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[cocos2d-x] Closes #984.
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@ -269,6 +269,7 @@ void SkeletonRenderer::draw (Renderer* renderer, const Mat4& transform, uint32_t
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case SP_ATTACHMENT_CLIPPING: {
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spClippingAttachment* clip = (spClippingAttachment*)slot->attachment;
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spSkeletonClipping_clipStart(_clipper, slot, clip);
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continue;
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}
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default:
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spSkeletonClipping_clipEnd(_clipper, slot);
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