From 036b02a917e765b0913ed60479a14d699f96a69a Mon Sep 17 00:00:00 2001 From: Nathan Sweet Date: Sun, 19 Sep 2021 19:30:25 -1000 Subject: [PATCH 1/2] Javadoc for chain scale bone parent requirement. --- .../src/com/esotericsoftware/spine/PathConstraintData.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/PathConstraintData.java b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/PathConstraintData.java index 334802241..a8ba3842f 100644 --- a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/PathConstraintData.java +++ b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/PathConstraintData.java @@ -168,7 +168,10 @@ public class PathConstraintData extends ConstraintData { *

* See Rotate mode in the Spine User Guide. */ static public enum RotateMode { - tangent, chain, chainScale; + tangent, chain, + /** When chain scale, constrained bones should all have the same parent. That way when the path constraint scales a bone, it + * doesn't affect other constrained bones. */ + chainScale; static public final RotateMode[] values = RotateMode.values(); } From bb7e6a9df4d17e5ec899b6db47e8a5101cc28623 Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Mon, 20 Sep 2021 17:37:56 +0200 Subject: [PATCH 2/2] [csharp][java] Added remark about removed `findBoneIndex` and `findSlotIndex` methods to changelog. See commit dc9a6ebe. --- CHANGELOG.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 0cffbe3e3..29672da9f 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -74,6 +74,7 @@ * Added proportional spacing mode support for path constraints. * Added support for uniform scaling for two bone IK. * Fixed applying a constraint reverting changes from other constraints. +* **Breaking change:** Removed `SkeletonData` and `Skeleton` methods: `FindBoneIndex`, `FindSlotIndex`. Bones and slots have an `Index` field that should be used instead. Be sure to check for e.g. `bone == null` accordingly before accessing `bone.Index`. ### Unity @@ -180,6 +181,7 @@ * Added proportional spacing mode support for path constraints. * Added support for uniform scaling for two bone IK. * Fixed applying a constraint reverting changes from other constraints. +* **Breaking change:** Removed `SkeletonData` and `Skeleton` methods: `findBoneIndex`, `findSlotIndex`. Bones and slots have an `index` field that should be used instead. ### libGDX * Exposed colors in `SkeletonRendererDebug`.