From 049adf7e2bcb989c7f89f5f18e7a26d4878b0270 Mon Sep 17 00:00:00 2001 From: badlogic Date: Mon, 20 Apr 2020 15:51:57 +0200 Subject: [PATCH] [cocos2dx] Apply node Z to debug node. Closes #1655. --- spine-cocos2dx/src/spine/SkeletonRenderer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/spine-cocos2dx/src/spine/SkeletonRenderer.cpp b/spine-cocos2dx/src/spine/SkeletonRenderer.cpp index eea8163de..569c69d1a 100644 --- a/spine-cocos2dx/src/spine/SkeletonRenderer.cpp +++ b/spine-cocos2dx/src/spine/SkeletonRenderer.cpp @@ -641,6 +641,7 @@ namespace spine { #endif DrawNode* drawNode = DrawNode::create(); + drawNode->setGlobalZOrder(getGlobalZOrder()); // Draw bounding rectangle if (_debugBoundingRect) {