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https://github.com/EsotericSoftware/spine-runtimes.git
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[csharp] Port of commit e177661. Improved physic constraint rotate().
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900e92ba46
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@ -122,14 +122,13 @@ namespace Spine {
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}
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/// <summary>
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/// <summary>
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/// Rotates the physics constraint so next <see cref="Update(Physics)"/> forces are applied as if the bone rotated an additional
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/// Rotates the physics constraint so next <see cref="Update(Physics)"/> forces are applied as if the bone rotated around the
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/// amount in world space.
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/// specified point in world space.
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/// </summary>
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/// </summary>
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public void Rotate (float degrees) {
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public void Rotate (float x, float y, float degrees) {
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float r = degrees * MathUtils.DegRad, cos = (float)Math.Cos(r), sin = (float)Math.Sin(r);
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float r = degrees * MathUtils.DegRad, cos = (float)Math.Cos(r), sin = (float)Math.Sin(r);
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r = tx * cos - ty * sin;
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float dx = cx - x, dy = cy - y;
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ty = tx * sin + ty * cos;
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Translate(dx * cos - dy * sin - dx, dx * sin + dy * cos - dy);
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tx = r;
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}
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}
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/// <summary>Applies the constraint to the constrained bones.</summary>
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/// <summary>Applies the constraint to the constrained bones.</summary>
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@ -484,12 +484,12 @@ namespace Spine {
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}
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}
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/// <summary>
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/// <summary>
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/// Calls <see cref="PhysicsConstraint.Rotate(float)"/> for each physics constraint.
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/// Calls <see cref="PhysicsConstraint.Rotate(float, float, float)"/> for each physics constraint.
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/// </summary>
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/// </summary>
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public void PhysicsRotate (float degrees) {
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public void PhysicsRotate (float x, float y, float degrees) {
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PhysicsConstraint[] physicsConstraints = this.physicsConstraints.Items;
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PhysicsConstraint[] physicsConstraints = this.physicsConstraints.Items;
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for (int i = 0, n = this.physicsConstraints.Count; i < n; i++)
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for (int i = 0, n = this.physicsConstraints.Count; i < n; i++)
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physicsConstraints[i].Rotate(degrees);
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physicsConstraints[i].Rotate(r, y, degrees);
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}
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}
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/// <summary>Increments the skeleton's <see cref="time"/>.</summary>
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/// <summary>Increments the skeleton's <see cref="time"/>.</summary>
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@ -2,7 +2,7 @@
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"name": "com.esotericsoftware.spine.spine-csharp",
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"name": "com.esotericsoftware.spine.spine-csharp",
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"displayName": "spine-csharp Runtime",
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"displayName": "spine-csharp Runtime",
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"description": "This plugin provides the spine-csharp core runtime.",
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"description": "This plugin provides the spine-csharp core runtime.",
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"version": "4.2.10",
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"version": "4.2.11",
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"unity": "2018.3",
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"unity": "2018.3",
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"author": {
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"author": {
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"name": "Esoteric Software",
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"name": "Esoteric Software",
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