From f7bb98185236a6d8f35bfefc70afe4f31e9ec9d2 Mon Sep 17 00:00:00 2001 From: badlogic Date: Thu, 3 Aug 2017 11:22:47 +0200 Subject: [PATCH] [cocos2d-x] Call Node::update in SkeletonRenderer. Closes #960 --- spine-cocos2dx/src/spine/SkeletonRenderer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/spine-cocos2dx/src/spine/SkeletonRenderer.cpp b/spine-cocos2dx/src/spine/SkeletonRenderer.cpp index bc6c8cca4..f4a2330d2 100644 --- a/spine-cocos2dx/src/spine/SkeletonRenderer.cpp +++ b/spine-cocos2dx/src/spine/SkeletonRenderer.cpp @@ -176,6 +176,7 @@ void SkeletonRenderer::initWithBinaryFile (const std::string& skeletonDataFile, void SkeletonRenderer::update (float deltaTime) { + Node::update(deltaTime); spSkeleton_update(_skeleton, deltaTime * _timeScale); }