[godot] Fix GH workflow.

This commit is contained in:
Mario Zechner 2024-12-11 19:48:44 +01:00
parent 3fa1a7a68e
commit 02c845349d

View File

@ -75,7 +75,7 @@ jobs:
name: gdextension-linux-x86_64-${{ env.GODOT_TAG }} name: gdextension-linux-x86_64-${{ env.GODOT_TAG }}
path: spine-godot/example-v4-extension/bin/linux/*.so path: spine-godot/example-v4-extension/bin/linux/*.so
build-linux-arm64: build-linux-arm64:
runs-on: ubuntu-20.04 runs-on: ubuntu-20.04
steps: steps:
- uses: actions/checkout@v3 - uses: actions/checkout@v3
@ -93,8 +93,8 @@ jobs:
- name: Build GDExtension - name: Build GDExtension
run: | run: |
cd spine-godot/build cd spine-godot/build
./setup-extension.sh $GODOT_TAG $DEV_BUILD ./setup-extension.sh $GODOT_TAG $DEV
./build-extension.sh linux arm64 SCONS_CACHE=.scons-cache/ scons -j4 platform=linux target=template_debug arch=arm64 use_llvm=no use_lld=no CC=aarch64-linux-gnu-gcc CXX=aarch64-linux-gnu-g++
- name: Upload artifacts - name: Upload artifacts
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4