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Check if region is null before property assignment.
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@ -40,8 +40,8 @@ module spine {
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/** @return May be null to not load an attachment. */
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newRegionAttachment (skin: Skin, name: string, path: string): RegionAttachment {
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let region = this.atlas.findRegion(path);
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region.renderObject = region;
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if (region == null) throw new Error("Region not found in atlas: " + path + " (region attachment: " + name + ")");
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region.renderObject = region;
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let attachment = new RegionAttachment(name);
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attachment.setRegion(region);
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attachment.region = region;
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@ -51,8 +51,8 @@ module spine {
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/** @return May be null to not load an attachment. */
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newMeshAttachment (skin: Skin, name: string, path: string) : MeshAttachment {
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let region = this.atlas.findRegion(path);
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region.renderObject = region;
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if (region == null) throw new Error("Region not found in atlas: " + path + " (mesh attachment: " + name + ")");
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region.renderObject = region;
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let attachment = new MeshAttachment(name);
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attachment.region = region;
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return attachment;
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