From e7177ed56be4b4e04b17d4024517c207221e8422 Mon Sep 17 00:00:00 2001 From: Randolph Burt Date: Wed, 19 Jun 2013 21:36:45 +0100 Subject: [PATCH 1/4] Updated .gitignore to reflect new MonoGame file structure --- .gitignore | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/.gitignore b/.gitignore index d7c233746..096f0eb1f 100644 --- a/.gitignore +++ b/.gitignore @@ -27,11 +27,11 @@ forums spine-csharp/bin spine-csharp/obj -spine-monogame-xamarinstudio-ios/src/bin -spine-monogame-xamarinstudio-ios/src/obj +spine-monogame/xamarinstudio-ios/src/bin +spine-monogame/xamarinstudio-ios/src/obj -spine-monogame-windows8-store/src/bin -spine-monogame-windows8-store/src/obj +spine-monogame/windows8-store/src/bin +spine-monogame/windows8-store/src/obj spine-xna/bin spine-xna/obj From f4570538b34dbd4647f048a7449667789ba5194e Mon Sep 17 00:00:00 2001 From: Randolph Burt Date: Wed, 19 Jun 2013 21:37:00 +0100 Subject: [PATCH 2/4] Fixed typo's in iOS project file --- .../spine-monogame-xamarinstudio-ios.csproj | 44 +++++++++---------- 1 file changed, 22 insertions(+), 22 deletions(-) diff --git a/spine-monogame/xamarinstudio-ios/src/spine-monogame-xamarinstudio-ios.csproj b/spine-monogame/xamarinstudio-ios/src/spine-monogame-xamarinstudio-ios.csproj index 00b20ed6b..9fa0e1033 100644 --- a/spine-monogame/xamarinstudio-ios/src/spine-monogame-xamarinstudio-ios.csproj +++ b/spine-monogame/xamarinstudio-ios/src/spine-monogame-xamarinstudio-ios.csproj @@ -49,70 +49,70 @@ - + spine-csharp\Attachments\AtlasAttachmentLoader.cs - + spine-csharp\Attachments\Attachment.cs - + spine-csharp\Attachments\AttachmentLoader.cs - + spine-csharp\Attachments\AttachmentType.cs - + spine-csharp\Attachments\RegionAttachment.cs - + spine-csharp\Animation.cs - + spine-csharp\AnimationState.cs - + spine-csharp\AnimationStateData.cs - + spine-csharp\Atlas.cs - + spine-csharp\Bone.cs - + spine-csharp\BoneData.cs - + spine-csharp\Json.cs - + spine-csharp\Skeleton.cs - + spine-csharp\SkeletonData.cs - + spine-csharp\SkeletonJson.cs - + spine-csharp\Skin.cs - + spine-csharp\Slot.cs - + spine-csharp\SlotData.cs - + spine-xna\SkeletonRenderer.cs - + spine-xna\SpriteBatcher.cs - + spine-xna\Util.cs - + spine-xna\XnaTextureLoader.cs From e47ff5f4cd3bb43d4b99b5c6eff73e53835dbc95 Mon Sep 17 00:00:00 2001 From: randolphburt Date: Wed, 19 Jun 2013 21:49:05 +0100 Subject: [PATCH 3/4] Fixed typos in windows Monogame project --- .../src/SpineMonogameWindows8Store.csproj | 44 +++++++++---------- 1 file changed, 22 insertions(+), 22 deletions(-) diff --git a/spine-monogame/windows8-store/src/SpineMonogameWindows8Store.csproj b/spine-monogame/windows8-store/src/SpineMonogameWindows8Store.csproj index 22d08ed61..262fe118d 100644 --- a/spine-monogame/windows8-store/src/SpineMonogameWindows8Store.csproj +++ b/spine-monogame/windows8-store/src/SpineMonogameWindows8Store.csproj @@ -126,70 +126,70 @@ - + spine-csharp\Animation.cs - + spine-csharp\AnimationState.cs - + spine-csharp\AnimationStateData.cs - + spine-csharp\Atlas.cs - + spine-csharp\Attachments\AtlasAttachmentLoader.cs - + spine-csharp\Attachments\Attachment.cs - + spine-csharp\Attachments\AttachmentLoader.cs - + spine-csharp\Attachments\AttachmentType.cs - + spine-csharp\Attachments\RegionAttachment.cs - + spine-csharp\Bone.cs - + spine-csharp\BoneData.cs - + spine-csharp\Json.cs - + spine-csharp\Skeleton.cs - + spine-csharp\SkeletonData.cs - + spine-csharp\SkeletonJson.cs - + spine-csharp\Skin.cs - + spine-csharp\Slot.cs - + spine-csharp\SlotData.cs - + spine-xna\SkeletonRenderer.cs - + spine-xna\SpriteBatcher.cs - + spine-xna\Util.cs - + spine-xna\XnaTextureLoader.cs From 0e17a170b6756a675abac99c04099622f30c5768 Mon Sep 17 00:00:00 2001 From: AKnopf Date: Thu, 20 Jun 2013 19:09:04 +0200 Subject: [PATCH 4/4] Update Example: Positioning of Skeleton Its better to set X and Y of the skeleton then setting X and Y of the root bone. --- spine-xna/example/src/ExampleGame.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/spine-xna/example/src/ExampleGame.cs b/spine-xna/example/src/ExampleGame.cs index 0115f1ce3..2c1132adf 100644 --- a/spine-xna/example/src/ExampleGame.cs +++ b/spine-xna/example/src/ExampleGame.cs @@ -78,8 +78,8 @@ namespace Spine { state.AddAnimation("jump", false); state.AddAnimation("walk", true); - skeleton.RootBone.X = 320; - skeleton.RootBone.Y = 440; + skeleton.X = 320; + skeleton.Y = 440; skeleton.UpdateWorldTransform(); }