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https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-04 14:24:53 +08:00
Change scrollable to appendedToBody, make it private and determine it at dom connect.
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@ -571,8 +571,8 @@ export class SpineWebComponentWidget extends HTMLElement implements Disposable,
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public identifier = "";
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/**
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* If true, assets loading are loaded immediately and the skeleton shown as soon as the assets are loaded
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* If false, it is necessary to invoke the start method to start the loading process
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* If false, assets loading are loaded immediately and the skeleton shown as soon as the assets are loaded
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* If true, it is necessary to invoke the start method to start the loading process
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* Connected to `manual-start` attribute.
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*/
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public manualStart = false;
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@ -1345,7 +1345,6 @@ export class SpineWebComponentWidget extends HTMLElement implements Disposable,
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interface OverlayAttributes {
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overlayId?: string
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scrollable: boolean
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scrollableTweakOff: boolean
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overflowTop: number
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overflowBottom: number
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@ -1392,30 +1391,10 @@ class SpineWebComponentOverlay extends HTMLElement implements OverlayAttributes,
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*/
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public overlayId?: string;
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/**
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* If true, the overlay will have the size of the element container in contrast to the default behaviour where the
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* overlay has always the size of the screen.
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* This is necessary when the overlay is inserted into a container that scroll in a different way with respect to the page.
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* Otherwise the following problems might occur:
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* 1) For scrollable containers, the widget will be slightly slower to scroll than the html behind. The effect is more evident for lower refresh rate display.
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* 2) For scrollable containers, the widget will overflow the container bounds until the widget html element container is visible
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* 3) For fixed containers, the widget will scroll in a jerky way
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*
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* In order to fix this behaviour, it is necessary to insert a dedicated `spine-overlay` webcomponent as a direct child of the container.
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* Moreover, it is necessary to perform the following actions:
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* 1) The scrollable container must have a `transform`css attribute. If it hasn't this attribute the `spine-overlay` will add it for you.
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* If your scrollable container has already this css attribute, or if you prefer to add it by yourself (example: `transform: translateZ(0);`), set the `scrollable-tweak-off` to the `spine-overlay`.
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* 2) The `spine-overlay` must have the `scrollable`attribute
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* 3) The `spine-overlay` must have an `overlay-id` attribute. Choose the value you prefer.
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* 4) Each `spine-widget` must have an `overlay-id` attribute. The same as the hosting `spine-overlay`.
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* Connected to `scrollable` attribute.
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*/
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public scrollable = false;
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/**
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* If `false` (default value), the overlay container style will be affected adding `transform: translateZ(0);` to it.
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* The `transform` is not affected if it already exists on the container.
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* This is necessary to make the scrolling works with containers that scroll in a different way with respect to the page, as explained in {@link scrollable}.
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* This is necessary to make the scrolling works with containers that scroll in a different way with respect to the page, as explained in {@link appendedToBody}.
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* Connected to `scrollable-tweak-off` attribute.
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*/
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public scrollableTweakOff = false;
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@ -1468,6 +1447,28 @@ class SpineWebComponentOverlay extends HTMLElement implements OverlayAttributes,
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private disposed = false;
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private loaded = false;
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/**
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* appendedToBody is assegned in the connectedCallback.
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* When true, the overlay will have the size of the element container in contrast to the default behaviour where the
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* overlay has always the size of the screen.
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* This is necessary when the overlay is inserted into a container that scroll in a different way with respect to the page.
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* Otherwise the following problems might occur:
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* 1) For containers appendedToBody, the widget will be slightly slower to scroll than the html behind. The effect is more evident for lower refresh rate display.
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* 2) For containers appendedToBody, the widget will overflow the container bounds until the widget html element container is visible
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* 3) For fixed containers, the widget will scroll in a jerky way
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*
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* In order to fix this behaviour, it is necessary to insert a dedicated `spine-overlay` webcomponent as a direct child of the container.
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* Moreover, it is necessary to perform the following actions:
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* 1) The scrollable container must have a `transform` css attribute. If it hasn't this attribute the `spine-overlay` will add it for you.
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* If your scrollable container has already this css attribute, or if you prefer to add it by yourself (example: `transform: translateZ(0);`), set the `scrollable-tweak-off` to the `spine-overlay`.
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* 2) The `spine-overlay` must have the `scrollable` attribute
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* 3) The `spine-overlay` must have an `overlay-id` attribute. Choose the value you prefer.
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* 4) Each `spine-widget` must have an `overlay-id` attribute. The same as the hosting `spine-overlay`.
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* Connected to `scrollable` attribute.
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*/
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private appendedToBody = true;
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readonly time = new TimeKeeper();
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constructor () {
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@ -1516,6 +1517,8 @@ class SpineWebComponentOverlay extends HTMLElement implements OverlayAttributes,
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}
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connectedCallback (): void {
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this.appendedToBody = this.parentElement !== document.body;
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let overlayId = this.getAttribute('overlay-id');
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if (!overlayId) {
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overlayId = SpineWebComponentOverlay.OVERLAY_ID;
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@ -1553,9 +1556,9 @@ class SpineWebComponentOverlay extends HTMLElement implements OverlayAttributes,
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// we cannot use window.resize event since it does not fire when body resizes, but not the window
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// Alternatively, we can store the body size, check the current body size in the loop (like the translateCanvas), and
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// if they differs call the resizeCallback. I already tested it, and it works. ResizeObserver should be more efficient.
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if (this.scrollable) {
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if (this.appendedToBody) {
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// if the element is scrollable, the user does not disable translate tweak, and the parent did not have already a transform, add the tweak
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if (this.scrollable && !this.scrollableTweakOff && getComputedStyle(this.parentElement!).transform === "none") {
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if (this.appendedToBody && !this.scrollableTweakOff && getComputedStyle(this.parentElement!).transform === "none") {
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this.parentElement!.style.transform = `translateZ(0)`;
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}
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this.resizeObserver = new ResizeObserver(this.resizeCallback);
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@ -1592,7 +1595,6 @@ class SpineWebComponentOverlay extends HTMLElement implements OverlayAttributes,
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static attributesDescription: Record<string, { propertyName: keyof OverlayAttributes, type: AttributeTypes, defaultValue?: any }> = {
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"overlay-id": { propertyName: "overlayId", type: "string" },
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"scrollable": { propertyName: "scrollable", type: "boolean" },
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"scrollable-tweak-off": { propertyName: "scrollableTweakOff", type: "boolean" },
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"overflow-top": { propertyName: "overflowTop", type: "number" },
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"overflow-bottom": { propertyName: "overflowBottom", type: "number" },
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@ -1734,7 +1736,7 @@ class SpineWebComponentOverlay extends HTMLElement implements OverlayAttributes,
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let ref: DOMRect;
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let offsetLeftForOevrlay = 0;
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let offsetTopForOverlay = 0;
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if (this.scrollable) {
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if (this.appendedToBody) {
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ref = this.parentElement!.getBoundingClientRect();
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const computedStyle = getComputedStyle(this.parentElement!);
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offsetLeftForOevrlay = ref.left + parseFloat(computedStyle.borderLeftWidth);
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@ -1752,7 +1754,7 @@ class SpineWebComponentOverlay extends HTMLElement implements OverlayAttributes,
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divBounds.x = divBounds.left + this.overflowLeftSize;
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divBounds.y = divBounds.top + this.overflowTopSize;
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if (this.scrollable) {
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if (this.appendedToBody) {
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divBounds.x -= offsetLeftForOevrlay;
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divBounds.y -= offsetTopForOverlay;
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}
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@ -1921,7 +1923,7 @@ class SpineWebComponentOverlay extends HTMLElement implements OverlayAttributes,
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let x = this.tempFollowBoneVector.x - this.overflowLeftSize;
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let y = this.tempFollowBoneVector.y - this.overflowTopSize;
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if (!this.scrollable) {
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if (!this.appendedToBody) {
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x += window.scrollX;
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y += window.scrollY;
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}
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@ -1978,7 +1980,7 @@ class SpineWebComponentOverlay extends HTMLElement implements OverlayAttributes,
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this.cursorCanvasX = input.x - window.scrollX;
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this.cursorCanvasY = input.y - window.scrollY;
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if (this.scrollable) {
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if (this.appendedToBody) {
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const ref = this.parentElement!.getBoundingClientRect();
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this.cursorCanvasX -= ref.left;
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this.cursorCanvasY -= ref.top;
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@ -2118,7 +2120,7 @@ class SpineWebComponentOverlay extends HTMLElement implements OverlayAttributes,
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// this.div!.style.width = 0 + "px";
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// this.div!.style.height = 0 + "px";
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this.div!.style.display = "none";
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if (!this.scrollable) {
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if (!this.appendedToBody) {
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const { width, height } = this.getPageSize();
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this.div!.style.width = width + "px";
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this.div!.style.height = height + "px";
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@ -2162,7 +2164,7 @@ class SpineWebComponentOverlay extends HTMLElement implements OverlayAttributes,
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private static readonly MAX_CANVAS_WIDTH = 7000;
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private static readonly MAX_CANVAS_HEIGHT = 7000;
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private getScreenSize (): { width: number, height: number } {
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if (this.scrollable) {
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if (this.appendedToBody) {
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return {
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width: this.parentElement!.clientWidth,
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height: this.parentElement!.clientHeight,
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@ -2224,7 +2226,7 @@ class SpineWebComponentOverlay extends HTMLElement implements OverlayAttributes,
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let scrollPositionX = -this.overflowLeftSize;
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let scrollPositionY = -this.overflowTopSize;
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if (!this.scrollable) {
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if (!this.appendedToBody) {
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scrollPositionX += window.scrollX;
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scrollPositionY += window.scrollY;
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} else {
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