diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/SkinUtilities.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/SkinUtilities.cs index c26c6a601..22f3e76f1 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/SkinUtilities.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/SkinUtilities.cs @@ -58,7 +58,7 @@ namespace Spine.Unity.AttachmentTools { var defaultSkin = skeleton.data.DefaultSkin; var activeSkin = skeleton.skin; - if (includeDefaultSkin && defaultSkin != null) + if (includeDefaultSkin) defaultSkin.CopyTo(newSkin, true, cloneAttachments, cloneMeshesAsLinked); if (activeSkin != null)