!4 &939164933
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 939164930}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0.03, y: -0.96, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 391192151}
|
||||
- {fileID: 913482840}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &939164934
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 939164930}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: dd8d49de34fd0724ca8c1ae3c44afe59, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
skeletonAnimation: {fileID: 391192148}
|
||||
statesAndAnimations:
|
||||
- stateName: Idle
|
||||
animation: {fileID: 11400000, guid: 8e32f0310bb5c02488c5c002dd41e7cb, type: 2}
|
||||
- stateName: Walk
|
||||
animation: {fileID: 11400000, guid: 096b05b71bb32cb409c1c8fd233b7ac3, type: 2}
|
||||
- stateName: Run
|
||||
animation: {fileID: 11400000, guid: cc83238c61de380499565292bef7ada4, type: 2}
|
||||
- stateName: Jump
|
||||
animation: {fileID: 11400000, guid: 9fc9ad17b39175242a17dedc100251e5, type: 2}
|
||||
- stateName: Fall
|
||||
animation: {fileID: 11400000, guid: 29c1381a00cfb2c4d996f2a02fcc4506, type: 2}
|
||||
transitions:
|
||||
- from: {fileID: 11400000, guid: 29c1381a00cfb2c4d996f2a02fcc4506, type: 2}
|
||||
to: {fileID: 11400000, guid: cc83238c61de380499565292bef7ada4, type: 2}
|
||||
transition: {fileID: 11400000, guid: fcca5e996ae24ba43baaaadef1fb6ad9, type: 2}
|
||||
- from: {fileID: 11400000, guid: 29c1381a00cfb2c4d996f2a02fcc4506, type: 2}
|
||||
to: {fileID: 11400000, guid: 8e32f0310bb5c02488c5c002dd41e7cb, type: 2}
|
||||
transition: {fileID: 11400000, guid: 714e39dce7285c145bdf142c38ef9a9b, type: 2}
|
||||
- from: {fileID: 11400000, guid: 29c1381a00cfb2c4d996f2a02fcc4506, type: 2}
|
||||
to: {fileID: 11400000, guid: 25961ff211f6f3947be85f8aab3f2630, type: 2}
|
||||
transition: {fileID: 11400000, guid: 6c587772a6f7df94b934b353291c008c, type: 2}
|
||||
--- !u!1 &1042501228
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 5
|
||||
m_Component:
|
||||
- component: {fileID: 1042501233}
|
||||
- component: {fileID: 1042501232}
|
||||
- component: {fileID: 1042501231}
|
||||
- component: {fileID: 1042501230}
|
||||
- component: {fileID: 1042501229}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &1042501229
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1042501228}
|
||||
m_Enabled: 1
|
||||
--- !u!124 &1042501230
|
||||
Behaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1042501228}
|
||||
m_Enabled: 1
|
||||
--- !u!92 &1042501231
|
||||
Behaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1042501228}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &1042501232
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1042501228}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 1
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
m_StereoMirrorMode: 0
|
||||
--- !u!4 &1042501233
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1042501228}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
@ -1,6 +1,6 @@
|
||||
fileFormatVersion: 2
|
||||
guid: afd3c9ec31200bc49b169c22f00b010b
|
||||
timeCreated: 1531300871
|
||||
guid: 1fba3cdaf99163b4cb14533eb6bd9b2a
|
||||
timeCreated: 1545228667
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
userData:
|
||||
@ -1,62 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
using Spine;
|
||||
using Spine.Unity;
|
||||
|
||||
public class AnimationStateMecanimState : StateMachineBehaviour {
|
||||
|
||||
#region Inspector
|
||||
public AnimationReferenceAsset animation;
|
||||
|
||||
[System.Serializable]
|
||||
public struct AnimationTransition {
|
||||
public AnimationReferenceAsset from;
|
||||
public AnimationReferenceAsset transition;
|
||||
}
|
||||
|
||||
[UnityEngine.Serialization.FormerlySerializedAs("transitions")]
|
||||
public List<AnimationTransition> fromTransitions = new List<AnimationTransition>();
|
||||
#endregion
|
||||
|
||||
Spine.AnimationState state;
|
||||
|
||||
public void Initialize (Animator animator) {
|
||||
if (state == null) {
|
||||
var animationStateComponent = (animator.GetComponent(typeof(IAnimationStateComponent))) as IAnimationStateComponent;
|
||||
state = animationStateComponent.AnimationState;
|
||||
}
|
||||
}
|
||||
|
||||
override public void OnStateEnter (Animator animator, AnimatorStateInfo stateInfo, int layerIndex) {
|
||||
if (state == null) {
|
||||
Initialize(animator);
|
||||
}
|
||||
|
||||
float timeScale = stateInfo.speed;
|
||||
var current = state.GetCurrent(layerIndex);
|
||||
|
||||
bool transitionPlayed = false;
|
||||
if (current != null && fromTransitions.Count > 0) {
|
||||
foreach (var t in fromTransitions) {
|
||||
if (t.from.Animation == current.Animation) {
|
||||
var transitionEntry = state.SetAnimation(layerIndex, t.transition.Animation, false);
|
||||
transitionEntry.TimeScale = timeScale;
|
||||
transitionPlayed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TrackEntry trackEntry;
|
||||
if (transitionPlayed) {
|
||||
trackEntry = state.AddAnimation(layerIndex, animation.Animation, stateInfo.loop, 0);
|
||||
} else {
|
||||
trackEntry = state.SetAnimation(layerIndex, animation.Animation, stateInfo.loop);
|
||||
}
|
||||
trackEntry.TimeScale = timeScale;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: deef60f3c6fd9ae45b2c4dfcac0706f1
|
||||
folderAsset: yes
|
||||
timeCreated: 1545227769
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -2,14 +2,11 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
using Spine;
|
||||
using Spine.Unity;
|
||||
|
||||
namespace Spine.Unity.Examples {
|
||||
public class AnimationStateWithMecanimExample : MonoBehaviour {
|
||||
public class DummyMecanimControllerExample : MonoBehaviour {
|
||||
|
||||
SkeletonAnimation skeletonAnimation;
|
||||
Animator logicAnimator;
|
||||
public Animator logicAnimator;
|
||||
public SkeletonAnimationHandleExample animationHandle;
|
||||
|
||||
[Header("Controls")]
|
||||
public KeyCode walkButton = KeyCode.LeftShift;
|
||||
@ -26,9 +23,6 @@ namespace Spine.Unity.Examples {
|
||||
public bool isGrounded;
|
||||
|
||||
void Awake () {
|
||||
skeletonAnimation = GetComponent<SkeletonAnimation>();
|
||||
logicAnimator = GetComponent<Animator>();
|
||||
|
||||
isGrounded = true;
|
||||
}
|
||||
|
||||
@ -42,7 +36,7 @@ namespace Spine.Unity.Examples {
|
||||
|
||||
// Flip skeleton.
|
||||
if (x != 0) {
|
||||
skeletonAnimation.Skeleton.ScaleX = x > 0 ? 1f : -1f;
|
||||
animationHandle.SetFlip(x);
|
||||
}
|
||||
|
||||
if (Input.GetKeyDown(jumpButton)) {
|
||||
@ -53,7 +47,6 @@ namespace Spine.Unity.Examples {
|
||||
logicAnimator.SetFloat(horizontalSpeedProperty, Mathf.Abs(speed.x));
|
||||
logicAnimator.SetFloat(verticalSpeedProperty, speed.y);
|
||||
logicAnimator.SetBool(groundedProperty, isGrounded);
|
||||
|
||||
}
|
||||
|
||||
IEnumerator FakeJump () {
|
||||
@ -0,0 +1,22 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Spine.Unity.Examples {
|
||||
|
||||
// This StateMachineBehaviour handles sending the Mecanim state information to the component that handles playing the Spine animations.
|
||||
public class MecanimToAnimationHandleExample : StateMachineBehaviour {
|
||||
SkeletonAnimationHandleExample animationHandle;
|
||||
bool initialized;
|
||||
|
||||
override public void OnStateEnter (Animator animator, AnimatorStateInfo stateInfo, int layerIndex) {
|
||||
if (!initialized) {
|
||||
animationHandle = animator.GetComponent<SkeletonAnimationHandleExample>();
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
animationHandle.PlayAnimationForState(stateInfo.shortNameHash, layerIndex);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@ -1,6 +1,6 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 536bdde8dc7bbb641b17da9221d6562f
|
||||
timeCreated: 1531293563
|
||||
guid: 16f3a0143bc0dbc4793717b6d2ff94a2
|
||||
timeCreated: 1545230670
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
@ -0,0 +1,77 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
namespace Spine.Unity.Examples {
|
||||
public class SkeletonAnimationHandleExample : MonoBehaviour {
|
||||
|
||||
public SkeletonAnimation skeletonAnimation;
|
||||
public List<StateNameToAnimationReference> statesAndAnimations = new List<StateNameToAnimationReference>();
|
||||
public List<AnimationTransition> transitions = new List<AnimationTransition>();
|
||||
|
||||
[System.Serializable]
|
||||
public class StateNameToAnimationReference {
|
||||
public string stateName;
|
||||
public AnimationReferenceAsset animation;
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public struct AnimationTransition {
|
||||
public AnimationReferenceAsset from;
|
||||
public AnimationReferenceAsset to;
|
||||
public AnimationReferenceAsset transition;
|
||||
}
|
||||
|
||||
readonly Dictionary<Spine.AnimationStateData.AnimationPair, Spine.Animation> transitionDictionary = new Dictionary<AnimationStateData.AnimationPair, Animation>(Spine.AnimationStateData.AnimationPairComparer.Instance);
|
||||
|
||||
void Awake () {
|
||||
foreach (var entry in transitions) {
|
||||
// If uninitialized
|
||||
entry.from.Initialize();
|
||||
entry.to.Initialize();
|
||||
entry.transition.Initialize();
|
||||
|
||||
transitionDictionary.Add(new AnimationStateData.AnimationPair(entry.from.Animation, entry.to.Animation), entry.transition.Animation);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFlip (float horizontal) {
|
||||
if (horizontal != 0) {
|
||||
skeletonAnimation.Skeleton.ScaleX = horizontal > 0 ? 1f : -1f;
|
||||
}
|
||||
}
|
||||
|
||||
public void PlayAnimationForState (int shortNameHash, int layerIndex) {
|
||||
var foundAnimation = GetAnimationForState(shortNameHash);
|
||||
if (foundAnimation == null)
|
||||
return;
|
||||
|
||||
PlayNewAnimation(foundAnimation, layerIndex);
|
||||
}
|
||||
|
||||
public Spine.Animation GetAnimationForState (int shortNameHash) {
|
||||
var foundState = statesAndAnimations.Find(entry => Animator.StringToHash(entry.stateName) == shortNameHash);
|
||||
return (foundState == null) ? null : foundState.animation;
|
||||
}
|
||||
|
||||
void PlayNewAnimation (Spine.Animation target, int layerIndex) {
|
||||
Spine.Animation transition = null;
|
||||
Spine.Animation current = null;
|
||||
|
||||
var currentTrackEntry = skeletonAnimation.AnimationState.GetCurrent(layerIndex);
|
||||
if (currentTrackEntry != null) {
|
||||
current = currentTrackEntry.Animation;
|
||||
if (current != null)
|
||||
transitionDictionary.TryGetValue(new AnimationStateData.AnimationPair(current, target), out transition);
|
||||
}
|
||||
|
||||
if (transition != null) {
|
||||
skeletonAnimation.AnimationState.SetAnimation(layerIndex, transition, false);
|
||||
skeletonAnimation.AnimationState.AddAnimation(layerIndex, target, true, 0f);
|
||||
} else {
|
||||
skeletonAnimation.AnimationState.SetAnimation(layerIndex, target, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dd8d49de34fd0724ca8c1ae3c44afe59
|
||||
timeCreated: 1545230473
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -1,4 +1,4 @@
|
||||
/******************************************************************************
|
||||
/******************************************************************************
|
||||
* Spine Runtimes Software License v2.5
|
||||
*
|
||||
* Copyright (c) 2013-2016, Esoteric Software
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
using System.Collections;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
@ -7,7 +7,7 @@ Material:
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: spineboy-pro_Material
|
||||
m_Shader: {fileID: 4800000, guid: 1e8a610c9e01c3648bac42585e5fc676, type: 3}
|
||||
m_Shader: {fileID: 4800000, guid: 45495790b394f894a967dbf44489b57b, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
@ -24,5 +24,9 @@ Material:
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _Cutoff: 0.1
|
||||
- _FillPhase: 0
|
||||
- _StraightAlphaInput: 0
|
||||
m_Colors: []
|
||||
m_Colors:
|
||||
- _Black: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FillColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user