[unity] Fixed Universal Render Pipeline/2D/Spine/Sprite negative scaleX losing normal-map functionality. Closes #1591.

This commit is contained in:
Harald Csaszar 2020-01-09 18:31:39 +01:00
parent 7b02253831
commit 08491fa765

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@ -115,6 +115,7 @@ Shader "Universal Render Pipeline/2D/Spine/Sprite"
Tags { "LightMode" = "NormalsRendering"}
Blend SrcAlpha OneMinusSrcAlpha
Cull[_Cull]
HLSLPROGRAM
#pragma prefer_hlslcc gles