[godot] Fix edit rect y-offset.

This commit is contained in:
Mario Zechner 2022-04-09 03:47:49 +02:00
parent 5b8ed48855
commit 03eeaa17e2

View File

@ -598,7 +598,7 @@ bool SpineNewSprite::_set(const StringName &p_property, const Variant &p_value)
Rect2 SpineNewSprite::_edit_get_rect() const {
if (skeleton_data_res.is_valid() && skeleton_data_res->is_skeleton_data_loaded()) {
auto data = skeleton_data_res->get_skeleton_data();
return Rect2(data->getX(), data->getY() - data->getHeight(), data->getWidth(), data->getHeight());
return Rect2(data->getX(), -data->getY() - data->getHeight(), data->getWidth(), data->getHeight());
}
return Node2D::_edit_get_rect();