diff --git a/spine-ts/spine-core/src/IkConstraint.ts b/spine-ts/spine-core/src/IkConstraint.ts index 215ce4a2a..98ae43392 100644 --- a/spine-ts/spine-core/src/IkConstraint.ts +++ b/spine-ts/spine-core/src/IkConstraint.ts @@ -116,11 +116,8 @@ export class IkConstraint implements Updatable { tx = targetX - bone.worldX; ty = targetY - bone.worldY; break; - case TransformMode.NoRotationOrReflection: - let t = pa * pa + pc * pc; - if (t > 0) t = Math.max(0.0001, t); - else t = Math.min(-0.0001, t); - let s = Math.abs(pa * pd - pb * pc) / t; + case TransformMode.NoRotationOrReflection: + let s = Math.abs(pa * pd - pb * pc) / Math.max(0.0001, pa * pa + pc * pc); let sa = pa / bone.skeleton.scaleX; let sc = pc / bone.skeleton.scaleY; pb = -sc * s * bone.skeleton.scaleX; @@ -130,8 +127,8 @@ export class IkConstraint implements Updatable { default: let x = targetX - p.worldX, y = targetY - p.worldY; let d = pa * pd - pb * pc; - if (d > 0) t = Math.max(0.0001, d); - else t = Math.min(-0.0001, d); + if (d > 0) d = Math.max(0.0001, d); + else d = Math.min(-0.0001, d); tx = (x * pd - y * pb) / d - bone.ax; ty = (y * pa - x * pc) / d - bone.ay; }