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Add Lua support for reading scale and rotation inheritance
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@ -75,6 +75,10 @@ function SkeletonJson.new (attachmentLoader)
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boneData.rotation = (boneMap["rotation"] or 0)
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boneData.rotation = (boneMap["rotation"] or 0)
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boneData.scaleX = (boneMap["scaleX"] or 1)
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boneData.scaleX = (boneMap["scaleX"] or 1)
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boneData.scaleY = (boneMap["scaleY"] or 1)
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boneData.scaleY = (boneMap["scaleY"] or 1)
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-- typical 'value or default' will not work here, as in practice the possible values are 'false' or nil,
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-- both of which evaluate to false and the default value is true
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if boneMap["inheritScale"] == false then boneData.inheritScale = false else boneData.inheritScale = true end
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if boneMap["inheritRotation"] == false then boneData.inheritRotation = false else boneData.inheritRotation = true end
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table.insert(skeletonData.bones, boneData)
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table.insert(skeletonData.bones, boneData)
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end
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end
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