Fixed flipX bug.

This commit is contained in:
NathanSweet 2013-07-24 03:06:34 +02:00
parent 5e6fd92f9c
commit 044e2c2a4c

View File

@ -40,7 +40,7 @@ public class Bone {
_worldRotation = _parent._worldRotation + rotation;
} else {
_worldX = flipX ? -x : x;
_worldY = flipX ? -y : y;
_worldY = flipY ? -y : y;
_worldScaleX = scaleX;
_worldScaleY = scaleY;
_worldRotation = rotation;