From 030a28022ab1fb92d7021c6160525da9760495ec Mon Sep 17 00:00:00 2001 From: badlogic Date: Mon, 5 Sep 2016 15:32:29 +0200 Subject: [PATCH] [cocos2dx] Fixed GL context attribute initialization for iOS --- spine-cocos2dx/example/proj.ios_mac/ios/AppController.mm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/spine-cocos2dx/example/proj.ios_mac/ios/AppController.mm b/spine-cocos2dx/example/proj.ios_mac/ios/AppController.mm index c7ce58f60..180f9d404 100644 --- a/spine-cocos2dx/example/proj.ios_mac/ios/AppController.mm +++ b/spine-cocos2dx/example/proj.ios_mac/ios/AppController.mm @@ -39,7 +39,8 @@ static AppDelegate s_sharedApplication; - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { cocos2d::Application *app = cocos2d::Application::getInstance(); - app->initGLContextAttrs(); + GLContextAttrs glContextAttrs = {8, 8, 8, 8, 24, 8}; + cocos2d::GLView::setGLContextAttrs(glContextAttrs); cocos2d::GLViewImpl::convertAttrs(); // Override point for customization after application launch.