mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-22 02:06:03 +08:00
Merge branch '4.0' into 4.1-beta
This commit is contained in:
commit
091ece0aa3
@ -774,8 +774,8 @@ namespace Spine {
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bone.scaleY = by + (Math.Abs(y) * Math.Sign(by) - by) * alpha;
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break;
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case MixBlend.Add:
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bone.scaleX = (x - bone.data.scaleX) * alpha;
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bone.scaleY = (y - bone.data.scaleY) * alpha;
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bone.scaleX += (x - bone.data.scaleX) * alpha;
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bone.scaleY += (y - bone.data.scaleY) * alpha;
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break;
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}
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} else {
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@ -857,7 +857,7 @@ namespace Spine {
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bone.scaleX = bx + (Math.Abs(x) * Math.Sign(bx) - bx) * alpha;
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break;
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case MixBlend.Add:
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bone.scaleX = (x - bone.data.scaleX) * alpha;
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bone.scaleX += (x - bone.data.scaleX) * alpha;
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break;
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}
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} else {
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@ -934,7 +934,7 @@ namespace Spine {
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bone.scaleY = by + (Math.Abs(y) * Math.Sign(by) - by) * alpha;
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break;
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case MixBlend.Add:
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bone.scaleY = (y - bone.data.scaleY) * alpha;
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bone.scaleY += (y - bone.data.scaleY) * alpha;
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break;
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}
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} else {
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@ -28,7 +28,6 @@
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*****************************************************************************/
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using System;
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using System.Collections.Generic;
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namespace Spine {
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public class Skeleton {
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@ -743,8 +743,8 @@ public class Animation {
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bone.scaleY = by + (Math.abs(y) * Math.signum(by) - by) * alpha;
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break;
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case add:
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bone.scaleX = (x - bone.data.scaleX) * alpha;
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bone.scaleY = (y - bone.data.scaleY) * alpha;
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bone.scaleX += (x - bone.data.scaleX) * alpha;
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bone.scaleY += (y - bone.data.scaleY) * alpha;
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}
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} else {
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switch (blend) {
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@ -822,7 +822,7 @@ public class Animation {
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bone.scaleX = bx + (Math.abs(x) * Math.signum(bx) - bx) * alpha;
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break;
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case add:
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bone.scaleX = (x - bone.data.scaleX) * alpha;
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bone.scaleX += (x - bone.data.scaleX) * alpha;
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}
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} else {
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switch (blend) {
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@ -895,7 +895,7 @@ public class Animation {
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bone.scaleY = by + (Math.abs(y) * Math.signum(by) - by) * alpha;
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break;
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case add:
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bone.scaleY = (y - bone.data.scaleY) * alpha;
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bone.scaleY += (y - bone.data.scaleY) * alpha;
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}
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} else {
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switch (blend) {
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